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🎓 Archetype Tendencies

Archetype Tendencies

10 archetypes
Nation → Archetype ↓
Commander ⚔ General Courage +2 Discipline +2 Champions ×10 Clerics ×5 Champions ×10 Clerics ×5 — Statesmen ×5 Clerics ×5 Champions ×10 — — Champions ×10 Statesmen ×5 Statesmen ×5 Clerics ×5 Champions ×10 Statesmen ×5 — Champions ×10 Clerics ×5
Hero ⚔ General · ⌬ Agent Courage +3 Champions ×5 Champions ×5 Hunters ×5 Hunters ×5 Riders ×10 Riders ×10 Champions ×5 Riders ×10 Hunters ×5 Riders ×10 Champions ×5 Hunters ×5 Riders ×10 Hunters ×5 Champions ×5 — Riders ×10 Champions ×5
Tactician ⚔ General Discipline +2 Wisdom +2 — Hunters ×10 Hunters ×10 Riders ×5 Riders ×5 Landowners ×5 — Riders ×5 Landowners ×5 Hunters ×10 Landowners ×5 Hunters ×10 Riders ×5 Hunters ×10 Riders ×5 Landowners ×5 Landowners ×5 Riders ×5
Zealot ⚔ General Courage +4 Wisdom -1 Clerics ×10 Champions ×5 Clerics ×10 Champions ×5 — Riders ×5 Clerics ×10 Riders ×5 Champions ×5 Riders ×5 — Champions ×5 Riders ×5 Clerics ×10 Riders ×5 Champions ×5 — Clerics ×10 Champions ×5 Riders ×5
Builder 🏛 Governor Discipline +3 Patrons ×5 Patrons ×5 Artisans ×5 Artisans ×5 Landowners ×10 Patrons ×5 Artisans ×5 Landowners ×10 Patrons ×5 Landowners ×10 Artisans ×5 Patrons ×5 — Landowners ×10 Patrons ×5 Landowners ×10 Artisans ×5 —
Diplomat 🏛 Governor Charisma +3 Traders ×10 — Traders ×10 Sages ×5 Traders ×10 Statesmen ×5 Sages ×5 Sages ×5 Traders ×10 Traders ×10 Statesmen ×5 Sages ×5 Statesmen ×5 Statesmen ×5 Traders ×10 Traders ×10
Judge 🏛 Governor Charisma +2 Discipline +2 — — Sages ×5 Statesmen ×10 Sages ×5 Landowners ×5 Sages ×5 Landowners ×5 Landowners ×5 Statesmen ×10 Sages ×5 Statesmen ×10 Statesmen ×10 Landowners ×5 Landowners ×5 —
Orator 🏛 Governor Charisma +4 Discipline -1 Patrons ×10 Traders ×5 Patrons ×10 Artisans ×5 Traders ×5 Artisans ×5 Traders ×5 — Patrons ×10 Artisans ×5 Patrons ×10 Traders ×5 Artisans ×5 Traders ×5 Patrons ×10 — Patrons ×10 Artisans ×5 Traders ×5 Traders ×5
Scholar 🏛 Governor Wisdom +4 Courage -1 Patrons ×5 Clerics ×5 Patrons ×5 Clerics ×5 Sages ×10 — Sages ×10 Clerics ×5 Sages ×10 Patrons ×5 Patrons ×5 — Sages ×10 Patrons ×5 Clerics ×5 Patrons ×5 — Clerics ×5
Schemer ⌬ Agent Wisdom +3 Traders ×5 Hunters ×5 Artisans ×10 Hunters ×5 Traders ×5 Artisans ×10 Traders ×5 — Artisans ×10 Traders ×5 Artisans ×10 Hunters ×5 Traders ×5 Hunters ×5 Hunters ×5 — Artisans ×10 Traders ×5 Traders ×5

Weights come from each family class's archetype die: ×10 marks the class's signature archetype and ×5 a secondary one. Every class can still roll any archetype at a baseline of ×1. A greyed cell means no family of that nation weights the archetype above the baseline.