The Old World community on the official Discord server has created their own Community Shorthand to discuss concepts within the game. You may join the official Discord server by clicking the Discord icon on the main menu. A list of the most common shorthand follows.
1UPT - One Unit Per Tile, when only one unit is able to occupy a tile. A concept used by some strategy games, including Old World, for military units. There are cases when a civilian unit may stack with other units. For example, a settler may stack with a military unit.
AAR - After Action Report, commentary and discussion of how a game went. Conducted after the game is completed.
Alex - Refers to Alexander, first Heir of Greece.
Babs - Refers to the Nation of Babylonia.
Chad/Neb - Refers to Nebuchadnezzar, first Leader of Babylonia.
COD - Carpet of Doom, when every tile contains a military unit.
DAR - During Action Report, commentary and discussion of how an in progress game is going. Suggestions of what to do next are usually encouraged from readers.
EA - Early Access, the period of time before release when the game was available to the public. Old World was in Early Access from 5 May 2020 till release on 1 July 2021.
EGS - Epic Game Store, where Old World is currently available for purchase.
- Have an Elephant, or using the elephant emoji, is an indication other readers think that comment is a great idea.
FFA - Free For All, a way of playing where there are no teams. Everyone plays to win against everyone else.
GOTW - Game Of The Week, a weekly game setup exactly the same for all players of Old World. Play and compare with others in the #game-of-the-week channel on the official Discord.
Haty - Refers to Hatshepsut, first Leader of Egypt.
ICS - Infinite City Sleaze, the process of packing in cities as tightly as possible to extract the maximum amount of resources for the least amount of development. A recurring issue in strategy games, Old World addresses this issue by using preset City Sites.
Main - Main Branch, the public release version of the game. Mohawk applies updates to the Main branch only after being tested on the Test branch.
Mod - An addition to the game that modifies how the base game plays. Popular mods are new Nations, game modes, and character portraits. Access the Mods Manager from the Main menu of the game.
Mohawk/s - Refers to either Mohawk Games, the studio that created Old World, or Mohawks, the team at Mohawk Games.
MP - Multiplayer, game mode where there are multiple Human players. May be played online via Network, Play By Cloud (similar to Play By Email), Hotseat, or Server mode (PITBOSS).
OCC - One City Challenge, a game option where the Human player/s only have one City. They are unable to build Settlers.
OTC - Offworld Trading Company, Mohawk Games' economic strategy game based on Mars.
RAI/PTW - Ruthless AI (previously Play To Win), a game option where AI players will race to claim City Sites and receive negative opinion boosts towards a player who is approaching victory.
RNG - Random Number Generator, refers to the random factor in a game mechanic. For example, the percentage chance of a critical hit incorporates a random number.
Shurbie - Ashurbanipal, first Leader of Assyria.
SOD - Stack of Doom, when an entire army of units are in a single tile. A concept used by some strategy games.
SP - Single Player, a game mode where there is one Human player versus multiple AI players.
Stomp - Comp Stomp, a way of playing where the Humans team up to eliminate all the AI players.
Test - Test Branch, a public version of the game that Mohawk uses to test updates. Can be unstable as a result. Not recommended for Multiplayer or GOTW, use the Main branch instead.
UU - Unique Unit, Nation specific units that become available to build in Cities that contain a Stronghold or Citadel. For example, the Legionary of Rome.
VHA - Very High Advantage, a game option that gives the highest level of AI Handicap, where the AI receives many bonuses per turn. Combined with Fragile, Raging Barbarians, and Play to Win game option, makes for the hardest Old World game.
XML - Text files with markup that store structures for events, characters, bonuses, etc in the game. They ship with the game in the Reference folder.