| Archetype โ Attribute โ | โ General | โ General | โ General | โ General | ๐ Governor | ๐ Governor | ๐ Governor | ๐ Governor | ๐ Governor | โฌ Spymaster |
|---|---|---|---|---|---|---|---|---|---|---|
| โธRole | ||||||||||
| Slot Eligibility | โ General | โ Generalโฌ Agent | โ General | โ General | ๐ Governor | ๐ Governor | ๐ Governor | ๐ Governor | ๐ Governor | โฌ Agent |
| Rating Bonus | | | | | | | | | | |
| Opposite (-60) | Tactician -60 | Builder -60 | Commander -60 | Scholar -60 | Hero -60 | Orator -60 | Schemer -60 | Diplomat -60 | Zealot -60 | Judge -60 |
| Favored Laws | Autarky +20 | Epics +20 | Professional Army +20 | Holy War +20 | Slavery +20 | Colonies +20 | Legal Code +20 | Tyranny +20 | Engineering +20 | Elites +20 Coin Debasement +20 |
| Common in families | ||||||||||
| โธLeader Effects | ||||||||||
| As Leader | +10 XP/turn for All Units Infantry units: +10% Defense Modifier | Heal while Pillaging | +2 Vision Range Ranged units: Hide Terrain Target: Trees Ranged units: Hide Terrain Target: Jungle | +60 Opinion Religion for Leader's Religion +1 Fatigue Limit | Can Add Urban Tiles Multiple Worker can build Improvements -50% Worker Production Time | Can control Units in Alliance Player +60 Foreign/Tribal Leader Opinions | Can Upgrade Improvements Can Switch Laws for +100 | +40 Opinion with all Religions | Can Redraw Techs | Invisible Unit: Scout |
| โธSlot Effects | ||||||||||
| As General | +20% Adjacent Same Modifier +20% Strength when adjacent to same unit +100% Flanking Attack | Heal in Neutral Territory Heals in Neutral Territory Launch Offensive Can Launch Offensive | +100% Melee Counter Percent Stun Target for one Turn | Last Stand Heal on Unit killed | โ | โ | โ | โ | โ | โ |
| As Governor | โ | โ | โ | โ | -1 turn to build Improvements | +40 Family Opinion | โ | โ | ||
| โธDiplomatic Stance | ||||||||||
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Champions ร10
Statesmen ร5
Clerics ร5
Riders ร10
Hunters ร5
Landowners ร5
Patrons ร5
Artisans ร5
Traders ร10
Sages ร5