Referenced 104 times across this site.
Referenced by
nations 9
- Assyria ยท Shrine 1 {'effect': '+2 Civics, +1 Orders per adjacent Wonder', 'shrine': {'effectStr': '+2 Civics, +1 Orders per adjacent Wonder
- Babylonia ยท Shrine 1 {'effect': '+2 Civics, +1 Orders per adjacent Wonder', 'shrine': {'effectStr': '+2 Civics, +1 Orders per adjacent Wonder
- Babylonia ยท Shrine 4 {'effect': '+1 Science, +1 Civics/adjacent Odeon', 'shrine': {'effectStr': '+1 Science, +1 Civics/adjacent Odeon', 'effe
- Greece ยท Shrine 1 {'effect': '+2 Civics, +1 Orders per adjacent Wonder', 'shrine': {'effectStr': '+2 Civics, +1 Orders per adjacent Wonder
- Greece ยท Shrine 4 {'effect': '+1 Science, +1 Civics/adjacent Courthouse', 'shrine': {'effectStr': '+1 Science, +1 Civics/adjacent Courthou
- Kush ยท Shrine 1 {'effect': '+2 Civics, +1 Orders per adjacent Wonder', 'shrine': {'effectStr': '+2 Civics, +1 Orders per adjacent Wonder
- Maurya ยท Shrine 1 {'effect': '+2 Civics, +1 Orders per adjacent Wonder', 'shrine': {'effectStr': '+2 Civics, +1 Orders per adjacent Wonder
- Maurya ยท Shrine 4 {'effect': '+1 Science, +1 Civics/adjacent Courthouse', 'shrine': {'effectStr': '+1 Science, +1 Civics/adjacent Courthou
- Tamil ยท Shrine 4 {'effect': '+1 Science, +1 Civics/adjacent Odeon', 'shrine': {'effectStr': '+1 Science, +1 Civics/adjacent Odeon', 'effe
laws 9
wonders 28
- The Great Stupa Wonder
- The Hanging Gardens Wonder
- The Jerwan Aqueduct Wonder
- The Oracle Wonder
- The Pyramids Wonder
- The Yazilikaya Wonder
- The Ziggurat Wonder
- The Apadana Wonder
- The Ishtar Gate Wonder
- The Jebel Barkal Wonder
- The Lighthouse Wonder
- The Mahavihara Wonder
- The Necropolis Wonder
- The Royal Library Wonder
- The Acropolis Wonder
- Al Khazneh Wonder
- The Colossus Wonder
- The Cothon Wonder
- The Mausoleum Wonder
- The Monumental Buddhas Wonder
- The Musaeum Wonder
- The Chittorgarh Wonder
- The Circus Maximus Wonder
- The Colosseum Wonder
- The Hagia Sophia Wonder
- The Heliopolis Wonder
- The Pantheon Wonder
- The Via Recta Souk Wonder
shrines 10
projects 25
- Council I Project
- Council II Project
- Council III Project
- Council IV Project
- Forum I Project
- Forum II Project
- Forum III Project
- Forum IV Project
- Pandya Coalition Nation Project
- Vedic Rituals Project
- Consular Tribunes Project
- Corruption Reform Project
- Governor Project
- Horreum Storehouse Project
- Imperial Necropolis Project
- Merchant Town Project
- Misthophoria Project
- National Holiday Project
- Patronage of the Hearth Gods Project
- Patronage of the Sun Gods Project
- Protection Edicts Project
- Reformed Monastic Traditions Project
- Royal Inscriptions Project
- Timber Salvage Project
- Warrior Tradition Project
hints 6
- Hint 8 Unused Civics and Training in your Cities are added to your Nation's stockpile.
- Hint 30 The rate at which Projects are completed at a City depends on its Civics output.
- Hint 43 Civics stockpiles are capped at 2000. Above this value, they will be converted to Science.
- Hint 69 Governors can be appointed in Cities by spending Civics. Their stats apply a multiplier to the City Yields and their Traits can add other bonuses.
- Hint 4 ยท Empires of the Indus A Hinduism Disciple gives Civics when placed on a Shrine.
- Quarry hint Boosts Stone production, which is needed to construct most buildings and some units. Can be further developed with Stonecutter, which grants more stone and additional Civics.