Completing a wonder always grants Legitimacy by its tier — and many wonders also fire a decision event with its own rewards (the 📜 Event chip below): see Wonder Events for every choice.
Culture tier
Source
Location requirement
Holy City
| Wonder | Culture | Build | | Location | | | | | | Benefits by scope |
|---|---|---|---|---|---|---|---|---|---|---|
| | 10t | | Any tile | — | — | | — | | — | |
| | 10t | | River | — | — | | | | ||
| The Jerwan Aqueduct | | 10t | | Adj. Mountain / Volcano or Fresh Water source | — | | | — | | — |
| | 10t | | Hill | | — | | — | | ||
| The Pyramids | | 10t | | Arid or Sand | — | — | | — | | Global -50% Start Law Cost |
| | 10t | | Adj. Mountain / Volcano or Holy City | — | — | | — | | ||
| | 10t | | Holy City | — | — | | — | | ||
| | 12t | | Any tile | — | — | | — | | ||
| | 12t | | Any tile | — | | | — | | ||
| | 12t | | Hill | — | — | | — | | ||
| | 12t | | Coastal Water | — | | | — | | ||
| | 12t | | Habitable Tile | — | — | | — | | ||
| | 12t | | Hill | — | — | | — | | ||
| | 12t | | Any tile | — | — | | | | ||
| | 14t | | Hill | — | — | | — | | ||
| | 14t | | Adj. Mountain / Volcano | — | — | | — | | Tile Free Caravan every 5 turns | |
| | 14t | | Coastal Water | — | | | — | | ||
| | 14t | | Coastal Water | — | — | | | | This city +1 Level for new Ship units Tile Free Trireme every 10 turns +10 XP for Ship units built here | |
| | 14t | | Hill | — | — | | — | | ||
| | 14t | | Adj. Mountain / Volcano | — | — | | — | | ||
| | 14t | | Any tile | — | — | | | | ||
| | 16t | | Hill | — | — | | — | | ||
| | 16t | | Any tile | | — | | — | | ||
| | 16t | | River | | — | | — | | Tile Free Swordsman every 10 turns | |
| | 16t | | Holy City | — | — | | — | | ||
| | 16t | | Arid or Sand | — | — | | — | | ||
| | 16t | | Holy City | — | — | | — | | ||
| | 16t | | Any tile | — | — | | | |