Old World · Family class
Champions
Champions excel at military matters. Their Cities have strong defense and train military Units quickly. Any Unit trained at a Champions City will be Steadfast. The first City founded by a Champions Family, their Family Seat, will be granted a Militia.
City Bonus every city of this family
- +50% City Defense
- 2
- Units gain Steadfast
Unit traits granted to units trained here
- Steadfast All units
- +25% Strength vs Tribal units
Seat family-seat city only
- +50%

On founding the seat
- +1 Militia
Opinion
Raises opinion
- Largest Military +40
Lowers opinion
- Smallest Military -40
Preferences
- Preferred Laws
-
- Volunteers+20
- Favored Buildings
-
- Garrison 3+10
- Wants Luxuries
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Wine -
Dye
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- Luxury affinity
-
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Wine +1 Culture, +1 Happiness -
Dye +1 Culture, +1 Happiness
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