Old World · Family class
Hunters
Hunters are a military and
-focused Family. Their Ranged Units fight best in your Nation's Territory, and all
have double output in Hunters Territory. This makes Hunters very effective near resources like
,
, Elephant and Camel.
City Bonus every city of this family
- 2
- +100%
- Ranged units gain Sentinel
Unit traits granted to units trained here
- Sentinel Ranged units
- +20% Strength in own territory
Seat family-seat city only
- Unlocks Hunt
On founding the seat
- 50

- 50

- 50

Opinion
Raises opinion
- Defended Cities +20
Lowers opinion
- Hostile Tribal Units in Territory -20
Preferences
- Preferred Laws
-
- Exploration+20
- Favored Buildings
-
- Range+5
- Wants Luxuries
-
-
Fur -
Honey
-
- Luxury affinity
-
-
Fur +1 Culture, +1 Happiness -
Honey +1 Culture, +1 Happiness
-