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๐ŸŽญ Traits

302 traits72 strengths24 weaknesses35 items

Every character trait in the game, grouped by type. The rating columns show what each trait adds to Wisdom, Charisma, Courage and Discipline.

The Fallback column holds ratings that apply only when that stat isn't already set another way. Most traits come from events, so the Acquired column lists only what the game data states: the minimum age, the childhood adjective, injury rolls and recovery odds. For what parents pass to children, see Trait Inheritance. For the ten archetypes, see Archetypes.

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Strengths 72 traits

Personality strengths, rolled in childhood or granted by events.

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
Affable โ€”โ€”โ€”โ€” +1Charisma
Leader 1 Growth/Culture Level
Governor 2 Growth/Culture Level
  • Same trait +20
  • Cruel -20
โ‡„ Cruel
  • Family Head chance +10%
  • Min age 7
  • On the childhood adjective roll
Ambitious Wonders Dynasties ๐Ÿ‘‘ Suppiluliuma โ€”โ€”โ€”โ€” โ€”
Leader +5 XP/Turn for all Units
โ€” โ€”
  • XP/Turn (as General) +10%
โ€”
Ambusher Wonders Dynasties ๐Ÿ‘‘ Scipio โ€”โ€”โ€”โ€” โ€”
Leader 20 Military Nation Kill Yield / Happiness
General Hide Terrain Target: Trees Scrub Uncut
General Applies to Melee, Ranged units
โ€” โ€” โ€” โ€”
Anฤgฤmin Empires of the Indus +3Wisdom โ€”โ€” +3Discipline โ€” โ€” โ€”
โ‡„ Sakadagamiโ‡„ Wantonโ‡„ Debauched โ†’ Arhat 1%
Cannot marryOut of successionCannot be GeneralCannot be Governor
โ€”
Arhat Empires of the Indus +4Wisdom โ€”โ€” +4Discipline โ€” โ€” โ€”
โ‡„ Anฤgฤminโ‡„ Impulsiveโ‡„ Foolish
Cannot marryOut of successionCannot be GeneralCannot be Governor
โ€”
Besieger โ€”โ€”โ€”โ€” +1Discipline
Leader +10% Urban Attack Modifier
General +25% Attack vs Urban tiles
General Not for Mounted, Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Bloodthirsty โ€”โ€”โ€”โ€” +1Courage
Leader +5% Damaged Them Modifier
General +10% vs damaged targets
General Applies to Melee, Ranged, Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Bold โ€”โ€” +2Courage โ€” +1Courage โ€”
  • Same trait +20
  • Timid -20
  • Slothful -20
โ‡„ Slothfulโ‡„ Timid
โ€”
  • Min age 7
  • On the childhood adjective roll
Brave โ€”โ€”โ€”โ€” +1Courage
Leader +5% Strength vs Melee units
General +10% Strength vs Melee units
General +10% vs Melee
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Calculating Wonders Dynasties ๐Ÿ‘‘ Agrippina โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Carpenter โ€”โ€”โ€”โ€” +1Wisdom
Leader +50 Unit Trait XP / Siege
Leader +50 Unit Trait XP / Ship
Governor +100 Unit Trait XP / Siege
Governor +100 Unit Trait XP / Ship
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Coastal Warlord Empires of the Indus ๐Ÿ‘‘ Nedum โ€”โ€”โ€”โ€” โ€”
Leader Units gain Amphibious
โ€” โ€” โ€” โ€”
Coin Minter Empires of the Indus ๐Ÿ‘‘ Vima Takto โ€”โ€”โ€”โ€” โ€”
Leader Connected Effect City: Coin Minter
Leader Connected Cities: +20% Money
โ€” โ€” โ€” โ€”
Compassionate โ€” +1Charisma โ€” +1Discipline +1Charisma โ€”
  • Same trait +20
  • Ruthless -20
  • Cruel -20
โ‡„ Cruelโ‡„ Ruthless
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Cultivator โ€”โ€”โ€”โ€” +1Wisdom
Leader +20% Farm
Leader +20% Grove
Governor +50% Farm
Governor +50% Grove
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Cunning โ€”โ€”โ€”โ€” +1Wisdom
Leader +20 Foreign Leader Opinion
Governor 2 Orders / Estates
  • Same trait +20
  • Unpopular -100
โ€”
  • Family Head chance +10%
  • Min age 10
  • On the childhood adjective roll
Delver โ€”โ€”โ€”โ€” +1Wisdom
Leader +20% Mine
Leader +20% Quarry
Governor +50% Mine
Governor +50% Quarry
  • Same trait +20
  • Steward of the Land -40
โ€”
  • Min age 10
  • On the childhood adjective roll
Diligent ๐Ÿ‘‘ Amanitore โ€”โ€”โ€”โ€” โ€”
Leader On Improvement Finished: 2 Global Yields Base / Orders
Leader On Improvement Finished: 2 Orders
โ€” โ€” โ€” โ€”
Diplomatic ๐Ÿ‘‘ Shanakdakhete โ€”โ€”โ€”โ€” โ€”
Leader On Team Contacted: 1 Caravan
โ€” โ€” โ€” โ€”
Educated +2Wisdom โ€”โ€”โ€” +1Wisdom โ€”
  • Same trait +20
  • Superstitious -20
  • Foolish -20
โ‡„ Foolishโ‡„ Superstitious
โ€”
  • Min age 7
  • On the childhood adjective roll
Eloquent โ€”โ€”โ€”โ€” +1Charisma
Leader 1 Civics/Culture Level
Governor 2 Civics/Culture Level
  • Same trait +20
  • Intolerant -20
  • Uncouth -20
โ‡„ Intolerantโ‡„ Uncouth
โ€”
  • Min age 7
  • On the childhood adjective roll
Engineer โ€”โ€”โ€”โ€” +1Wisdom
Leader +10% Strength vs Siege units
Leader +10% Strength vs Ship units
General Can build Roads
General Not for Mounted, Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Equestrian โ€”โ€”โ€”โ€” +1Discipline
Leader +50 Unit Trait XP / Mounted
Governor +100 Unit Trait XP / Mounted
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Expansionist Wonders Dynasties ๐Ÿ‘‘ Julius Caesar โ€”โ€”โ€”โ€” โ€”
Leader +80 Unit Trait XP / Infantry
Leader 20 Military Tribe Kill Yield / Training
โ€” โ€” โ€” โ€”
Famous โ€”โ€”โ€”โ€” +1Charisma
Leader +40 Family Opinion
Governor -25% Specialist Goods Costs
  • Infamous -40
โ‡„ Infamous
โ€” โ€”
Feint Attacker Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Fervent ๐Ÿ‘‘ Piye โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Fierce โ€”โ€”โ€”โ€” +1Courage
Leader +5% Strength vs Infantry units
General +10% Strength vs Infantry units
General +10% vs Infantry
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Frugal โ€”โ€”โ€”โ€” +1Discipline
Leader -20% Improvement Cost
Governor -50% Improvement Cost
  • Same trait +20
  • Corrupt -20
  • Extravagant -20
โ‡„ Corruptโ‡„ Extravagant
โ€”
  • Min age 7
  • On the childhood adjective roll
Grace of Ba'al Wonders Dynasties ๐Ÿ‘‘ Hannibal โ€”โ€”โ€”โ€” โ€”
Leader -20 Family Opinion
Leader All units: +1 Actions
โ€” โ€” โ€” โ€”
Gracious โ€” +2Charisma โ€”โ€” +1Charisma โ€”
  • Same trait +20
  • Greedy -20
  • Intolerant -20
โ‡„ Greedyโ‡„ Intolerant
โ€”
  • Min age 7
  • On the childhood adjective roll
Gupta Princess Empires of the Indus ๐Ÿ‘‘ Prabhavatigupta โ€”โ€”โ€”โ€” โ€”
Leader 1 Culture/Urban Specialist
Leader On Improvement Finished: [All Cities]
Leader On Improvement Finished: 5 Culture in every City
โ€” โ€” โ€” โ€”
Heckler โ€”โ€”โ€”โ€” +1Charisma
Leader +10% Vs General Modifier
General +25% vs Units with a General
General Stacks with allied units
General Applies to Melee, Ranged, Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Herbalist โ€”โ€”โ€”โ€” +1Wisdom
Leader +2 Heal Extra
General +4 Healing
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Highlander โ€”โ€”โ€”โ€” +1Discipline
Leader +10% Height From Modifier / Hill
General +25% Height From Modifier / Hill
General +25% on Hill
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Horsebane โ€”โ€”โ€”โ€” +1Courage
Leader +10% Strength vs Mounted units
General +25% Strength vs Mounted units
General +25% vs Mounted
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Humble +1Wisdom โ€”โ€” +1Discipline +1Wisdom โ€”
  • Same trait +20
  • Proud -40
โ‡„ Proud
โ€”
  • Min age 7
  • On the childhood adjective roll
Inspiring โ€”โ€”โ€”โ€” +1Charisma
Leader 1 Culture/Culture Level
Governor 2 Culture/Culture Level
  • Same trait +20
  • Uncouth -20
  • Bitter -20
โ‡„ Uncouthโ‡„ Bitter
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Intelligent โ€”โ€”โ€”โ€” +1Wisdom
Leader 0.5 Science/Culture Level
Governor 1 Science/Culture Level
  • Same trait +20
  • Foolish -20
  • Superstitious -20
โ‡„ Foolishโ‡„ Superstitious
โ€”
  • Min age 7
  • On the childhood adjective roll
Kingmaker Empires of the Indus ๐Ÿ‘‘ Cenkuttuvan โ€”โ€”โ€”โ€” โ€”
Leader 2 Civics/Culture Level
โ€” โ€” โ€” โ€”
Legendary Empires of the Indus ๐Ÿ‘‘ Alli โ€”โ€”โ€”โ€” โ€”
Leader +5% Per Level Attack Modifier
โ€” โ€” โ€” โ€”
Loyal โ€”โ€”โ€” +2Discipline +1Discipline โ€”
  • Same trait +20
  • Deceitful -40
โ‡„ Deceitfulโ‡„ Power Hungry
โ€”
  • Min age 7
  • On the childhood adjective roll
Nanda Empires of the Indus ๐Ÿ‘‘ Mahapadma โ€”โ€”โ€”โ€” โ€”
Leader +10% Money
Leader +10% Rebel Chance
Leader -25% Unit Trait Train Modifier / Infantry
โ€” โ€” โ€” โ€”
Naturalist โ€”โ€”โ€”โ€” +1Wisdom
Leader +20% Lumbermill
Leader +20% Pasture
Governor +50% Lumbermill
Governor +50% Pasture
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Nomadic Empires of the Indus ๐Ÿ‘‘ Rukhana โ€”โ€”โ€”โ€” โ€”
Leader Can Harvest Resource
โ€” โ€” โ€” โ€”
Pathfinder โ€”โ€”โ€”โ€” +1Wisdom
Leader +20% Nets
Leader +20% Camp
Governor +50% Nets
Governor +50% Camp
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Pious โ€” +1Charisma โ€”โ€” +1Charisma
Leader +5% State Religion Spread Chance
Governor State Religion: 2 Happiness
Governor State Religion: +5% Culture
  • Same trait +40
  • Wanton -40
  • Debauched -40
  • Blessed +40
โ‡„ Debauchedโ‡„ Wantonโ‡„ Impious
  • Religion Head chance +10%
  • Min age 7
  • On the childhood adjective roll
Prosperous โ€”โ€”โ€”โ€” +1Discipline
Leader 8 Money/Culture Level
Governor 16 Money/Culture Level
  • Same trait +20
  • Extravagant -20
โ‡„ Extravagant
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Pursuer Empires of the Indus ๐Ÿ‘‘ Nedunjeliyan โ€”โ€”โ€”โ€” โ€”
Leader Ignore Ranged modifier from attacking into Scrub, Trees, Jungle
โ€” โ€” โ€” โ€”
Ranger โ€”โ€”โ€”โ€” +1Discipline
Leader +10% Vegetation From Modifier / Trees
Leader +10% Vegetation From Modifier / Jungle
General +25% Vegetation From Modifier / Trees
General +25% Vegetation From Modifier / Jungle
General +25% in Trees
General +25% in Jungle
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Refined Wonders Dynasties ๐Ÿ‘‘ Augustus โ€”โ€”โ€”โ€” โ€”
Leader 2 Legitimacy, per Culture level
โ€” โ€” โ€” โ€”
Relentless Empires of the Indus โ€”โ€”โ€” โˆ’4Discipline โ€”
General Can Rout (attack again after defeating a unit)
โ€” โ€” โ€” โ€”
Religious Patron Empires of the Indus ๐Ÿ‘‘ Kanishka โ€”โ€”โ€”โ€” โ€”
Leader 0.5 Orders/Religion
โ€” โ€” โ€” โ€”
Revered ๐Ÿ‘‘ Alara โ€”โ€”โ€”โ€” โ€”
Leader 2 Culture/Kushite Pyramids
Leader Found: 30 Culture / Weak
Leader Found: 30 Culture per Weak-Culture City
โ€” โ€” โ€” โ€”
Righteous โ€”โ€”โ€”โ€” +1Discipline
Leader 2 Happiness/City
Governor 4 Happiness
  • Same trait +40
  • Debauched -40
  • Corrupt -40
โ‡„ Debauchedโ‡„ Wantonโ‡„ Corruptโ‡„ Impious
โ€”
  • Min age 7
  • On the childhood adjective roll
Ritualistic Empires of the Indus ๐Ÿ‘‘ Nayanika โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Robust โ€”โ€”โ€”โ€” +1Courage
Leader 0.5 Orders/City
Governor 1 Orders
  • Same trait +20
โ€” โ€”
  • Min age 7
  • On the childhood adjective roll
Romantic โ€” +2Charisma โ€”โ€” +1Charisma โ€”
  • Same trait +20
  • Bitter -20
  • Music Lover +20
โ‡„ Bitterโ‡„ Chaste
  • Birth chance +25%
  • Min age 7
  • On the childhood adjective roll
Sakadagami Empires of the Indus +2Wisdom โ€”โ€” +2Discipline โ€” โ€” โ€”
โ‡„ Sotฤpannaโ‡„ Superstitiousโ‡„ Greedy โŠ˜ Arhat โ†’ Anฤgฤmin 5%
Cannot marryOut of successionCannot be GeneralCannot be Governor
โ€”
Shieldbearer โ€”โ€”โ€”โ€” +1Courage
Leader +5% Strength vs Ranged units
General +10% Strength vs Ranged units
General +10% vs Ranged
General Applies to Melee, Ranged units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Silk Road Trader Empires of the Indus ๐Ÿ‘‘ Luo โ€”โ€”โ€”โ€” โ€”
Leader 10 Money/Pasture
โ€” โ€” โ€” โ€”
Sotฤpanna Empires of the Indus +1Wisdom โ€”โ€” +1Discipline โ€” โ€” โ€”
โ‡„ Proudโ‡„ Impiousโ‡„ Asceticโ‡„ Corrupt โŠ˜ AnฤgฤminโŠ˜ Arhat โ†’ Sakadagami 5%
Cannot marryOut of successionCannot be GeneralCannot be Governor
โ€”
Steadfast โ€”โ€”โ€”โ€” +1Discipline
Leader +10% Strength vs Tribal units
General +25% Strength vs Tribal units
General +25% vs Tribal
General Stacks with allied units
General Applies to Promotable units
General Not for Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Strict โ€”โ€”โ€”โ€” +1Discipline
Leader +50 Unit Trait XP / Infantry
Governor +100 Unit Trait XP / Infantry
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Swift โ€”โ€”โ€”โ€” +1Discipline
Leader +1 Fatigue Limit
General +1 Movement
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Third Founder Wonders Dynasties ๐Ÿ‘‘ Gaius Marius โ€”โ€”โ€”โ€” โ€”
Leader +10% Has General Modifier
โ€” โ€” โ€” โ€”
Tough โ€”โ€”โ€”โ€” +1Courage
Leader +5% Damaged Us Modifier
General +10% when damaged
General Applies to Melee, Ranged, Ship units
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Tracker โ€”โ€”โ€”โ€” +1Discipline
Leader +2 Vision Extra
General +3 Vision
General +1 Reveal Range
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Trusted Empires of the Indus ๐Ÿ‘‘ Chandragupta โ€”โ€”โ€”โ€” โ€”
Leader 1 Yield Rate Generals / Orders
Leader 1 Orders/Turn per General
โ€” โ€” โ€” โ€”
Vigilant โ€”โ€”โ€”โ€” +1Discipline โ€”
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Warlike โ€”โ€”โ€”โ€” +1Courage
Leader 1 Training/Culture Level
Governor 2 Training/Culture Level
  • Same trait +20
  • Slothful -20
  • Timid -20
โ‡„ Slothfulโ‡„ Timid
  • Unit build cost +25%
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Witty +1Wisdom +1Charisma โ€”โ€” +1Charisma โ€”
  • Same trait +20
โ€” โ€”
  • Min age 7
  • On the childhood adjective roll

Weaknesses 24 traits

Personality weaknesses, each replacing its opposing strength when gained.

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
Bitter โ€” โˆ’2Charisma โ€”โ€” โˆ’1Charisma โ€”
  • Same trait +40
  • Romantic -40
  • Inspiring -40
โ‡„ Romanticโ‡„ Inspiring
โ€”
  • Min age 7
  • On the childhood adjective roll
Corrupt โ€”โ€”โ€”โ€” โˆ’1Discipline
Leader +20% Maintenance
Governor +50% Maintenance
  • Same trait +40
  • Frugal -40
  • Righteous -40
โ‡„ Frugalโ‡„ Righteous
  • Family Head chance +10%
  • Min age 7
  • On the childhood adjective roll
Cruel โ€”โ€”โ€”โ€” โˆ’1Charisma
Leader -10% Growth
Governor -20% Growth
  • Same trait +40
  • Affable -40
  • Compassionate -40
โ‡„ Affableโ‡„ Compassionate
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Debauched โ€”โ€”โ€”โ€” โˆ’1Discipline
Leader 2 Discontent/City
Governor 4 Discontent
  • Same trait +40
  • Righteous -40
  • Pious -40
โ‡„ Righteousโ‡„ Piousโ‡„ Chaste
โ€”
  • Min age 10
  • On the childhood adjective roll
Deceitful โ€”โ€”โ€” โˆ’2Discipline โˆ’1Discipline โ€”
  • Same trait +40
  • Loyal -40
โ‡„ Loyal
โ€”
  • Min age 7
  • On the childhood adjective roll
Dictator Wonders Dynasties ๐Ÿ‘‘ Sulla โ€”โ€”โ€”โ€” โ€”
Leader -20 Family Opinion
โ€”
โŠ˜ Hated DictatorโŠ˜ Despised Dictator โ†’ Hated Dictator 5%
โ€” โ€”
Drunk โ€” +1Charisma โ€” โˆ’2Discipline โˆ’1Discipline
Leader -20 Foreign Leader Opinion
  • Same trait +40
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
Extravagant โ€”โ€”โ€”โ€” โˆ’1Discipline
Leader -10% Money
Governor -20% Money
  • Same trait +40
  • Prosperous -40
  • Frugal -40
โ‡„ Prosperousโ‡„ Frugal
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Foolish โ€”โ€”โ€”โ€” โˆ’1Wisdom
Leader -10% Science
Governor -20% Science
  • Same trait +40
  • Intelligent -40
  • Educated -40
โ‡„ Intelligentโ‡„ Educated
โ€”
  • Min age 7
  • On the childhood adjective roll
Greedy โ€” โˆ’1Charisma โ€” โˆ’1Discipline โˆ’1Charisma โ€”
  • Same trait +40
  • Gracious -40
โ‡„ Gracious
โ€”
  • Min age 7
  • On the childhood adjective roll
Impious Eventpack Religion โ€” โˆ’1Charisma โ€”โ€” โˆ’1Charisma
Leader -40 Opinion with all Religions
  • Same trait +20
  • Pious -20
โ‡„ Piousโ‡„ Righteous
  • Religion Head chance -20%
  • Min age 12
  • On the childhood adjective roll
  • Rolled for tribal characters
Impulsive Eventpack Scandal โ€”โ€” +1Courage โˆ’1Discipline โˆ’1Discipline โ€”
  • Same trait +20
โ€” โ€”
  • Min age 10
  • On the childhood adjective roll
  • Rolled for tribal characters
Inexperienced Wonders Dynasties ๐Ÿ‘‘ Mursili II โ€”โ€”โ€”โ€” โ€”
Leader Start: -20 Legitimacy
โ€” โ€” โ€” โ€”
Infamous โ€”โ€”โ€”โ€” โˆ’1Charisma
Leader -40 Family Opinion
  • Famous -40
โ‡„ Famousโ‡„ A Rising Star
โ€” โ€”
Intolerant โ€”โ€”โ€”โ€” โˆ’1Charisma
Leader -10% Civics
Governor -20% Civics
  • Same trait +40
  • Eloquent -40
  • Gracious -40
โ‡„ Eloquentโ‡„ Gracious
โ€”
  • Min age 7
  • On the childhood adjective roll
Proud โˆ’1Wisdom โ€” +2Courage โ€” +1Courage โ€”
  • Opinion of this character -40
  • Humble -40
โ‡„ Humble
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Ruthless โ€”โ€” +2Courage โˆ’1Discipline +1Courage โ€”
  • Same trait +40
  • Compassionate -40
โ‡„ Compassionate
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Sickly โ€”โ€”โ€”โ€” โˆ’1Courage โ€” โ€”
โŠ˜ Robust โ†’ Ill 5%
โ€”
  • Removed after 10 turns
Slothful โ€”โ€”โ€”โ€” โˆ’1Courage
Leader -10% Training
Governor -20% Training
  • Same trait +40
  • Warlike -40
  • Bold -40
โ‡„ Warlikeโ‡„ Bold
โ€”
  • Min age 7
  • On the childhood adjective roll
Spoiled โ€” โˆ’1Charisma โ€” โˆ’1Discipline โˆ’1Discipline โ€”
  • Same trait +40
โ€” โ€”
  • Min age 7
  • On the childhood adjective roll
Superstitious โˆ’2Wisdom โ€”โ€”โ€” โˆ’1Wisdom โ€”
  • Same trait +40
  • Educated -40
  • Intelligent -40
โ‡„ Intelligentโ‡„ Educated
โ€”
  • Min age 7
  • On the childhood adjective roll
  • Rolled for tribal characters
Timid โ€”โ€” โˆ’2Courage โ€” โˆ’1Courage โ€”
  • Same trait +40
  • Bold -40
  • Warlike -40
โ‡„ Warlikeโ‡„ Bold
  • Unit build cost -15%
  • Min age 7
  • On the childhood adjective roll
Uncouth โ€”โ€”โ€”โ€” โˆ’1Charisma
Leader -10% Culture
Governor -20% Culture
  • Same trait +40
  • Inspiring -40
  • Eloquent -40
โ‡„ Inspiringโ‡„ Eloquent
โ€”
  • Min age 7
  • On the childhood adjective roll
Wanton โ€” +2Charisma โ€” โˆ’1Discipline +1Charisma โ€”
  • Same trait +40
  • Pious -40
โ‡„ Righteousโ‡„ Piousโ‡„ Chaste
  • Birth chance +25%
  • Min age 10
  • On the childhood adjective roll

Archetypes 10 traits

The ten leader archetypes (full detail on the Archetypes page).

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
Builder โ€”โ€”โ€” +3Discipline โ€”
Leader -50% Worker Production Time
Leader Add Urban Tile for Stone
Leader Multiple Workers per Construction
Governor -1 turn to build Improvements
  • Same trait +60
  • Per wonder -40
  • Hero -60
  • Slavery (law) +20
โ€”
  • Unit build cost -25%
  • War chance -25%
  • Peace chance +50%
  • Truce chance +25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for Governor
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Commander โ€”โ€” +2Courage +2Discipline โ€”
Leader Effect Unit Trait: Infantry โ†’ Commander Infantry
Leader +10 XP/Turn for all Units
Leader Infantry units: +10% Defense
Leader All units: +100% Flanking Attack
General +20% adjacent to same unit
  • Same trait +60
  • Per general -40
  • Tactician -60
  • Autarky (law) +20
โ€”
  • Unit build cost +25%
  • War chance +50%
  • Truce chance -25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for General
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Diplomat โ€” +3Charisma โ€”โ€” โ€”
Leader +60 Foreign Leader Opinion
Leader Can Move Allied Units
Governor +40 Family Opinion
  • Same trait +60
  • Per trade -40
  • Orator -60
  • Colonies (law) +20
โ€”
  • Unit build cost -15%
  • War chance -25%
  • Peace chance +50%
  • Truce chance +25%
  • Alliance chance +50%
  • Tribe alliance chance +50%
Required for GovernorAll Governors have it
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Hero โ€”โ€” +3Courage โ€” โ€”
Leader 50 Training/Kill
Leader Heal while Pillaging
Leader All units: Can Launch Offensive
General Heals in neutral territory
  • Same trait +60
  • Per proximity -40
  • Builder -60
  • Epics (law) +20
โ€”
  • Unit build cost +25%
  • War chance +50%
  • Truce chance -25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for GeneralRequired for Agent
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Judge โ€” +2Charisma โ€” +2Discipline โ€”
Leader 100 Civics to Switch Laws
Leader Can Upgrade Improvements
Governor Can hurry Projects & Specialists with Money
  • Same trait +60
  • Per law -40
  • Schemer -60
  • Legal Code (law) +20
โ€”
  • War chance -25%
  • Peace chance +50%
  • Truce chance +25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for Governor
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Orator โ€” +4Charisma โ€” โˆ’1Discipline โ€”
Leader +40 Opinion with all Religions
Leader 1 Orders/Friendly Family
Leader Recruit Tribal Mercs
Governor 1 Happiness/Culture Level
  • Same trait +60
  • Per governor -40
  • Diplomat -60
  • Tyranny (law) +20
โ€”
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for Governor
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Schemer +3Wisdom โ€”โ€”โ€” โ€”
Leader 1 Orders per War
Leader Invisible Unit: Scout
Leader Spend Legitimacy for Orders
Leader Scouts are Invisible
  • Same trait +60
  • Per cognomen -40
  • Judge -60
  • Elites (law) +20
  • Coin Debasement (law) +20
โ€”
  • Family Head chance +10%
  • Agent chance +10%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for Agent
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Scholar +4Wisdom โ€” โˆ’1Courage โ€” โ€”
Leader 2 Science/Archive
Leader Redraw Techs
  • Same trait +60
  • Per tech known -40
  • Zealot -60
  • Engineering (law) +20
โ€”
  • Unit build cost -15%
  • War chance -25%
  • Peace chance +50%
  • Truce chance +25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for Governor
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Tactician +2Wisdom โ€”โ€” +2Discipline โ€”
Leader Effect Unit Trait: Ranged โ†’ Tactician Ranged
Leader +2 Vision Range
Leader Ranged units: Hide Terrain Target: Trees
Leader Ranged units: Hide Terrain Target: Jungle
Leader All units: Stun Target for one Turn
General +100% Melee Counter
  • Same trait +60
  • Per military strength -40
  • Commander -60
  • Professional Army (law) +20
โ€”
  • Unit build cost +25%
  • War chance +50%
  • Truce chance -25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for General
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters
Zealot โˆ’1Wisdom โ€” +4Courage โ€” โ€”
Leader [State Religion] Can hurry Units with Training
Leader +1 Fatigue Limit
Leader +60 Opinion for Leader's Religion
Leader All units: Heals on kill
General Last Stand
  • Same trait +60
  • Same religion -40
  • Scholar -60
  • Holy War (law) +20
โ€”
  • Religion Head chance +10%
  • War chance +50%
  • Truce chance -25%
  • Alliance chance -50%
  • Tribe alliance chance -50%
Required for General
  • Min age 12
  • Rolled for characters without a family
  • Rolled for tribal characters

Afflictions 11 traits

Wounds and illnesses, with recovery odds and death risk for each mortality setting.

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
Ambushed by Rebels Eventpack Scandal โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โŠ˜ The Uncrowned KingโŠ˜ Paranoid โ†’ Missing 10%โ†’ Crippled 10%โ†’ Timid 10%โ†’ Brave 10%
No eventsRemoved on death
  • Removed after 1 turns
  • Death risk 10% (Long), 50% (Standard), 70% (Realistic)
Blinded โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot hold a job
  • On the injury roll
Crippled โ€”โ€”โ€”โ€” โ€”
General -1 Fatigue Limit
โ€” โ€” โ€”
  • On the injury roll
Ill โ€”โ€” โˆ’2Courage โ€” โ€” โ€” โ€”
โŠ˜ Severely IllโŠ˜ Incubated โ†’ Severely Ill 20%
Removed on becoming LeaderRemoved on death
  • 60% chance to recover
  • Death risk 10% (Long), 20% (Standard), 40% (Realistic)
Incubated โ€”โ€” โˆ’2Courage โ€” โ€” โ€” โ€” โ€”
Cannot hold a jobRemoved on becoming LeaderRemoved on death
  • Removed after 3 turns
  • Death risk 5% (Long), 10% (Standard), 15% (Realistic)
Infected Calamities โ€” โˆ’1Charisma โˆ’1Courage โ€” โ€” โ€” โ€”
โ‡„ Ill โŠ˜ Incubated
Removed on becoming LeaderRemoved on death
  • 20% chance to recover
  • Death risk 20% (Long), 40% (Standard), 60% (Realistic)
Poisoned โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Removed on becoming LeaderRemoved on death
  • 20% chance to recover
  • Death risk 30% (Long), 50% (Standard), 70% (Realistic)
Scarred โ€”โ€” +1Courage โ€” โ€” โ€” โ€” โ€” โ€”
  • On the injury roll
Severely Ill โ€”โ€” โˆ’2Courage โ€” โ€” โ€” โ€”
โ‡„ Illโ‡„ Incubated
Removed on becoming LeaderRemoved on death
  • 40% chance to recover
  • Death risk 50% (Long), 70% (Standard), 90% (Realistic)
Severely Wounded โ€”โ€” โˆ’2Courage โ€” โ€” โ€” โ€”
โ‡„ Wounded โ†’ Scarred 20%โ†’ Crippled 20%โ†’ Blinded 20%
Removed on becoming LeaderRemoved on death
  • On the injury roll
  • 20% chance to recover
  • Death risk 50% (Long), 70% (Standard), 90% (Realistic)
Wounded โ€”โ€” โˆ’2Courage โ€” โ€” โ€” โ€”
โŠ˜ Severely Wounded โ†’ Scarred 60%
Removed on becoming LeaderRemoved on death
  • On the injury roll
  • 40% chance to recover
  • Death risk 20% (Long), 30% (Standard), 40% (Realistic)

Items 35 traits

Heirlooms and artifacts carried as traits, granted by events.

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
Armor of the Hero Eventpack Religion โ€”โ€” +2Courage โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Battle Diary โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ†’ Master Strategist 20%
โ€” โ€”
Board Game Empires of the Indus +1Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Bone Dice Eventpack Scandal โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Book of Secrets Eventpack Scandal โ€”โ€”โ€”โ€” โ€”
Leader +40 Family Opinion
โ€” โ€” โ€” โ€”
Bow of Plenty โ€”โ€”โ€”โ€” โ€”
Governor 1 Growth/Pop
โ€” โ€” โ€” โ€”
Buddhist Relic Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€”
  • Buddhism +20
โ€” โ€” โ€”
Bulwark Cuirass โ€”โ€”โ€”โ€” โ€”
General +20% Strength in own territory
General Adjacent Effect Unit: Sentinel
General +20% in own territory
โ€” โ€” โ€” โ€”
Crown of the Just โ€”โ€”โ€”โ€” โ€”
Leader 2 Yield Rate Leader Strength / Growth
โ€”
โ†’ Miserable 5%
โ€” โ€”
Crown of the Unjust โ€”โ€”โ€”โ€” โ€”
Leader 2 Yield Rate Leader Weakness / Culture
โ€” โ€”
  • Weakness limit +1%
โ€”
Fickle Band โ€”โ€”โ€”โ€” โ€”
Leader On Divorce Count: 200 Global Yields Base / Civics
Leader On Divorce Count: 100 XP
Leader On Divorce Count: 200 Civics
โ€” โ€” โ€” โ€”
Fool's Ring โˆ’1Wisdom โ€”โ€”โ€” โ€”
General +100% Unit Trait Modifier Defense / Worker
General +100% Defense vs Worker
โ€” โ€” โ€” โ€”
Harvest Crown โ€”โ€”โ€”โ€” โ€”
Leader Improvement Spread Borders: Granary
Leader Granary spreads borders
โ€” โ€” โ€” โ€”
Keepsake โ€”โ€” +1Courage โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Locked Fertility Amulet โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
  • Birth chance -35%
โ€”
Monkey Paw โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Mysterious Sword โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Open Fertility Amulet โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
  • Birth chance +35%
โ€”
Ornate Mirror Eventpack Scandal โ€” +1Charisma โ€”โ€” โ€” โ€” โ€” โ€”
  • Weakness limit +1%
โ€”
Planter's Cloak โ€”โ€”โ€”โ€” โ€”
Governor +100% Grove
Governor +50% Vegetation Regrowth Rate
โ€” โ€” โ€” โ€”
Pschent Double Crown Wonders Dynasties โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Recurve Bow โ€”โ€” +1Courage โ€” โ€”
General +1 Range
General Applies to Ranged units
โ€” โ€” โ€” โ€”
Regalia of the Conqueror โ€”โ€”โ€”โ€” โ€”
Leader +40 Tribal Leader Opinion
โ€” โ€” โ€” โ€”
Royal Seal Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Leader -25% Civics Mission Cost
Leader +20 Foreign Leader Opinion
โ€” โ€” โ€” โ€”
Silvered Clasp โ€”โ€”โ€”โ€” โ€”
Leader Mission Player Bonus: Missionresult Influence โ†’ Civics Gain 40 Flat
Leader After Influence mission: 40 Global Yields Base / Civics
Leader After Influence mission: 40 Civics
โ€” โ€” โ€” โ€”
Skull Cup Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Leader +60 Tribal Leader Opinion
โ€” โ€” โ€”
  • Rolled for tribal characters
Star Chart Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Leader Effect Unit: Scout โ†’ Trait Item Star Chart
Leader Scouts: +2 Vision
โ€” โ€” โ€” โ€”
Sword of the Gods โ€”โ€”โ€”โ€” โ€”
General +50% Strength vs Infantry units
General +50% vs Infantry
General Immune to criticals
โ€” โ€” โ€” โ€”
The Butcher's Mask โ€”โ€”โ€”โ€” โ€”
Governor 10 Food/Pigs
Governor 10 Food/Cattle
Governor 10 Food/Game
Governor Melee units gain Bloodthirsty
โ€” โ€” โ€” โ€”
The Cornerstone โ€”โ€”โ€”โ€” โ€”
Governor 1 Training / Fort
โ€” โ€” โ€” โ€”
The Jester's Mask โ€”โ€”โ€”โ€” โ€”
Governor 10 Happiness/Furious Family
Governor 0.5 Happiness/Citizen
โ€” โ€” โ€” โ€”
The Woodsman's Mask โ€”โ€”โ€”โ€” โ€”
Governor 2 Training/Woodcutter
Governor Worker units gain Stealth
โ€” โ€” โ€” โ€”
Unyielding Banner โ€”โ€”โ€”โ€” โ€”
General General moves to the nearest eligible unit when its unit dies
โ€” โ€” โ€” โ€”

Statuses 150 traits

Roles, clergy, story traits and other statuses the game tracks as traits.

Trait Wisdom Charisma Courage Discipline Fallback Effects Opinions Replaces / Blocks Modifiers & Flags Acquired
A Rising Star Eventpack Scandal +2Wisdom +2Charisma +2Courage +2Discipline โ€”
Governor +25% Growth
Governor 1 Culture/Pop
General 50 Happiness/Kill
General 50 Military Kill Yield / Happiness
โ€”
โ‡„ Infamousโ‡„ Unpopular โŠ˜ Slighted
Starred characterForces nickname
  • Min age 16
Abandoned to the Elements Eventpack Scandal โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Abdicated โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Removed on becoming Leader
โ€”
Adopted โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Amarna Reformer โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Righteous
โ€” โ€”
Among a Tribe โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ A Rising Star
No eventsNo missionsCannot marryNo childrenOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Archon โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Artist โ€” +1Charisma โ€”โ€” โ€” โ€”
  • Artisans families +10
โ€” โ€” โ€”
Ascetic +2Wisdom โˆ’2Charisma โ€” +2Discipline โ€” โ€” โ€” โ€”
Cannot marryNo spouseNo childrenCannot hold a job
โ€”
Astronomer Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Governor +10% Science
General +2 Vision
General +1 Movement
General Applies to Ship units
โ€” โ€” โ€” โ€”
Barracks Instructor โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot hold a job
โ€”
Bastard โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot marryOut of succession
โ€”
Betrothed Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot marry
โ€”
Bhikkhu Buddhism Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€”
  • Compassionate +20
  • Debauched -20
  • Buddhism (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Bird Owner Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Bisexual โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Gay
โ€”
  • 5% chance at adulthood
Blessed โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Cursed
  • Religion Head chance +10%
โ€”
Captured โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be Courtier
โ€”
Captured โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be Courtier
โ€”
Captured โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
No eventsNo missionsCannot marryNo childrenCannot hold a jobCannot be Courtier
โ€”
Chariot Master Wonders Dynasties ๐Ÿ‘‘ Ramesses II โ€”โ€”โ€”โ€” โ€”
Leader [Capital] Provides: Horse
Leader [Capital] Chariot units gain Saddleborn
Leader Start: Techs: Spoked Wheel
Leader Grants Spoked Wheel
โ€” โ€” โ€” โ€”
Chaste Eventpack Religion โ€”โ€”โ€” +2Discipline +1Discipline โ€”
  • Wanton -20
โ‡„ Wantonโ‡„ Romanticโ‡„ Debauched
  • Birth chance -80%
  • Min age 18
Claimant โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Returns to succession
โ€”
Claimed โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Commander of the BorderLands โ€”โ€” +1Courage +1Discipline โ€” โ€” โ€” โ€” โ€” โ€”
Commander of the Royal Guard โ€” +1Charisma โ€” +1Discipline โ€” โ€” โ€” โ€” โ€” โ€”
Commerce Student โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Connection Tactical Advantage Wonders Dynasties ๐Ÿ‘‘ Merneith โ€”โ€”โ€”โ€” โ€”
General Adjacent Effect Unit: Connection Tactical Advantage Aura
General +10% Critical Chance
General Applies to Melee, Ranged, Ship units
โ€” โ€” โ€” โ€”
Cursed โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Blessed
โ€” โ€”
Deposed King Wonders Dynasties ๐Ÿ‘‘ Bardiya Gaumata โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Deserter โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Despised Dictator Wonders Dynasties ๐Ÿ‘‘ Sulla โ€”โ€”โ€”โ€” โ€”
Leader -100 Family Opinion
โ€”
โ‡„ Hated Dictator
โ€” โ€”
Devoted Conqueror Wonders Dynasties ๐Ÿ‘‘ Shapur โ€”โ€”โ€”โ€” โ€”
Leader Units gain Strike1
โ€” โ€” โ€” โ€”
Distant Claimant Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โŠ˜ ExiledโŠ˜ Imprisoned
  • XP/Turn (as General) +10%
No eventsNo missionsCannot hold a jobStarred character
โ€”
Divine โ€” +2Charisma โ€”โ€” โ€” โ€” โ€” โ€”
  • Religion Head chance +10%
โ€”
Dog Owner โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Stressed
โ€” โ€”
Doomed โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Removed on deathDoomed
โ€”
Drought Stricken โ€”โ€”โ€”โ€” โ€”
Leader -20% Farm
โ€” โ€” โ€”
  • 50% chance to recover
Elect Manichaeism Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Ascetic +20
  • Debauched -20
  • Manichaeism (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Elephant Owner Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Leader 5 Legitimacy
โ€” โ€” โ€” โ€”
Eloped โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be Courtier
โ€”
Envoy Aksum ๐Ÿ‘‘ Makeda โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Envoy to the Huns Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No events
โ€”
Evangelist Aksum โ€”โ€”โ€”โ€” โ€”
Governor Infantry units gain Adept
Governor +40 Religion Opinion / Christianity
Governor New Unit Religion: Christianity
โ€” โ€” โ€” โ€”
Excluded from Succession โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
Out of succession
โ€”
Exiled โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โŠ˜ Imprisoned
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion HeadStarred character
โ€”
Exiled โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
No eventsNo missionsCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Exotic โ€” +2Charisma โ€”โ€” โ€” โ€” โ€” โ€” โ€”
  • Rolled for tribal characters
Family Excluded from Succession โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -50
โ€”
Children out of succession
โ€”
Fated to Die ๐Ÿ‘‘ Leonidas โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
First Citizen ๐Ÿ‘‘ Pericles โ€”โ€”โ€”โ€” โ€”
Leader All units: 15 Happiness/Kill
Leader All units: 15 Culture/Kill
Leader All units: 15 Military Kill Yield / Happiness
Leader All units: 15 Military Kill Yield / Culture
Governor -25% Improvement Cost
โ€” โ€” โ€” โ€”
Former Regent +1Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Fugitive โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Gay โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Bisexual
โ€”
  • 5% chance at adulthood
God's Consort โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Forces nickname
โ€”
Government Reformer Wonders Dynasties ๐Ÿ‘‘ Darius โ€”โ€”โ€”โ€” โ€”
Leader -50% Governor Cost
โ€” โ€” โ€” โ€”
Great Ancestor ๐Ÿ‘‘ Ramesses II โ€”โ€”โ€”โ€” โ€”
Leader 1 Culture/Culture Level
โ€” โ€” โ€” โ€”
Hated Dictator Wonders Dynasties ๐Ÿ‘‘ Sulla โ€”โ€”โ€”โ€” โ€”
Leader -60 Family Opinion
โ€”
โ‡„ Dictator โŠ˜ Despised Dictator โ†’ Despised Dictator 5%
โ€” โ€”
Horse โˆ’5Wisdom โ€” +3Courage +1Discipline โ€” โ€” โ€” โ€”
No eventsOut of succession
โ€”
Hotar Hinduism Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€”
  • Ascetic +20
  • Uncouth -20
  • Hinduism (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Imprisoned โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โŠ˜ ExiledโŠ˜ Traveling Afar
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion HeadRemoved on deathStarred character
โ€”
Imprisoned โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
No eventsNo missionsCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Indomitable ๐Ÿ‘‘ Leonidas โ€”โ€”โ€”โ€” โ€”
Leader All units: +50% Critical Chance
โ€” โ€” โ€” โ€”
Insane โˆ’2Wisdom โ€” +2Courage โˆ’2Discipline โ€” โ€” โ€” โ€” โ€”
  • Min age 10
  • Rolled for tribal characters
Intrepid Explorer Wonders Dynasties ๐Ÿ‘‘ Hanno Navigator โ€”โ€”โ€”โ€” โ€” โ€”
  • Own family -20
โ€” โ€” โ€”
King of Kings Wonders Dynasties ๐Ÿ‘‘ Tukulti Ninurta I โ€”โ€”โ€”โ€” โ€”
Leader On Team Declared War: 10 Legitimacy
โ€” โ€” โ€” โ€”
King of Tyre โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No missionsOut of successionCannot hold a jobCannot be CourtierCannot become Religion HeadForces nickname
โ€”
Kohen Judaism Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Educated +20
  • Impious -20
  • Judaism (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Legitimized โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character +40
โ€” โ€” โ€”
Living a Quiet Life โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ A Rising Star
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Long Lived Wonders Dynasties ๐Ÿ‘‘ Adad Guppi โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Magic Practitioner Eventpack Religion +1Wisdom +1Charisma โ€”โ€” โ€” โ€”
  • Pagan religions +20
  • Christianity -20
  • Manichaeism -20
โ€” โ€”
  • Min age 12
Magus Zoroastrianism Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Pious +20
  • Corrupt -20
  • Zoroastrianism (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Mahout Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Governor +1 Level for new Elephant units
General Exerts Zone of Control
General Applies to Elephant units
โ€” โ€” โ€” โ€”
Martyr Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Forces nickname
โ€”
Master Strategist โ€”โ€”โ€”โ€” โ€”
Leader 2 Orders/Turn
Leader 40 Training/Turn
โ€” โ€” โ€” โ€”
Median Expansionist Wonders Dynasties ๐Ÿ‘‘ Cyaxares โ€”โ€”โ€”โ€” โ€”
Leader +5% Strength Modifier
Governor +20% Training
General +10% Strength vs Tribal units
General +5% Defense
General +10% vs Tribal
โ€” โ€” โ€” โ€”
Miserable โ€” โˆ’2Charisma โ€”โ€” โ€”
Leader -20% Orders
  • Opinion of this character -40
โ€” โ€”
  • 5% chance to recover
Missing โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Traveling Afar
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Mithraic Initiate Eventpack Religion +1Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Mithraic Leader Eventpack Religion +2Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Monkey Assassin Owner โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Monumental Effort Wonders Dynasties ๐Ÿ‘‘ Khufu โ€”โ€”โ€”โ€” โ€”
Leader -25% Wonder Cost
โ€” โ€” โ€” โ€”
Mourning โ€”โ€”โ€”โ€” โ€”
Leader -10% Orders
โ€” โ€”
  • XP/Turn (as General) +20%
  • Removed after 4 turns
Music Lover Eventpack Scandal โ€”โ€”โ€”โ€” โ€”
Leader Starts the Music
โ€”
โ‡„ Miserable
โ€”
  • Min age 6
Mysteries Initiate Eventpack Religion +1Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Mysteries Leader Eventpack Religion +2Wisdom โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Neoplatonist Eventpack Religion +1Wisdom โ€”โ€” +1Discipline โ€” โ€”
  • Educated +20
โ€” โ€”
  • Min age 12
Not Inclined to Marry โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot marryRemoved on becoming Leader
โ€”
Oathbound (Avenger) Calamities โ€”โ€”โ€”โ€” โ€”
Leader On Unit Military Killed: 2 Legitimacy
Leader On Improvement Repaired: -1 Legitimacy
Leader On Improvement Finished: -1 Legitimacy
โ€” โ€” โ€”
  • Removed after 10 turns
Oathbound (Rebuilder) Calamities โ€”โ€”โ€”โ€” โ€”
Leader On Improvement Repaired: 2 Legitimacy
Leader On Improvement Finished: 1 Legitimacy
Leader On Unit Military Killed: -2 Legitimacy
โ€” โ€” โ€”
  • Removed after 10 turns
On Pilgrimage Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No events
  • Min age 16
On Trade Venture Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โŠ˜ ExiledโŠ˜ Imprisoned
  • XP/Turn (as General) +20%
No eventsNo missionsCannot hold a jobStarred character
โ€”
Ostanes Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Pacifist Empires of the Indus โ€”โ€”โ€”โ€” โ€”
Leader 2 Culture/City
โ€” โ€”
Cannot be General
โ€”
Paranoid Eventpack Scandal โ€”โ€”โ€”โ€” โ€”
Leader -2 Civics/City
Leader [Capital] +10 City HP
โ€” โ€”
  • Min age 12
Peaceful Expansionist Wonders Dynasties ๐Ÿ‘‘ Kurigalzu I โ€”โ€”โ€”โ€” โ€”
Leader Can buy Tiles with Money
โ€” โ€” โ€” โ€”
Pet Fish Owner โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Pet Monkey Owner โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Philosophy Student โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Pilgrim Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Same religion +20
โ€” โ€”
  • Min age 16
Poet โ€” +2Charisma โ€”โ€” +1Charisma โ€”
  • Same trait +20
โ€” โ€” โ€”
Political Ward โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Children out of succession
โ€”
Politics Student โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Power Hungry Eventpack Scandal โ€”โ€”โ€”โ€” โ€” โ€”
  • Unpopular -100
โŠ˜ Loyal
  • Family Head chance +30%
  • Religion Head chance +30%
Removed on becoming LeaderStarred character
  • Min age 16
Pregnant โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€”
  • Min age 18
Presbyter Christianity Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Chaste +20
  • Wanton -20
  • Christianity (weighted) +30
โ€”
  • Religion Head chance +25%
Out of successionCannot be GeneralCannot be GovernorCannot be Family HeadClergy
  • Min age 18
Priest Pagan Aksum Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Aksum +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Assyria Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Assyria (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Babylonia Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Babylonia (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Carthage Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Carthage (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Egypt Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Egypt (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Greece Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Greece (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Rome Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Rome (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Persia Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Persia (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Hittite Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Hittite (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Pagan Kush Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Pagan Kush (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Priest Atenism Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Superstitious +20
  • Proud -20
  • Atenism (weighted) +30
โ€”
  • Religion Head chance +40%
Out of successionCannot be GeneralCannot be GovernorClergy
  • Min age 18
Prophet โ€” +2Charisma โ€”โ€” โ€”
General 10 Happiness/Kill
General 10 Military Kill Yield / Happiness
  • Same trait -100
โ€” โ€” โ€”
Rebel Slave โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsNo spouseOut of successionCannot hold a job
โ€”
Regent โ€”โ€”โ€”โ€” โ€” โ€”
  • Own family +40
โ€”
Regent
โ€”
Religion Founder Manichaeism Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€”
  • Manichaeism +80
โ€”
  • Religion Head chance +50%
Out of successionCannot be Family Head
โ€”
Religious Fervor Wonders Dynasties ๐Ÿ‘‘ Akhenaten โ€”โ€”โ€”โ€” โ€”
Leader Must found Amarna City first
Leader [State Religion] 1 Happiness/City
Leader Belongs to the Amarna family
โ€” โ€” โ€” โ€”
Reluctant Courtier Wonders Dynasties +1Wisdom +1Charisma โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Retired General โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot be GeneralRequired for Governor
โ€”
Returning Home โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ Traveling Afar
No eventsNo missionsCannot hold a job
  • Removed after 1 turns
Rightful Heir โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โŠ˜ ImprisonedโŠ˜ ExiledโŠ˜ FugitiveโŠ˜ Missing
Returns to succession
โ€”
Rival Claimant Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Required for GeneralRequired for Governor
โ€”
Saint Eventpack Religion โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Saoshyant Zoroastrianism โ€”โ€” +2Courage โˆ’2Discipline โ€” โ€”
  • Per general -40
  • Zoroastrianism +80
โ€” โ€”
  • Min age 12
Savior of the Throne โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Forces nickname
โ€”
Slighted โ€”โ€”โ€”โ€” โ€” โ€”
  • Opinion of this character -100
โ€”
Cannot hold a jobRemoved on becoming Leader
โ€”
Soldier โ€”โ€”โ€”โ€” โ€”
General 20 Training/Kill
General 20 Military Kill Yield / Training
โ€” โ€” โ€” โ€”
Special Ambassador โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โŠ˜ Imprisoned
โ€” โ€”
Stalwart Defender Wonders Dynasties ๐Ÿ‘‘ Hantili โ€”โ€”โ€”โ€” โ€”
Leader Unlocks Walls
โ€” โ€” โ€” โ€”
Steward of the Land Calamities +1Wisdom โ€”โ€”โ€” โ€”
Leader +40 Tribal Leader Opinion
Governor 1 Happiness
Governor +100% Food
Governor +1 turn to build Improvements
Governor +20% Specialist production time
  • Same trait +20
  • Delver -40
โ‡„ Delver
โ€” โ€”
Stressed Eventpack Scandal โˆ’1Wisdom โˆ’1Charisma โ€” โˆ’1Discipline โ€” โ€” โ€” โ€”
Leader only
  • Min age 12
  • 5% chance to recover
Subjugator Aksum โ€”โ€”โ€”โ€” โ€”
Leader On Tribe Cleared: 1 Worker
Leader On Tribe Cleared: Mercenary Unit
โ€” โ€” โ€” โ€”
Syncretist Wonders Dynasties ๐Ÿ‘‘ Puduhepa โ€”โ€”โ€”โ€” โ€”
Leader Start: Techs: Divination
Leader Grants Divination
โ€” โ€” โ€” โ€”
Tactics Student โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
The Uncrowned King Eventpack Scandal โ€”โ€”โ€”โ€” โ€” โ€” โ€”
โ‡„ A Rising Star โŠ˜ ImprisonedโŠ˜ ExiledโŠ˜ Fugitive
No eventsNo missionsCannot hold a jobCannot be CourtierForces nickname
โ€”
Traveling Afar โ€”โ€”โ€”โ€” โ€” โ€” โ€”
  • XP/Turn (as General) +20%
No eventsNo missionsCannot hold a jobStarred character
โ€”
Unavailable โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
Cannot hold a jobAlways removed
โ€”
Under Asylum โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€”
No eventsNo missionsOut of successionCannot hold a jobCannot be CourtierCannot be Family HeadCannot become Religion Head
โ€”
Unpopular Eventpack Scandal โ€”โ€”โ€”โ€” โ€”
Leader +5% Rebel Chance
Leader -20 Family Opinion
โ€”
โ‡„ A Rising Star
โ€”
  • Min age 10
Usurper โ€”โ€”โ€”โ€” โ€” โ€”
  • Own family -20
โ€”
Bypassed in succession
โ€”
Velir Empires of the Indus โ€”โ€”โ€”โ€” โ€” โ€” โ€” โ€” โ€” โ€”
Vindicated Wonders Dynasties โ€”โ€”โ€”โ€” โ€”
Leader +40 Family Opinion
โ€” โ€” โ€” โ€”
Wealthy Statesman Wonders Dynasties โ€”โ€”โ€” +2Discipline โ€”
Leader Can buy Tiles with Money
โ€” โ€” โ€” โ€”