| Improvement | Tech | Cost | Build | Upkeep | Base Yield | Terrain | Adjacency | Terrain Modifiers | Specialist Slot | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Estates Estates | — | 100 100 | 5 turns | — | — | Fertile | — | — | — | Max 1/City |
| Farm Farm | — | 20 | 3 turns | — | 5 | Fertile | +10% Adjacent | 2 +40% -40% +20% +40% | | Aqueduct endpoint |
| Mine Mine | — | 20 | 3 turns | — | 5 | Fertile Hill | +10% Adjacent | — | | — |
| Nets Nets | — | 20 | 3 turns | — | — | — | — | — | | — |
| Fort Fort | | 40 | 1 turn | — | — | Fertile | — | — | — | — |
| Quarry Quarry | | 20 | 3 turns | — | 5 | Fertile Adjacent Volcano Mountain | +10% Adjacent | +20% +40% +40% | | — |
| Camp Camp | | 20 | 3 turns | — | — | — | +20% Adjacent | — | | — |
| Granary Granary | | 40 | 4 turns | 1 | 2 | Fertile | +60% Adjacent | — | — | — |
| Pasture Pasture | | 20 | 3 turns | — | — | — | +40% Adjacent | — | | — |
| Lumbermill Lumbermill | | 20 | 3 turns | — | 5 | Trees | +10% Adjacent | — | | — |
| Grove Grove | | 20 | 3 turns | — | — | — | — | — | | — |
| Watermill Watermill | | 40 | 2 turns | 1 | 2 | River not Hill | — | — | — | — |
| Harbor Harbor | | 40 | 4 turns | 1 | 10 | Coast | +100% Adjacent | — | — | — |
| Windmill Windmill | | 40 | 2 turns | 1 | 2 | Hill | — | — | — | — |