Old World Reference
Menu

๐ŸŽด Discoveries

66 discoveries36 from a tech27 nation-locked

Discoveries are the bonus cards you draw when a tech completes: free units, yield boosts, a courtier or an imported luxury. They never appear in the tech tree, and you cannot research one. Every card is single use and returns to the deck if you pass on it. The cost shown is what taking the card costs.

Offered by a tech 36

The card is drawn from the deck when its tech finishes. The card's name does not always match its tech: the Forestry Scientist card, for example, requires Metaphysics.

Discovery Grants Cost Offered by Only for
Free Worker This bonus card will grant you a free Worker at your Capital when researched, a useful way to develop the land around your City. 50 AdministrationAdministration โ€”
Free Perfume
+2 Import Resources / PerfumePerfume
+2 PerfumePerfume imported
This bonus card grants free Perfume, which is one of the Luxury resources.
200 ArchitectureArchitecture โ€”
Border Boost
+6 border tiles (every city)
+6 border tiles in every city
+6 Border GrowthGrowth in every city
This bonus card will expand the borders in all of your City, granting you additional Territory. This is especially useful if there are resources just beyond reach.
80 AristocracyAristocracy โ€”
Free Longbowman This bonus grants free Longbowman Units near your Capital. 350 BattlelineBattleline โ€”
Free Soldier
The rival nation gains a new courtier: Court Soldier
The rival nation gains a new courtier: Court Soldier
+2 Court Soldier
This bonus grants a free Soldier to serve on your court and improve your Nationโ€™s military.
350 BattlelineBattleline โ€”
Free Merchant
The rival nation gains a new courtier: Court Merchant
The rival nation gains a new courtier: Court Merchant
+2 Court Merchant
This bonus grants a free Merchant to serve on your court and improve your Nationโ€™s economy.
350 CartographyCartography โ€”
Free Minister
The rival nation gains a new courtier: Court Minister
+1 Court Minister
This bonus card grants a free Minister to serve on your court and improve your Nationโ€™s administration.
200 CitizenshipCitizenship โ€”
Free Horseman This bonus grants a free Horseman Mounted Unit in your Capital. 200 CoinageCoinage โ€”
Free Porcelain
+2 Import Resources / PorcelainPorcelain
+2 PorcelainPorcelain imported
This bonus card grants free Porcelain, which is one of the Luxury resources.
200 CoinageCoinage โ€”
Free Silk
+1 Import Resources / SilkSilk
+1 SilkSilk imported
This bonus card grants free Silk, which is one of the Luxury resources.
200 CoinageCoinage โ€”
Money Boost
+4000 MoneyMoney
This bonus grants +4000 Money when researched, a useful boost for paying for Missions or trading for other resources.
200 CoinageCoinage โ€”
Free Ballista This bonus grants a free Ballista Siege Unit in your Capital. 200 Composite BowComposite Bow โ€”
Free Horse Archer This bonus grants a free Horse Archer Mounted Ranged Unit in your Capital. 200 Composite BowComposite Bow โ€”
Free Settler This bonus card will grant you a free Settler at your Capital when researched, a useful way to quickly expand your Nation. 80 DramaDrama โ€”
Free Archer This bonus grants a free Archer Ranged Unit in your Capital, excellent as ranged support or for garrisoning Cities. 125 ForestryForestry โ€”
Free Ebony
+1 Import Resources / EbonyEbony
+1 EbonyEbony imported
This bonus card grants free Ebony, which is one of the Luxury resources.
125 ForestryForestry โ€”
Food Boost
+200 FoodFood
This bonus card will give you +200 Food when researched, a useful boost for supporting your armies and population.
80 HusbandryHusbandry โ€”
Free Crossbowman This bonus grants free Crossbowman Units near your Capital. 400 HydraulicsHydraulics โ€”
Free Minister
The rival nation gains a new courtier: Court Minister
The rival nation gains a new courtier: Court Minister
+2 Court Minister
This bonus card grants a free Minister to serve on your court and improve your Nationโ€™s administration.
550 JurisprudenceJurisprudence โ€”
Free War Elephant This bonus grants a free War Elephant Unit in your Capital, a Mounted Unit able to break up enemy formations with its attack. 200 MachineryMachinery โ€”
Goods Boost
+400 IronIron
+400 StoneStone
+400 WoodWood
This bonus gives a one-off boost to Iron, Stone, and Wood, useful for constructing advanced Improvement or Units.
200 MachineryMachinery โ€”
Free Merchant
The rival nation gains a new courtier: Court Merchant
The rival nation gains a new courtier: Court Merchant
+2 Court Merchant
This bonus grants a free Merchant to serve on your court and improve your Nationโ€™s economy.
350 ManorManor โ€”
Free Scientist
The rival nation gains a new courtier: Court Scholar
+1 Court Scholar
This bonus card grants a free Scientist to serve on your court and improve your Nationโ€™s research efforts.
125 MetaphysicsMetaphysics โ€”
Free Camel Archer This bonus grants a free Camel Archer Mounted Ranged Unit in your Capital, a fast Unit useful for harassing the enemy. 200 MonasticismMonasticism โ€”
Orders Boost
+20 OrdersOrders
This bonus grants a one-off boost of +20 Orders on the turn it is completed, opening opportunities for a productive turn from both military and Worker Units.
125 PhalanxPhalanx โ€”
Free Maceman This bonus grants a free Maceman Infantry Unit in your Capital, useful against other Infantry. 200 PortcullisPortcullis โ€”
Free Onager This bonus grants a free Onager Siege Unit in your Capital. 200 PortcullisPortcullis โ€”
Free Scientist
The rival nation gains a new courtier: Court Scholar
The rival nation gains a new courtier: Court Scholar
+2 Court Scholar
This bonus card grants a free Scientist to serve on your court and improve your Nationโ€™s research.
350 ScholarshipScholarship โ€”
Civics Boost
+800 CivicsCivics
This bonus grants a one-time boost of +800 Civics, useful for enacting Laws, starting Missions, or building Wonder.
125 SovereigntySovereignty โ€”
Free Chariot This bonus grants a free Chariot Unit in your Capital. 125 SovereigntySovereignty โ€”
Free Exotic Fur
+1 Import Resources / Exotic FursExotic Furs
+1 Exotic FursExotic Furs imported
This bonus card grants free Exotic Fur, which is one of the Luxury resources.
125 Spoked WheelSpoked Wheel โ€”
Training Boost This bonus gives a one-off boost of Training, useful for Forced Marching or Promoting your military Units. 125 SteelSteel โ€”
Free Soldier
The rival nation gains a new courtier: Court Soldier
The rival nation gains a new courtier: Court Soldier
+2 Court Soldier
This bonus grants a free Soldier to serve on your court and improve your Nationโ€™s military.
350 StirrupsStirrups โ€”
Stone Boost
+200 StoneStone
This card will give you a one-off bonus of +200 Stone when researched, a useful boost for building Fort, Wonder, or other large projects.
50 StonecuttingStonecutting โ€”
Happiness Boost
+1 HappinessHappiness level (every city)
+1 HappinessHappiness level in every city
This bonus gives a one-off boost to increase Happiness in all of your Cities, lowering their Maintenance penalty and increasing their owning Family's Opinion Family.
350 VaultingVaulting โ€”

Not tied to a tech 30

These cards enter the deck another way. Each is either a nation's unique unit card, gated by nation and culture level, or a card an event adds directly.

Discovery Grants Cost Only for
Free African Elephant This bonus grants free African Elephant Units in your Capital. A mounted elephant Unit that is unique to Carthage, the African Elephant causes its target to Panic, fleeing to an adjacent Tile when attacked. 250 CarthageCarthage Strong culture
Free Akkadian Archer This bonus grants free Akkadian Archer Units in your Capital. A ranged Infantry Unit that is unique to Babylonia, the Akkadian Archer does Splash damage to the six Tiles surrounding the target. 250 BabyloniaBabylonia Strong culture
Free Archer Elephant
+2 Elephant Archer
This bonus grants free Archer Elephant Units in your Capital. A mounted Unit that is unique to Tamil, the Archer Elephant is a ranged elephant unit that debuffs enemies it attacks.
700 TamilTamil Legendary culture
Free Armoured Elephant
+2 Armored Elephant
This bonus grants free Armoured Elephant Units in your Capital. A mounted Unit that is unique to Maurya, the Armoured Elephant is especially strong when attacking Cities and other Urban Tiles.
700 MauryaMaurya Legendary culture
Free Assault Elephant This bonus grants free Assault Elephant Units in your Capital. A mounted Unit that is unique to Maurya, the Assault Elephant is especially strong when attacking Cities and other Urban Tiles. 250 MauryaMaurya Strong culture
Free Battering Ram This bonus grants free Battering Ram Units in your Capital. A melee Siege Unit that is unique to Assyria, the Battering Ram gets a bonus when attacking Urban Tiles. 250 AssyriaAssyria Strong culture
Free Beja Archer This bonus grants free Beja Archer Units near your Capital. A ranged Unit that is unique to Kush, the Beja Archer gets a bonus to attack when next to another Beja Archer unit. 700 KushKush Legendary culture
Free Cataphract Archer This bonus grants free Cataphract Archer Units near your Capital. A mounted and ranged Unit that is unique to Persia, the Cataphract Archer is able to Rout its enemies, despite being a ranged unit. 700 PersiaPersia Legendary culture
Free Cimmerian Archer This bonus grants free Cimmerian Archer Units near your Capital. A ranged Infantry Unit that is unique to Babylonia, the Cimmerian Archer does Splash damage to the six Tiles surrounding the target. 700 BabyloniaBabylonia Legendary culture
Free Dmt Warrior This bonus grants free Dmt Warrior Units in your Capital. A melee Infantry Unit that is unique to Aksum, the Dmt Warrior will Disarm its target, temporarily lowering their icon(ATTACKDEFENSE)Strength for any future attacks. 250 AksumAksum Strong culture
Free Hastatus This bonus grants free Hastatus Units in your Capital. A melee Infantry Unit that is unique to Rome, the Hastatus Ignores Zoc and has the Testudo ability to protect it from ranged damage while still allowing it to attack. 250 RomeRome Strong culture
Free Hittite Chariot 1
+2 Heavy Chariot
This bonus grants free Hittite Chariot 1 Units in your Capital. A mounted and ranged Unit that is unique to Hittite, the Hittite Chariot 1 moves especially quickly for harassing your enemies. If a bonus card is not researched when it appears, it is permanently trashed once discarded and will not appear again.
250 HittiteHittite Strong culture
Free Hittite Chariot 2
+2 Three Man Chariot
This bonus grants free Hittite Chariot 2 Units near your Capital. A mounted and ranged Unit that is unique to Hittite, the Hittite Chariot 2 moves especially quickly for harassing your enemies. If a bonus card is not researched when it appears, it is permanently trashed once discarded and will not appear again.
700 HittiteHittite Legendary culture
Free Hoplite This bonus grants free Hoplite Units in your Capital. A Polearm Unit that is unique to Greece, the Hoplite gains a defense bonus when adjacent to other Hoplite. 250 GreeceGreece Strong culture
Free Javelin Elephant This bonus grants free Javelin Elephant Units in your Capital. A mounted Unit that is unique to Tamil, the Javelin Elephant is a ranged elephant unit that debuffs enemies it attacks. 250 TamilTamil Strong culture
Free Kushan Cavalry This bonus grants free Kushan Cavalry Units in your Capital. A mounted heavy cavalry Unit that is unique to Yuezhi, the Kushan Cavalry can activate their Charge effect to get a bonus to attack at the cost of defense. 250 YuezhiYuezhi Strong culture
Free Kushan Warlords
+2 Kushan Warlord
This bonus grants free Kushan Warlords Units in your Capital. A mounted heavy cavalry Unit that is unique to Yuezhi, the Kushan Warlords can activate their Charge effect to get a bonus to attack at the cost of defense.
700 YuezhiYuezhi Legendary culture
Free Legionary This bonus grants free Legionary Units near your Capital. A melee Infantry Unit that is unique to Rome, the Legionary Ignores Zoc and has the Testudo ability to protect it from ranged damage while still allowing it to attack. 700 RomeRome Legendary culture
Free Light Chariot This bonus grants free Light Chariot Units in your Capital. A mounted and ranged Unit that is unique to Egypt, the Light Chariot moves especially quickly for harassing your enemies. 250 EgyptEgypt Strong culture
Free Medjay Archer This bonus grants free Medjay Archer Units in your Capital. A ranged Unit that is unique to Kush, the Medjay Archer gets a bonus to attack when next to another Medjay Archer unit. 250 KushKush Strong culture
Free Minister
The rival nation gains a new courtier: Court Minister
+1 Court Minister
This bonus card grants a free Minister to serve on your court and improve your Nationโ€™s administration.
250 โ€”
Free Mounted Lancer This bonus grants free Mounted Lancer Units near your Capital. A mounted and ranged Unit that is unique to Egypt, the Mounted Lancer moves especially quickly for harassing your enemies. 700 EgyptEgypt Legendary culture
Free Palton Cavalry This bonus grants free Palton Cavalry Units in your Capital. A mounted and ranged Unit that is unique to Persia, the Palton Cavalry is able to Rout its enemies, despite being a ranged unit. 250 PersiaPersia Strong culture
Free Phalangite This bonus grants free Phalangite Units near your Capital. A Polearm Unit that is unique to Greece, the Phalangite gains a defense bonus when adjacent to other Phalangite. 700 GreeceGreece Legendary culture
Free Shotelai This bonus grants free Shotelai Units in your Capital. A melee Infantry Unit that is unique to Aksum, the Shotelai will Disarm its target, temporarily lowering their icon(ATTACKDEFENSE)Strength for any future attacks. 700 AksumAksum Legendary culture
Free Siege Tower This bonus grants free Siege Tower Units near your Capital. A melee Siege Unit that is unique to Assyria, the Siege Tower gets a bonus when attacking Urban Tiles. 700 AssyriaAssyria Legendary culture
Free Steppe Rider This bonus grants free Steppe Rider Units in your Capital. A cheap and weak mounted Unit unique to Yuezhi, the Steppe Rider are fast horse archers, good for exploring and attacking in numbers. 100 YuezhiYuezhi Developing culture
Free Turreted Elephant This bonus grants free Turreted Elephant Units near your Capital. A mounted elephant Unit that is unique to Carthage, the Turreted Elephant causes its target to Panic, fleeing to an adjacent Tile when attacked. 700 CarthageCarthage Legendary culture
Import Ebony
+1 Import Resources / EbonyEbony
+1 EbonyEbony imported
This bonus card grants free Ebony, which is one of the Luxury resources.
150 โ€”
Rally National Defense
Starts Defense Rallied
Temporarily rallies new Militia for each lost unit
100 โ€”