Building Lines
Each line upgrades as the city's culture level rises — names link to the full details below.
| Line | | | | |
|---|---|---|---|---|
| Barracks | +20% +20% Adjacent Garrison +10 XP for Melee Units | — | — | — |
| Baths | — | 4 +10% | ||
| Courthouse | — | +20% | +30% | +40% -10% |
| Garrison | 0.5 | 0.5 | 0.5 -10% | — |
| Hamlet | 10 | — | — | — |
| Library | — | +10% | +20% | +10% +30% |
| Market | +30% | +40% | +50% | — |
| Odeon | 3 | 4 1 | 5 2 | — |
| Pillar Edicts | 2 2 | — | — | — |
| Range | +20% +20% Adjacent Garrison +10 XP for Ranged Units | — | — | — |
| Improvement | Tech | Other Prereq | Cost | Build | Upkeep | Specialist Slot | Effects | Terrain | Restrictions |
|---|---|---|---|---|---|---|---|---|---|
| Citadel Garrison | — | | 100 | 6 turns | 4 | — | 0.5 -10% | Habitable | Urban tile only Max 1/City |
| Garrison Garrison | — | — | 60 | 4 turns | 2 | — | 0.5 | Habitable | Urban tile only Max 1/City |
| Stronghold Garrison | — | | 80 | 5 turns | 3 | — | 0.5 | Habitable | Urban tile only Max 1/City |
| Pillar Edict Pillar_Edicts | — | — | 10 | 1 turn | — | — | 2 2 | Habitable | Urban tile only Max 1/City |
| Amphitheater Odeon | | | 80 | 6 turns | 4 | | 5 2 | Habitable | Urban tile only Max 1/City |
| Odeon Odeon | | — | 40 | 4 turns | 2 | | 3 | Habitable | Urban tile only Max 1/City |
| Theater Odeon | | | 60 | 5 turns | 3 | | 4 1 | Habitable | Urban tile only Max 1/City |
| Hamlet Hamlet | | — | 20 | 4 turns | 1 | — | 10 | Habitable | Urban tile only |
| Barracks Barracks | | — | 40 | 4 turns | 2 | | +20% +20% Adjacent Garrison +10 XP for Melee Units | Habitable | Urban tile only Max 2/City |
| Fair Market | | | 100 | 6 turns | — | | +50% | Habitable | Urban tile only Max 1/City |
| Grocer Market | | | 80 | 5 turns | — | | +40% | Habitable | Urban tile only Max 1/City |
| Market Market | | | 60 | 4 turns | — | | +30% | Habitable | Urban tile only Max 1/City |
| Courthouse Courthouse | | | 80 | 4 turns | 2 | | +20% | Habitable | Urban tile only Max 1/City |
| Ministry Courthouse | | | 100 | 5 turns | 3 | | +30% | Habitable | Urban tile only Max 1/City |
| Palace Courthouse | | | 120 | 6 turns | 4 | | +40% -10% | Habitable | Urban tile only Max 1/City |
| Range Range | | — | 40 | 4 turns | 2 | | +20% +20% Adjacent Garrison +10 XP for Ranged Units | Habitable | Urban tile only Max 2/City |
| Academy Library | | | 100 | 5 turns | 3 | | +20% | Habitable | Urban tile only Max 1/City |
| Library Library | | | 80 | 4 turns | 2 | | +10% | Habitable | Urban tile only Max 1/City |
| University Library | | | 120 | 6 turns | 4 | | +10% +30% | Habitable | Urban tile only Max 1/City |
| Cold Baths Baths | | | 40 | 4 turns | 2 | | 2 | Habitable Fresh | Urban tile only Max 1/City |
| Heated Baths Baths | | | 80 | 6 turns | 4 | | 4 +10% | Habitable Fresh | Urban tile only Max 1/City |
| Warm Baths Baths | | | 60 | 5 turns | 3 | | 3 | Habitable Fresh | Urban tile only Max 1/City |