Referenced 109 times across this site.
Referenced by
nations 9
- Aksum ยท Shrine 3 {'effect': '+20 Money, +20% adjacent Nets, +2 Money / Water', 'shrine': {'effectStr': '+20 Money, +20% adjacent Nets, +2
- Carthage ยท Shrine 2 {'effect': '+2 Culture, +10 Money per adjacent Resource', 'shrine': {'effectStr': '+2 Culture, +10 Money per adjacent Re
- Carthage ยท Shrine 4 {'effect': '+20 Money, +20% adjacent Nets, +2 Money / Water', 'shrine': {'effectStr': '+20 Money, +20% adjacent Nets, +2
- Greece ยท Shrine 3 {'effect': '+20 Money, +20% adjacent Nets, +2 Money / Water', 'shrine': {'effectStr': '+20 Money, +20% adjacent Nets, +2
- Hittite ยท Shrine 1 {'effect': '+2 Culture, +10 Money per adjacent Resource', 'shrine': {'effectStr': '+2 Culture, +10 Money per adjacent Re
- Persia ยท Shrine 2 {'effect': '+20 Money, +20% adjacent Nets, +2 Money / Water', 'shrine': {'effectStr': '+20 Money, +20% adjacent Nets, +2
- Rome ยท Shrine 2 {'effect': '+2 Culture, +10 Money per adjacent Resource', 'shrine': {'effectStr': '+2 Culture, +10 Money per adjacent Re
- Tamil ยท Shrine 2 {'effect': '+20 Money, +20% adjacent Nets, +2 Money / Water', 'shrine': {'effectStr': '+20 Money, +20% adjacent Nets, +2
- Yuezhi ยท Shrine 1 {'effect': '+2 Culture, +10 Money per adjacent Resource', 'shrine': {'effectStr': '+2 Culture, +10 Money per adjacent Re
laws 13
shrines 9
traits 7
projects 40
- Convoy I Project
- Convoy II Project
- Convoy III Project
- Convoy IV Project
- Council I Project
- Council II Project
- Council III Project
- Council IV Project
- Mint Coin I Project
- Mint Coin II Project
- Mint Coin III Project
- Mint Coin IV Project
- Treasury Project
- Treasury II Project
- Treasury III Project
- Treasury IV Project
- Adjusted Weights and Measures Project
- Annual Feast for Persian Guests Project
- Autonomous Rule Project
- Den of Vice Project
- Fortified Monasteries Project
- Governor Project
- Horreum Storehouse Project
- Increased Taxation Project
- Khufu's Pyramids Tourism Board Project
- Merchant Reparations Project
- Merchant Town Project
- Monarchical Ownership Project
- National Holiday Project
- Patronage of the Death Gods Project
- Patronage of the Hearth Gods Project
- Patronage of the Hunting Gods Project
- Patronage of the Love Gods Project
- Piracy Suppression Project
- Private Baths Project
- Second Capital Project
- Sword Cult Tithe Project
- Turpan Wells Project
- Urban Cohorts Project
- War Council Project
resources 16
hints 3
- Hint 11 If you don't have enough resources to start a Unit or Improvement, Alt + Click to automatically buy what you're missing (assuming you have enough Money).
- Hint 78 A Hamlet and its upgrades, Village and Town, produce extra Money if brought into your Trade Network.
- Mine hint Boosts Iron production, which is needed for many military units. Higher output on Hills. Provides Money instead if built on Silver, Gold, Salt or Gems. Can be developed with a Miner, which increases Training.