War 6 shrines
2 
+10 Infantry XP
Spawn point for Infantry units
Every Pagan Religion has a unique pool of Shrines — one per deity — that found and spread that religion. Each shrine belongs to a type (War, Kingship, Wisdom, …) which determines its signature yield and adjacency. With Polytheism a nation can build unlimited shrines.
| Nation → Type ↓ | Effects | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | 2 +10 Infantry XP Spawn point for Infantry units | Mahrem | Ninurta | — | — | — | — | Tarhun | Apedemek | — | — | Bellona | — | Orlagno |
| | 2 1 | — | Ashur | Marduk | — | — | Zeus | — | Amani | Yama | — | — | — | — |
| | 1 1 | — | — | Nabu | — | — | — | — | — | — | — | — | Mayon | — |
| | 1 1 | — | — | — | — | — | Athena | — | — | Indra | — | — | — | — |
| | 0.5 +20% adjacent | — | Shamash | — | — | Ra | — | — | Melul | Surya | Hvar Khshaita | — | — | — |
| | 20 +20% adjacent 2 | Beher | — | — | Melqart | — | Poseidon | — | — | — | Anahita | — | Varuna | — |
| | 2 +20% adjacent | Astar | — | Ishtar | Baal Hammon | — | — | — | Sabomakal | — | — | Feronia | Tirumal | — |
| | 2 +50% +100% | — | — | Ereshkigal | — | Osiris | Hades | — | — | — | — | — | — | Oesho |
| | 2 10 | — | — | — | Tanit | — | — | Arinnitti | — | — | — | Ceres | — | Ardaksho |
| | +20% adjacent 1 | Medr | Nuska | — | — | — | — | — | — | — | Atar | Sol | Murugan | — |
| | 2 Units gain Healer | — | — | — | Eshmun | Isis | — | Kamrusepa | — | The_Maruts | — | — | — | — |
| | +20% adjacent +1 Level for new Ranged units | — | — | — | — | Neith | — | Halki | — | — | Mithra | — | — | Nana |
| | 1 1 | — | — | — | — | — | Serapis Ptolemy dynasty | — | — | — | — | — | — | — |
What every shrine of each type yields and the adjacencies it rewards.
All shrines cost 40
Stone, take an
Acolyte specialist, and are unlimited under Polytheism.