Show
| Project | Cost | Requirements | Effects |
|---|---|---|---|
| Archive I | | | |
| Archive II | | Archive I Developing Culture | |
| Archive III | | Archive II Strong Culture | |
| Archive IV | | Archive III Legendary Culture | |
| Camel Supply | | Riders family city | Provides Camel to this City |
| Chera Coalition Nation | | Wootz Steel Game option: Characters | Provides: Elephant Chera Coalition Nation On completion: Grants supremacy to the Chera family |
| Chera Coalition Nation | | Game option: Characters | Provides: Elephant Chera Coalition Nation On completion: Remove Chola Supremacy On completion: Grants supremacy to the Chera family |
| Chera Coalition Nation | | Game option: Characters | Provides: Elephant Chera Coalition Nation On completion: Remove Pandya Supremacy On completion: Grants supremacy to the Chera family |
| Chola Coalition Nation | | Wootz Steel Game option: Characters | +20% Strength in own territory On completion: Grants supremacy to the Chola family |
| Chola Coalition Nation | | Game option: Characters | +20% Strength in own territory On completion: Remove Chera Supremacy On completion: Grants supremacy to the Chola family |
| Chola Coalition Nation | | Game option: Characters | +20% Strength in own territory On completion: Remove Pandya Supremacy On completion: Grants supremacy to the Chola family |
| Convoy I | | Weak Culture Trade League law | |
| Convoy II | | Developing Culture Trade League law | |
| Convoy III | | Strong Culture Trade League law | |
| Convoy IV | | Legendary Culture Trade League law | |
| Council I | — | Weak Culture | |
| Council II | — | Developing Culture | |
| Council III | — | Strong Culture | |
| Council IV | — | Legendary Culture | |
| Decree I | | Weak Culture Statesmen family seat Constitution law (Capital) | |
| Decree II | | Developing Culture Statesmen family seat Constitution law (Capital) | |
| Decree III | | Strong Culture Statesmen family seat Constitution law (Capital) | |
| Decree IV | | Legendary Culture Statesmen family seat Constitution law (Capital) | |
| Elephant Supply | | Riders family city | Provides Elephant to this City |
| Enrollment Post | | Third Founder Leader | -25% Warrior Production Time -25% Warrior cost |
| Festival I | | Weak Culture | |
| Festival II | | Developing Culture | |
| Festival III | | Strong Culture | |
| Festival IV | | Legendary Culture | |
| Forum I | | | |
| Forum II | | Forum I Developing Culture | |
| Forum III | | Forum II Strong Culture | |
| Forum IV | | Forum III Legendary Culture | |
| Found Buddhism | | Developing Culture Maurya | On completion: Found Religion: Buddhism On completion: Founds Buddhism here |
| Found Religion | | Shapur dynasty | On completion: Found a World Religion On completion: Founds the next available World Religion here |
| Horse Supply | | Riders family city | Provides Horse to this City |
| Hunt I | | Weak Culture Hunters family seat | |
| Hunt II | | Developing Culture Hunters family seat | |
| Hunt III | | Strong Culture Hunters family seat | |
| Hunt IV | | Legendary Culture Hunters family seat | |
| Inquiry I | | Weak Culture Scholar Governor | |
| Inquiry II | | Developing Culture Scholar Governor | |
| Inquiry III | | Strong Culture Scholar Governor | |
| Inquiry IV | | Legendary Culture Scholar Governor | |
| Mint Coin I | | Weak Culture Mint Coin (Capital) | |
| Mint Coin I | | Weak Culture Coin Minter Leader (Capital) | |
| Mint Coin II | | Mint Coin I Developing Culture Mint Coin (Capital) | |
| Mint Coin II | | Mint Coin I Developing Culture Coin Minter Leader (Capital) | |
| Mint Coin III | | Mint Coin II Strong Culture Mint Coin (Capital) | |
| Mint Coin III | | Mint Coin II Strong Culture Coin Minter Leader (Capital) | |
| Mint Coin IV | | Mint Coin III Legendary Culture Mint Coin (Capital) | |
| Mint Coin IV | | Mint Coin III Legendary Culture Coin Minter Leader (Capital) | |
| Moat | | | +10 City HP |
| Olympiad I | | Weak Culture Greece | |
| Olympiad II | | Developing Culture Greece | |
| Olympiad III | | Strong Culture Greece | |
| Olympiad IV | | Legendary Culture Greece | |
| Opulence | | Developing Culture Luxurious Estates | +1 Victory Points On completion: Memory: Lavish Lifestyles |
| Pandya Coalition Nation | | Wootz Steel Game option: Characters | Pandya Coalition Nation On completion: Grants supremacy to the Pandya family |
| Pandya Coalition Nation | | Game option: Characters | Pandya Coalition Nation On completion: Remove Chera Supremacy On completion: Grants supremacy to the Pandya family |
| Pandya Coalition Nation | | Game option: Characters | Pandya Coalition Nation On completion: Remove Chola Supremacy On completion: Grants supremacy to the Pandya family |
| Repair Damage | — | Damaged city | On completion: 1 HP City On completion: 10% HP City Percent On completion: 10% City HP |
| Sangam Literature I | | Weak Culture Sangam Literature (Capital) | On completion: [All Cities] |
| Sangam Literature II | | Sangam Literature I Developing Culture Sangam Literature (Capital) | On completion: [All Cities] |
| Sangam Literature III | | Sangam Literature II Strong Culture Sangam Literature (Capital) | On completion: [All Cities] |
| Sangam Literature IV | | Sangam Literature III Legendary Culture Sangam Literature (Capital) | On completion: [All Cities] |
| Suppress Buddhism Dissent | | Buddhism dissent in city Governor | On completion: Remove Dissent Buddhism |
| Suppress Christianity Dissent | | Christianity dissent in city Governor | On completion: Remove Dissent Christianity |
| Suppress Hinduism Dissent | | Hinduism dissent in city Governor | On completion: Remove Dissent Hinduism |
| Suppress Judaism Dissent | | Judaism dissent in city Governor | On completion: Remove Dissent Judaism |
| Suppress Manichaeism Dissent | | Manichaeism dissent in city Governor | On completion: Remove Dissent Manichaeism |
| Suppress Zoroastrianism Dissent | | Zoroastrianism dissent in city Governor | On completion: Remove Dissent Zoroastrianism |
| Syncretism | | Puduhepa Leader Leader | +10 Religion Opinion / Pagan Hittite |
| Towers | | | +10 City HP +1 Range Change |
| Treasury I | | | |
| Treasury II | | Treasury I Developing Culture | |
| Treasury III | | Treasury II Strong Culture | |
| Treasury IV | | Treasury III Legendary Culture | |
| Vedic Rituals | — | Ritualistic Leader | |
| Walls | | | +10 City HP |
| Adjusted Weights and Measures | — | — | |
| Annual Feast for Persian Guests | — | — | |
| Anti-Mounted Tactics | — | — | Units gain Horsebane |
| Artist Marks | — | — | |
| Athletic Tradition: Archery | — | — | +50 Unit Trait XP / Ranged +50 XP for Ranged units built here |
| Athletic Tradition: Equestrian | — | — | +50 Unit Trait XP / Mounted +50 XP for Mounted units built here |
| Athletic Tradition: Wrestling | — | — | +50 Unit Trait XP / Infantry +50 XP for Infantry units built here |
| Austerity | — | — | |
| Autonomous Rule | — | — | Cannot Choose Production Cannot Build Units Cannot Hurry |
| Avesta Treasury | — | — | |
| Beacon of Hope | — | — | |
| Bucolic Reputation | — | — | |
| Buddhist Dissent | — | Buddhism in city | +5% Rebel Chance No random Non-State Religion spread |
| Carved Ivory | — | — | Provides Luxuries: Ivory Unlocks Precious Resource |
| Case-Hardening | — | — | Units gain Herbalist |
| Chera Coalition Nation | — | — | — |
| Child Labor | — | — | |
| Chola Coalition Nation | — | — | — |
| Christian Dissent | — | Christianity in city | +5% Rebel Chance No random Non-State Religion spread |
| Codex of Highland Wisdom | — | — | |
| Community Farms: Fonio | — | — | |
| Confucianism | — | — | |
| Consular Tribunes | — | — | |
| Contaminated Water Supply | — | — | |
| Convoy | — | — | |
| Corruption Reform | — | — | |
| Cultural Pageant | — | — | |
| Den of Vice | — | — | |
| Diseased Citizens | — | — | |
| Displayed Relics | — | — | |
| Divine-Bred Horses | — | — | +50 Unit Trait XP / Horse +50 XP for Horse units built here |
| Dramatic Plays | — | — | |
| Drought Acclimation | — | — | Infantry units built here gain Drought Adept Mounted units built here gain Drought Adept |
| Ebony | — | — | |
| Elephant Stables | — | — | -50% Unit Trait Train Modifier / Elephant -50% Elephant unit cost |
| Exotic Animals | — | — | Provides Luxuries: Exotic Animals |
| Exotic Fur | — | — | |
| Festival | — | — | |
| Festival: The Wash | — | — | |
| Food Rations | — | — | |
| Forced Deportations | — | — | — |
| Forced Deportations | — | — | |
| Forced Labor | — | — | |
| Foreign Fighters | — | — | |
| Forester's Guild | — | — | |
| Fortified Monasteries | — | — | |
| Gladiators | — | — | |
| Governor | — | — | |
| Grain Dole | — | — | |
| Grain Silo | — | — | |
| Hindu Dissent | — | Hinduism in city | +5% Rebel Chance No random Non-State Religion spread |
| Horreum Storehouse | — | — | |
| Hostile Garrison | — | — | |
| Hunt | — | — | |
| Hunt for the Killer | — | — | — |
| Hunt for the Killer | — | — | — |
| Hunting Tradition | — | — | Unlocks Hunt |
| Imperial Necropolis | — | — | |
| Improved Education | — | — | |
| Improved Hydraulics | — | — | |
| Improvised Defenses | — | — | +5 City HP |
| Increased Taxation | — | — | |
| Inquiry | — | — | |
| Jade | — | — | |
| Jewish Dissent | — | Judaism in city | +5% Rebel Chance No random Non-State Religion spread |
| Khufu's Pyramids Local Tours | — | — | |
| Khufu's Pyramids Tourism Board | — | — | |
| Labyrinth | — | — | |
| Leviathan Skull | — | — | |
| Literature | — | — | |
| Literature | — | — | |
| Local Ascetic | — | — | |
| Lumber Imports | — | — | |
| Luxurious Delights | — | — | |
| Manichaean Dissent | — | Manichaeism in city | +5% Rebel Chance No random Non-State Religion spread |
| Manual of Rhetoric | — | — | |
| Merchant Reparations | — | — | |
| Merchant Town | — | — | |
| Midwifery | — | — | |
| Mineral-Rich Soil | — | — | |
| Mint Coin | — | — | — |
| Mint Coin | — | — | — |
| Misthophoria | — | — | |
| Monarchical Ownership | — | — | |
| Monumental Gate | — | — | |
| Musical Tradition | — | — | |
| National Holiday | — | — | |
| Obelisks | — | — | |
| Office of Efficient Taxation | — | — | |
| Olives | — | — | Provides Luxuries: Olive |
| Olympiad | — | — | |
| Outbreak | — | — | |
| Pagan Colleges | — | — | |
| Pandya Coalition Nation | — | — | — |
| Patronage of the Death Gods | — | — | |
| Patronage of the Fire Gods | — | — | |
| Patronage of the Healing Gods | — | — | Units gain Herbalist |
| Patronage of the Hearth Gods | — | — | |
| Patronage of the Hunting Gods | — | — | |
| Patronage of the Love Gods | — | — | |
| Patronage of the Royalty Gods | — | — | |
| Patronage of the Sea Gods | — | — | |
| Patronage of the Sun Gods | — | — | |
| Patronage of the War Gods | — | — | |
| Patronage of the Wisdom Gods | — | — | |
| Perfume | — | — | |
| Piracy Suppression | — | — | |
| Porcelain | — | — | |
| Priests of God's Consort | — | — | |
| Private Baths | — | — | |
| Propaganda | — | — | |
| Protected Woodlands | — | — | |
| Protection Edicts | — | — | |
| Public Mural | — | — | |
| Purple Dye | — | — | +20 Family Opinion |
| Quarantine | — | — | +1 Unit Heal/Turn in Territory |
| Refined Wootz | — | — | Melee units gain Strike1 Melee units built here gain Strike I |
| Reforestation Efforts | — | — | +50% Vegetation Regrowth Rate |
| Reformed Monastic Traditions | — | — | +50% Monastery |
| Religious Dissent | — | — | +5% Rebel Chance No random Non-State Religion spread |
| Research Cloister | — | — | |
| Royal Inscriptions | — | — | |
| Salt Production | — | — | |
| Sandstorm Drills | — | — | Infantry units built here gain Sandstorm Adept Mounted units built here gain Sandstorm Adept |
| Sangam Literature | — | — | — |
| Scientific Method | — | — | |
| Second Capital | — | — | |
| Settled Brahmins | — | — | +40 Religion Opinion / Hinduism |
| Sewer System | — | — | |
| Shrine of the Unknown God | — | — | +50% Vegetation Regrowth Rate |
| Silk | — | — | |
| Silphium | — | — | Provides Luxuries: Silphium |
| Skilled Ironworkers | — | — | |
| Spices | — | — | |
| Statue of Dionysus | — | — | |
| Sword Cult | — | — | |
| Sword Cult Tithe | — | — | |
| Tea | — | — | Provides Luxuries: Tea |
| The Golden Tree | — | — | |
| The Sand Pits | — | — | |
| The Ziggurat Crumbles | — | — | |
| Timber Salvage | — | — | |
| Trade Winds | — | — | |
| Training Pits | — | — | Units gain Fierce |
| Tribal Forum | — | — | |
| Triumph | — | — | |
| Turpan Wells | — | — | |
| Uncooperative Populace | — | — | +30% Urban Specialist Production Time +30% Specialist production time |
| Unruly Birds | — | — | |
| Untaxed temples | — | — | |
| Urban Cohorts | — | — | |
| Volcanic Fertilizer | — | — | |
| War Council | — | — | |
| Wardens of the Wilds | — | — | Units gain Tracker |
| Warrior Tradition | — | — | Units gain Shieldbearer |
| Wary of the Mountain | — | — | +25% Specialist production time |
| Weights and Measures | — | — | |
| Wootz Steel | — | — | |
| Work of Art | — | — | |
| Ziggurat Love Shrine | — | — | |
| Ziggurat War Shrine | — | — | |
| Ziggurat Wisdom Shrine | — | — | |
| Zoo | — | — | |
| Zoroastrian Dissent | — | Zoroastrianism in city | +5% Rebel Chance No random Non-State Religion spread |