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Champions

Fielded by 6 nations · favours Commanders

Champions excel at military matters. Their Cities have strong defense and train military Units quickly. Any Unit trained at a Champions City will be Steadfast. The first City founded by a Champions Family, their Family Seat, will be granted a Militia.

City Bonus every city of this family

  • +50% City Defense
  • 2 Training
  • Units gain Steadfast

Unit traits granted to units trained here

  • Steadfast All units
    • +25% Strength vs Tribal units

Seat family-seat city only

  • +50% Training
On founding the seat
  • +1 Militia

Opinion

Raises opinion
  • Largest Military +40
Lowers opinion
  • Smallest Military -40

Preferences

Preferred Laws
  • Volunteers+20
Favored Buildings
  • Garrison 3+10
Wants Luxuries
  • Wine
  • Dye
Luxury affinity
  • Wine +1 Culture, +1 Happiness
  • Dye +1 Culture, +1 Happiness

Characters archetype die weights

Nations & their families 6