Every story event in the game, 5304 across the base game and the DLC, grouped the way the game groups them. Each card shows when the event can fire, every option with its requirements, and what it leads to. The story text is left for you to find in game. Search covers every event, including the dedicated pages below.
Dedicated pages
๐๏ธ Ruin Events Exploring Ruins, and what follows 87 ๐งญ Expedition Events Sending a character to explore distant lands 26 ๐พ Harvest Events Harvesting a resource, grouped by resource 71 ๐ Study Events Royal education, also shown per course as Tutor Events 166
Event classes pools that roll each turn, 37 classes
Aksum Stele every 1+ 9 Ambition turn 5+ ยท every 5+ 55 Ambition Stress 30%/turn ยท turn 25+ ยท every 15+ 9 Calamities 100%/turn ยท every 1+ 78 Captured 5%/turn ยท every 4+ 2 Civil War 100%/turn 7 Courtier 5%/turn ยท turn 30+ ยท every 40+ 21 Exiled 5%/turn ยท every 4+ 14 Family Supremacy every 5+ 5 Fugitive 5%/turn ยท every 4+ 8 General Duel every 5+ 6 Household 10%/turn ยท turn 10+ ยท every 10+ 98 Hun Events 25%/turn ยท turn 10+ ยท every 10+ 6 Imprisoned 5%/turn ยท every 4+ 13 Incubated 5%/turn ยท every 4+ 6 Iron Sharpens every 20+ 21 Law 100%/turn ยท every 5+ 17 Lifespan every 10+ 55 Lost City every 50+ 7 Map Reveal every 1+ 21 Mercenary turn 20+ ยท every 20+ 29 Missing 5%/turn ยท every 4+ 5 Mission 50%/turn ยท every 7+ 27 Pets And Oddities 40%/turn ยท every 2+ 44 Pilgrimage 100%/turn ยท every 1+ 9 Rare Events 10%/turn ยท turn 10+ ยท every 15+ 152 Religion (Event Pack) 5%/turn ยท every 10+ 129 Religious Persecutions 100%/turn ยท every 1+ 5 Romance 2%/turn ยท turn 5+ ยท every 10+ 59 Scandal 50%/turn ยท turn 5+ 96 Slighted 5%/turn ยท every 4+ 5 Special Traits 10%/turn ยท every 10+ 29 Succession Them every 10+ 17 Sudden Death 3%/turn ยท turn 20+ ยท every 60+ 15 Trait Inheritance every 2+ 46 Trait Stress 25%/turn ยท turn 5+ ยท every 12+ 13 Young Ruler 50%/char ยท every 3+ 18
Triggered events fire on a game moment, 96 triggers
Adulthood 2 Ai Forfeit City Site 1 Ambition Finished 20 Attacked City 6 Birth 3 Choose Ambition 151 City Attacked 13 City Breached 17 City Captured 6 City Culture 174 City Distant Raid 10 City Founded 71 City Lost 6 Cognomen 9 Courtier 5 Death 34 Divorce 1 General Attack 6 General Critical 6 General Critical Water 1 General Duel 3 General Injury Melee 6 General Injury Ranged 11 General Kill 28 General Unit Killed Melee 28 General Unit Killed Ranged 7 Goal Failed 2 Improvement Finished 60 Improvement Pillaged Enemy 4 Improvement Pillaged Tribe 8 Improvement Pillaged Us 5 Lose Game 2 Lose Trait 14 Marriage 7 Marriage Offer 51 Mission Finished 2 pages 547 New Turn 2 pages 583 New Turn Character 26 New Year Character 4 Occurrence End 27 Occurrence Ready 10 Occurrence Start 2 Occurrence Start Them 7 Player Ally Declared War 1 Player Contact 43 Player Diplomacy Offer 179 Player Eliminated 17 Player End Alliance 4 Player Peace Offer 12 Player Poached City 4 Player Stole City Site 4 Player Truce Offer 46 Player War Declare 20 Player War Offer 98 Production Project 1 Production Specialist 7 Production Unit 21 Religion Founded Them 14 Religion Founded Tie Lost 4 Religion Founded Us 16 Religion Spread 135 Resource Harvested 1 Set Tile 4 Start Game 69 Stat Incremented 2 Succession Fail 3 Succession Them 24 Succession Tribe 7 Succession Us 46 Technology 16 Theology Established 1 Threshold Goal Offer 1 Tribe Cleared 26 Tribe Contact 38 Tribe Eliminated 16 Tribe End Alliance 1 Tribe Peace Offer 4 Tribe Raid 4 Tribe Truce Offer 12 Tribe War Offer 38 Tutorial Unit Attack Weak 13 Unit Attack Cooldown 1 Unit Combat 20 Unit Combat Water 1 Unit Is Fatigued 2 Unit Kill 2 Unit Move Cooldown 1 Unit No Orders 1 Unit Promotion 3 Unit Rout 1 Unit Seen 1 Unit Selected 13 Upgrade Character 74 Vegetation Cut 2 Victory Completed 9 Win Game 22