← All story events Trigger Stories that fire on the Death trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
Carrying the Torch
- ▸ We had our differences.Leader relationship: Suspicious OfgrantsBONUS_LEADER_SUSPICIOUS_OFAddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OF
- ▸ I am a humble servant of God.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am patron of [religion] only as much as one need be.
-120Money-30/city↗ turnLeader relationship: Holds Favor From grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROM
Carrying the Torch
- ▸ I am but a mere mortal.Leader relationship: Jealous AboutgrantsBONUS_LEADER_JEALOUS_ABOUTAddLeaderRelationship RELATIONSHIP_JEALOUS_ABOUT
- ▸ I am a humble servant of God.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am a loyal patron of [religion].
-120Money-30/city↗ turnLeader relationship: Influenced By grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
Carrying the Torch
- ▸ Yes, we were close. Some might dare to call us friends.Leader relationship: Interceded ForgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ We were close, but God was always our focus.Leader relationship: In Love Withgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_IN_LOVE_WITHAddLeaderRelationship RELATIONSHIP_IN_LOVE_WITH
- ▸ You will find none more vocal in their support of [religion].
-120Money-30/city↗ turnLeader relationship: Conspiring With grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_CONSPIRING_WITHAddLeaderRelationship RELATIONSHIP_CONSPIRING_WITH
Carrying the Torch
- ▸ Well, it's a shame he didn't live to see my death.Leader relationship: Estranged FromgrantsBONUS_LEADER_ESTRANGED_FROMAddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
- ▸ I am a servant of the divine.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am a patron of the divine, which sadly includes [religion].
-120Money-30/city↗ turnLeader relationship: Disappointed With grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Carrying the Torch
- ▸ Yes, I would say we got along well.Leader relationship: Influenced BygrantsBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ I am a humble servant of God. I was blessed to know him.Leader relationship: Conspiring Withgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_CONSPIRING_WITHAddLeaderRelationship RELATIONSHIP_CONSPIRING_WITH
- ▸ I am a loyal patron of [religion].
-120Money-30/city↗ turnLeader relationship: Interceded For grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
Carrying the Torch
- ▸ I am but a mere mortal.Leader relationship: Suspicious OfgrantsBONUS_LEADER_SUSPICIOUS_OFAddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OF
- ▸ I am a humble servant of God.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_RELIGIOUSgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am a loyal patron of [religion].
-120Money-30/city↗ turnLeader relationship: Influenced By grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
Cult of God's Consort
⛓ Follows from: God's Consort
- ▸ Such cults only detract from the current ruler.+60 XP to the charactergrantsBONUS_XP_CHARACTER_LARGEiXPCharacter 60
- ▸ [character] was a god!
-40Civics-10/city↗ turnBegin project: Priests of God's Consort grantsBONUS_CIVICS_LOSS_SMALLaiGlobalYieldsBase: YIELD_CIVICS=-40aiGlobalYieldsPer: YIELD_CIVICS=-10BONUS_EVENTOPTION_GODS_CONSORT_CULTaeAddProjects: PROJECT_GODS_CONSORT_CULT - ▸ Such a god needs a suitable resting place.
-100Stone-35/city↗ turn grantsBONUS_STONE_LOSS_HUGEaiGlobalYieldsBase: YIELD_STONE=-100aiGlobalYieldsPer: YIELD_STONE=-35BONUS_EVENTOPTION_GODS_CONSORT_SHRINEAddImprovement IMPROVEMENT_GODS_CONSORT_SHRINE
Dead Reckoning
- ▸ Pay the balance.+3 Legitimacy
-160Money-40/city↗ turn grantsBONUS_DEBTS_PAIDiLegitimacy 3aeBonuses: BONUS_MONEY_LOSS_AVERAGE - ▸ Refuse.Remembered: Refused to pay debts (-40 opinion for 40 turns)(no event currently keys off this)grantsBONUS_MEMORYPLAYER_REFUSED_TO_PAY_DEBTSMemory MEMORYPLAYER_REFUSED_TO_PAY_DEBTS◇ grants a memory no event currently keys off
- ▸ Dispute the claim in your own legal system.+40 XP to the charactergated byPlayerSubject SUBJECT_PLAYER_LEGAL_CODEgrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
- ▸ See that [character] clears up this misunderstanding. Charming character / CorruptLeader relationship: Holds Favor Fromgated byLeaderSubjectAny SUBJECT_CHARACTER_CHARMING / SUBJECT_CORRUPTgrantsBONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROM
Defamation
- ▸ Declare [character] an enemy of the state.Gain trait: FugitivegrantsBONUS_GIVE_TRAIT_FUGITIVEaeAddTraits: TRAIT_FUGITIVE
- ▸ Address his
discontent publicly. Remembered: Addressed grievances publicly (+40 opinion for 20 turns)(no event currently keys off this)-6 LegitimacygrantsBONUS_EVENTOPTION_CHARACTER_THE_SPEECHES_OPTION_1_CHARACTER_0Memory MEMORYCHARACTER_ADDRESSED_GRIEVANCESBONUS_EVENTOPTION_CHARACTER_THE_SPEECHES_OPTION_1_CHARACTER_1iLegitimacy -6◇ grants a memory no event currently keys off - ▸
Order [character]'s immediate imprisonment. Gain trait: ImprisonedRemembered (all families): Imprisoned firebrand (+40 opinion for 20 turns)(no event currently keys off this)gated byLeaderSubject SUBJECT_RUTHLESSgrantsBONUS_GIVE_TRAIT_IMPRISONEDaeAddTraits: TRAIT_IMPRISONEDBONUS_EVENTOPTION_CHARACTER_THE_SPEECHES_OPTION_2_CHARACTER_1MemoryAllFamilies MEMORYFAMILY_IMPRISONED_FIREBRAND◇ grants a memory no event currently keys off
End of an Alliance
- ▸ I must make any attempt to keep his support.
-160Money-40/city↗ turnLeader relationship: Holds Favor From grantsBONUS_MONEY_LOSS_AVERAGEaiGlobalYieldsBase: YIELD_MONEY=-160aiGlobalYieldsPer: YIELD_MONEY=-40BONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROM - ▸ He helped me thus far, but [character] is no longer needed.Leader relationship: Plotting AgainstgrantsBONUS_LEADER_PLOTTING_AGAINSTAddLeaderRelationship RELATIONSHIP_PLOTTING_AGAINST
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
End of an Era
- ▸ Long live [character]!+40 XP to the charactergrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
Hubris and Humility
⛓ Follows from: [character] Mark
- ▸ Even a king must see his limits.Gain trait: PiousgrantsBONUS_GIVE_TRAIT_PIOUSaeAddTraits: TRAIT_PIOUS
Last Request
- ▸ [character] will not be happy, but it is for the good of [rival].
+400Money+100/city↗ turn grantsBONUS_EVENTOPTION_FAMILY_SUCCESSION_YESbChangeSuccession 1BONUS_MONEY_GAIN_GIGANTICaiGlobalYieldsBase: YIELD_MONEY=400aiGlobalYieldsPer: YIELD_MONEY=100 - ▸ Let [character] be buried in a golden tomb for all I care. [character] shall not follow me.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Leading The Next Generation
- ▸ We had our differences.Leader relationship: Suspicious OfgrantsBONUS_LEADER_SUSPICIOUS_OFAddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OF
- ▸ I am a humble servant who labors for the good of the people.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am a supporter of the [family] only as much as one need be.
-120Money-30/city↗ turnLeader relationship: Holds Favor From grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROM
Leading The Next Generation
- ▸ I try my best, and leave the rest to fate.Gains a random leader relationshipgrantsBONUS_EVENTOPTION_LEADING_THE_NEXT_GENERATION_CAUTIOUS_OPTION_0_CHARACTER_2aeRandomLeaderRelationshipDelay: RELATIONSHIP_SUSPICIOUS_OF, RELATIONSHIP_INTERCEDED_FORaeRandomLeaderRelationshipText: TEXT_BONUS_EVENTOPTION_LEADING_THE_NEXT_GENERATION_CAUTIOUS_SUSPICIOUS_OF, TEXT_BONUS_EVENTOPTION_LEADING_THE_NEXT_GENERATION_CAUTIOUS_INTERCEDED_FOR
- ▸ I am a humble servant who labors for the good of the people.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I could be a loyal patron of the [family], if we could reach an understanding.
-120Money-30/city↗ turnLeader relationship: Influenced By grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
Leading The Next Generation
- ▸ There was more than just politics. We were friends.Leader relationship: Influenced BygrantsBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ We were more than all that. We were inseparable.Leader relationship: Endeared Togated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_ENDEARED_TOAddLeaderRelationship RELATIONSHIP_ENDEARED_TO
- ▸ You will find none more vocal in their support of noble [family] Family.
-120Money-30/city↗ turnLeader relationship: Conspiring With grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_CONSPIRING_WITHAddLeaderRelationship RELATIONSHIP_CONSPIRING_WITH
Leading The Next Generation
- ▸ Well, it's a shame he didn't live to see my death.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
- ▸ I am a humble servant who labors for the good of the people.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I am a patron of the court, which sadly includes the [family].
-120Money-30/city↗ turnLeader relationship: Holds Favor From grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROM
Leading The Next Generation
- ▸ Yes, I would say we got along well.Leader relationship: Influenced BygrantsBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ I was blessed to know him. He was a shining beacon in the court.Leader relationship: Conspiring Withgated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_CONSPIRING_WITHAddLeaderRelationship RELATIONSHIP_CONSPIRING_WITH
- ▸ I am always available for the great [family] Family.
-120Money-30/city↗ turnLeader relationship: Interceded For grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
Leading The Next Generation
- ▸ I try my best but, at times, we did find ourselves at odds.Leader relationship: Suspicious OfgrantsBONUS_LEADER_SUSPICIOUS_OFAddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OF
- ▸ I am a humble servant who labors for the good of the people.Leader relationship: Interceded Forgated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_LEADER_INTERCEDED_FORAddLeaderRelationship RELATIONSHIP_INTERCEDED_FOR
- ▸ I could be a loyal patron of the [family], if we could reach an understanding.
-120Money-30/city↗ turnLeader relationship: Influenced By grantsBONUS_MONEY_LOSS_SMALLaiGlobalYieldsBase: YIELD_MONEY=-120aiGlobalYieldsPer: YIELD_MONEY=-30BONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
Mere Coincidence
- ▸ Hint at my involvement.Leader relationship: Terrified OfLeader relationship: Terrified Of-5 LegitimacygrantsBONUS_LEADER_TERRIFIED_OFAddLeaderRelationship RELATIONSHIP_TERRIFIED_OFBONUS_LEADER_TERRIFIED_OFAddLeaderRelationship RELATIONSHIP_TERRIFIED_OFBONUS_KNOWN_FOR_MURDERiLegitimacy -5
- ▸ Make a show of reconciliation and forgiveness.
-2Orders↗ turn grantsBONUS_ORDERS_LOSS_MINIMALaiGlobalYieldsBase: YIELD_ORDERS=-2
Ripped Asunder
- ▸ I think retiring [character] from courtly duties would be in everyone's interest.Gain trait: SlightedgrantsBONUS_GIVE_TRAIT_SLIGHTEDaeAddTraits: TRAIT_SLIGHTED
- ▸ I'm sure that's nothing to worry about.Leader relationship: Endeared To-2 LegitimacygrantsBONUS_LEADER_ENDEARED_TOAddLeaderRelationship RELATIONSHIP_ENDEARED_TOBONUS_DEFENDED_ERRATIC_BEHAVIORiLegitimacy -2
Rival at the Bridge
- ▸ [character] deserves every punishment possible.Remembered: Dishonoured our dead (-20 opinion for 40 turns)(no event currently keys off this)+4 LegitimacyGain trait: CruelgrantsBONUS_EVENTOPTION_RIVAL_AT_THE_BRIDGE_FAMILY_0Memory MEMORYFAMILY_DISHONORED_OUR_DEADBONUS_EVENTOPTION_RIVAL_AT_THE_BRIDGE_LEG_0iLegitimacy 4aeAddTraits: TRAIT_CRUEL◇ grants a memory no event currently keys off
- ▸ No, that is too far.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
- ▸ I feel nothing but forgiveness for [character].Remembered: Honoured our dead (+40 opinion for 40 turns)(no event currently keys off this)+2 Legitimacygated byLeaderSubject SUBJECT_CHARACTER_HONORABLEgrantsBONUS_EVENTOPTION_RIVAL_AT_THE_BRIDGE_FAMILY_1Memory MEMORYFAMILY_HONORED_OUR_DEADBONUS_EVENTOPTION_RIVAL_AT_THE_BRIDGE_LEG_1iLegitimacy 2◇ grants a memory no event currently keys off
Stolen Legacy
- ▸ I, at least, shall remember you fondly, [character].Gain trait: Book Of SecretsgrantsBONUS_GIVE_TRAIT_BOOK_OF_SECRETSaeAddTraits: TRAIT_BOOK_OF_SECRETS↳ may trigger: Knowledge is Power
- ▸ Your duplicitous secrets shall die with you, [character].Gain trait: RighteousgrantsBONUS_GIVE_TRAIT_RIGHTEOUSaeAddTraits: TRAIT_RIGHTEOUS
Sword Disappearance
- ▸ Some legends live on.+20–200 Culture (by city tier)grantsBONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
The Ground
⛓ Follows from: Taking Root
- ▸ Declare the tree a symbol of the royal family, and craft a crown from its boughs.Gain trait: Harvest CrowngrantsBONUS_GIVE_TRAIT_HARVEST_CROWNaeAddTraits: TRAIT_HARVEST_CROWN
- ▸ Give the fruits and the seeds to the people.
+120Growtheach city↗ turn grantsBONUS_GROWTH_GAIN_HUGEaiCityYields: YIELD_GROWTH=120
To Be A King
⛓ Follows from: To Be A King
- ▸ It was not meant to be...grantsBONUS_EVENTOPTION_TO_BE_KING_FAILFailGoal GOAL_TO_BE_KING
Treason and, Perhaps, Murder
- ▸ And now he declares himself king. I can scarcely comprehend the betrayal and atrocity [character] is capable of, but it will be answered for.Gain trait: MourningGain trait: RighteousgrantsBONUS_GIVE_TRAIT_MOURNINGaeAddTraits: TRAIT_MOURNINGBONUS_GIVE_TRAIT_RIGHTEOUSaeAddTraits: TRAIT_RIGHTEOUS
- ▸ The court, [character] life, my grief. It was all like pieces on a
game board to him. It is a dark talent, but some part of me admires it. Gain trait: CunningGain trait: RuthlessgrantsBONUS_GIVE_TRAIT_CUNNINGaeAddTraits: TRAIT_CUNNINGBONUS_GIVE_TRAIT_RUTHLESSaeAddTraits: TRAIT_RUTHLESS
You Can't Take It With You
- ▸ The [family], of course, have full say over all property in question.Leader relationship: Influenced BygrantsBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ There remain questions of how much this fortune has been properly taxed and accounted for.Remembered: Confiscated our family fortune (-40 opinion for 80 turns)(no event currently keys off this)
+320Money+80/city↗ turn grantsBONUS_MEMORYFAMILY_CONFISCATED_FAMILY_FORTUNEMemory MEMORYFAMILY_CONFISCATED_FAMILY_FORTUNEBONUS_MONEY_GAIN_HUGEaiGlobalYieldsBase: YIELD_MONEY=320aiGlobalYieldsPer: YIELD_MONEY=80◇ grants a memory no event currently keys off
[character] End
- ▸ At long last, perhaps [rival] can heal and rebuild.(no gates or payload in XML)