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๐Ÿ‘‘ Cognomens

63 cognomens20 tracks

Every cognomen your leader can earn, grouped by track.

Each title has one requirement: a running score, each stat times its weight in the Earned by column, must reach the title's Min Score, which rises with ruler number and game speed. Legitimacy is not a second requirement. Among all the titles whose score you have reached, you hold the one with the highest Legitimacy. The Main Line rewards a broad reign and the side tracks reward specialists. To see which title you would earn, use the tracker.

๐Ÿ‘‘ Main Line

15
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Bloody the Bloody โ‰ค -100 10,000
  • Cities Captured -2000
  • Cities Recaptured -2000
  • City Lost +2000
  • Military Units Killed -200
  • Killed as General -200
  • Units Lost +200
โ€”
the Bad the Bad โ‰ค -80 8,000
  • Cities Captured -2000
  • Cities Recaptured -2000
  • City Lost +2000
  • Military Units Killed -200
  • Killed as General -200
  • Units Lost +200
โ€”
the Weak the Weak โ‰ค -60 6,000
  • Cities Captured -2000
  • Cities Recaptured -2000
  • City Lost +2000
  • Military Units Killed -200
  • Killed as General -200
  • Units Lost +200
โ€”
the Unready the Unready โ‰ค -40 4,000
  • Cities Captured -2000
  • Cities Recaptured -2000
  • City Lost +2000
  • Military Units Killed -200
  • Killed as General -200
  • Units Lost +200
โ€”
the Unfortunate the Unfortunate โ‰ค -20 2,000
  • Cities Captured -2000
  • Cities Recaptured -2000
  • City Lost +2000
  • Military Units Killed -200
  • Killed as General -200
  • Units Lost +200
โ€”
the New the New โ€” โ€” โ€” โ€”
the Founder the Founder โ‰ฅ +10 โ€” โ€” โ€”
the Able the Able โ‰ฅ +30 30,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Just the Just โ‰ฅ +40 40,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Good the Good โ‰ฅ +50 50,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Strong the Strong โ‰ฅ +60 60,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Noble the Noble โ‰ฅ +70 70,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Glorious the Glorious โ‰ฅ +80 80,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Magnificent the Magnificent โ‰ฅ +90 90,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”
the Great the Great โ‰ฅ +100 100,000
  • Ambitions Achieved +12000
  • Legacies Achieved +6000
  • Tribes Contacted +100
  • Tribal Sites Cleared +200
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • Nations Contacted +100
  • National Peaces +1000
  • National Alliances +2000
  • Caravans Arrived +200
  • Capitals Captured +2000
  • Cities Founded +1000
  • Cities Captured +2000
  • Cities Recaptured +2000
  • City Lost -2000
  • Courtiers Added +1000
  • Improvements Finished +50
  • Improvements Repaired +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • World Religions Founded +1500
  • Religion Spread +200
  • Ruins Explored +100
  • Specialists Produced +100
  • Techs Discovered +500
  • Theologies Established +1000
  • Tiles Revealed +1
  • Units Trained +100
  • Units Promoted +100
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
  • Wonders Finished +2000
  • Years Reigned +100
โ€”

โš” Killing

7
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Warrior the Warrior โ‰ฅ +10 1,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Drillmaster the Drillmaster โ‰ฅ +20 2,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Valiant the Valiant โ‰ฅ +30 3,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Mighty the Mighty โ‰ฅ +40 4,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Victorious the Victorious โ‰ฅ +50 5,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Lion the Lion โ‰ฅ +60 6,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”
the Invincible the Invincible โ‰ฅ +70 7,000
  • Military Units Killed +200
  • Killed as General +200
  • Units Lost -200
โ€”

๐ŸŽ– Training / Promoting

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Capable the Capable โ‰ฅ +20 2,000
  • Units Trained +100
  • Units Promoted +100
โ€”
the Ready the Ready โ‰ฅ +30 3,000
  • Units Trained +100
  • Units Promoted +100
โ€”

โ›บ Tribal Sites

3
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Destroyer the Destroyer โ‰ฅ +20 2,000
  • Tribal Sites Cleared +500
โ€”
the Avenger the Avenger โ‰ฅ +40 4,000
  • Tribal Sites Cleared +500
โ€”
the White Death the White Death โ‰ฅ +60 6,000
  • Tribal Sites Cleared +500
โ€”

โ˜ฎ Alliances & Peace

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Intercessor the Intercessor โ‰ฅ +30 3,000
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • National Peaces +1000
  • National Alliances +2000
โ€”
the Peacemaker the Peacemaker โ‰ฅ +50 5,000
  • Tribal Peaces +1000
  • Tribal Alliances +2000
  • National Peaces +1000
  • National Alliances +2000
โ€”

โš Conquest

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Conqueror the Conqueror โ‰ฅ +40 4,000
  • Capitals Captured +2000
  • Cities Captured +2000
โ€”
the Subjugator the Subjugator โ‰ฅ +60 6,000
  • Capitals Captured +2000
  • Cities Captured +2000
โ€”

โฎŒ Reconquest

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Restorer the Restorer โ‰ฅ +40 4,000
  • Cities Recaptured +2000
โ€”
the Liberator the Liberator โ‰ฅ +60 6,000
  • Cities Recaptured +2000
โ€”

๐Ÿ› Founding Cities

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Settler the Settler โ‰ฅ +20 2,000
  • Cities Founded +1000
โ€”
the Pioneer the Pioneer โ‰ฅ +40 4,000
  • Cities Founded +1000
โ€”

๐Ÿ‘ฅ Court & Specialists

3
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Ambitious the Ambitious โ‰ฅ +20 2,000
  • Courtiers Added +1000
  • Specialists Produced +100
โ€”
the Brilliant the Brilliant โ‰ฅ +40 4,000
  • Courtiers Added +1000
  • Specialists Produced +100
โ€”
the Beloved the Beloved โ‰ฅ +60 6,000
  • Courtiers Added +1000
  • Specialists Produced +100
โ€”

๐Ÿ”ฎ Tech & Wonders

3
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Learned the Learned โ‰ฅ +20 2,000
  • Techs Discovered +500
โ€”
the Enlightened the Enlightened โ‰ฅ +40 4,000
  • Techs Discovered +500
โ€”
the Wise the Wise โ‰ฅ +60 6,000
  • Techs Discovered +500
โ€”

โ› Building

5
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Mason the Mason โ‰ฅ +10 1,000
  • Improvements Finished +50
  • Wonders Finished +2000
โ€”
the Architect the Architect โ‰ฅ +20 2,000
  • Improvements Finished +50
  • Wonders Finished +2000
โ€”
the Rebuilder the Rebuilder โ‰ฅ +20 2,000
  • Improvements Repaired +200
โ€”
the Keystone the Keystone โ‰ฅ +40 4,000
  • Improvements Finished +50
  • Wonders Finished +2000
โ€”
the Fountainhead the Fountainhead โ‰ฅ +60 6,000
  • Improvements Finished +50
  • Wonders Finished +2000
โ€”

ยท Exploration

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Explorer the Explorer โ‰ฅ +30 3,000
  • Tribes Contacted +100
  • Nations Contacted +100
  • Caravans Arrived +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • Ruins Explored +100
  • Tiles Revealed +1
โ€”
the Intrepid the Intrepid โ‰ฅ +50 5,000
  • Tribes Contacted +100
  • Nations Contacted +100
  • Caravans Arrived +200
  • Landmarks Named +300
  • Landmarks Discovered +200
  • Ruins Explored +100
  • Tiles Revealed +1
โ€”

๐Ÿ™ Religion

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Devout the Devout โ‰ฅ +20 2,000
  • World Religions Founded +1500
  • Religion Spread +200
  • Theologies Established +1000
โ€”
the Holy the Holy โ‰ฅ +40 4,000
  • World Religions Founded +1500
  • Religion Spread +200
  • Theologies Established +1000
โ€”

โณ Reign

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
the Old the Old โ‰ฅ +40 4,000
  • Years Reigned +100
โ€”
the Ancient the Ancient โ‰ฅ +50 5,000
  • Years Reigned +100
โ€”

๐Ÿ•Š Benevolence

3
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Humane The Humane โ‰ฅ +20 2,000
  • Culture Levels Gained +500
  • Happiness Levels Gained +300
  • Units Healed +50
  • Military Units Killed -50
empires of_the_indus
The Gracious The Gracious โ‰ฅ +40 4,000
  • Culture Levels Gained +500
  • Happiness Levels Gained +300
  • Units Healed +50
  • Military Units Killed -50
empires of_the_indus
The Savior The Savior โ‰ฅ +60 6,000
  • Culture Levels Gained +500
  • Happiness Levels Gained +300
  • Units Healed +50
  • Military Units Killed -50
empires of_the_indus

๐Ÿ› Cults & Clergy

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Favored The Favored โ‰ฅ +30 3,000
  • Pagan Religion Spread +800
  • Cults Founded +800
  • Clergy Added +400
empires of_the_indus
The Chosen The Chosen โ‰ฅ +50 5,000
  • Pagan Religion Spread +800
  • Cults Founded +800
  • Clergy Added +400
empires of_the_indus

๐ŸŒฟ Gathering

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Gatherer The Gatherer โ‰ฅ +20 2,000
  • Resources Harvested +200
  • Vegetation Cleared +50
empires of_the_indus
The Resourceful The Resourceful โ‰ฅ +40 4,000
  • Resources Harvested +200
  • Vegetation Cleared +50
empires of_the_indus

๐Ÿ—ก Raiding

2
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Hunter The Hunter โ‰ฅ +30 3,000
  • Improvements Pillaged +600
  • Killed as General +200
  • Enemy Generals Killed +200
empires of_the_indus
The Scourge The Scourge โ‰ฅ +50 5,000
  • Improvements Pillaged +600
  • Killed as General +200
  • Enemy Generals Killed +200
empires of_the_indus

โš– Lawgiving

1
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Lawgiver The Lawgiver โ‰ฅ +30 3,000
  • Laws Adopted +1000
  • Laws Changed +500
empires of_the_indus

๐Ÿ”ฅ Zealotry

1
Cognomen โ†’ Field โ†“ Title Legitimacy Min Score Earned by DLC
The Fanatic The Fanatic โ‰ฅ +40 4,000
  • Religions Purged +1000
empires of_the_indus