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Families

Class โ†’ Attribute โ†“ Champions Hunters Riders Statesmen Sages Patrons Artisans Landowners Clerics Traders
โ–ธCity Bonus
City Bonus
+50% City Defense
2 Training
Units gain Steadfast
2 Training
+100% Camp
Ranged units gain Sentinel
2 Training
Mounted units gain Saddleborn
Cities always Connected
1 Orders
1 Yield Rate Opinion / Civics
-25% Specialist Cost
2 Civics
1 Science/Specialist
2 Civics
Provides Luxuries: Literature
+25% Culture / Precious Resource
4 Culture
-25% Siege Cost
-25% Ship Cost
+20% Lumbermill
+20% Mine
2 Growth
5 Money/Farm
-50% Specialist production time
1 Happiness
+100% Monastery
+100% Temple
Urban Terrain Valid: Sand
Void Tech Prereq Improvement Class: Monastery
6 Money/Specialist
+100% Nets
Worker units gain Surveyor
โ–ธSeat
Seat Bonus
+50% Training
Unlocks Hunt
2 Orders
Unlocks Decree
โ€”
2 Happiness Levels, per Culture level
-2 turn to build Urban Improvements
Can Money with Yield
Can train Christianity Disciple, Manichaeism Disciple without Religion
-50% State Religion Unit Trait Train Modifier / Disciple
Unlocks Caravan Access
Seat Founding
+1 Militia
50 Wood
50 Stone
50 Iron
+1 Scout
400 Civics
Acquire random Technology
โ€”
+1 Worker
+2 Citizens
โ€”
Add Improvement: Fair
City Founding โ€”โ€”โ€”โ€”
Unlocks Archive I
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โ–ธOpinion
Opinion modifiers
Largest Military +40
Smallest Military -40
Defended Cities +20
Hostile Tribal Units in Territory -20
Foreign Spouse -40
Each General +10
Unmarried Leader -20
Not on Council -20
Most Specialists +40
Tribal Spouse -40
Patron Leader or Heir +20
Each Wonder +20
Each Governor +10
Pillaged -20
Each Luxury +20
Most Cities +40
Fewest Cities -40
Leader under 18 yo -20
City w/o Religion -20
Holy Cities +20
Connected Cities +10
Damaged Cities -20
โ–ธPreferences
Favored Buildings
Garrison 3 +10
Range +5
Barracks +5
Courthouse 3 +20
Library 3 +20
Baths 3 +20
Theater 3 +10
Town +5
Cathedral +20
Market 3 +20
Preferred Laws
Volunteers +20
Exploration +20
Vassalage +20
Constitution +20
Philosophy +20
Calligraphy +20
Guilds +20
Serfdom +20
Divine Rule +20
Trade League +20
Monetary Reform +20
Luxuries (-/missing)
Wine -10
Dye -10
Fur -10
Honey -10
Salt -10
Fur -10
Pearl -10
Wine -10
Lavender -10
Salt -10
Gem -10
Incense -10
Dye -10
Gem -10
Honey -10
Olive -10
Incense -10
Lavender -10
Olive -10
Pearl -10
โ–ธCharacters
Archetypes Commander ร—10 ยท Hero ร—5 ยท Zealot ร—5 Tactician ร—10 ยท Hero ร—5 ยท Schemer ร—5 Hero ร—10 ยท Tactician ร—5 ยท Zealot ร—5 Judge ร—10 ยท Commander ร—5 ยท Diplomat ร—5 Scholar ร—10 ยท Diplomat ร—5 ยท Judge ร—5 Orator ร—10 ยท Builder ร—5 ยท Scholar ร—5 Schemer ร—10 ยท Builder ร—5 ยท Orator ร—5 Builder ร—10 ยท Judge ร—5 ยท Tactician ร—5 Zealot ร—10 ยท Commander ร—5 ยท Scholar ร—5 Diplomat ร—10 ยท Orator ร—5 ยท Schemer ร—5
โ–ธNations
Nations