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📜 Religion Founded Us Events

16 events

← All story events Trigger Stories that fire on the Religion Founded Us trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Achievement Religion Founded Us Empires of the Indus
Once per game
Always Steam achievement: Dharmic Heartland
  • Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Religion Founded Us Empires of the Indus
Once per game
Always Steam achievement: Dharmic Heartland
  • Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Christianity Founded Religion Founded Us
Once per game ChristianityCity UsPlayer Us
  • Encourage the disciples to preach openly.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)+60Discontenteach city↗ turn
    grants
    BONUS_SUPPORTED_FAITH_YES
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_DISCONTENT_GAIN_SMALL
    aiCityYields: YIELD_DISCONTENT=60
    ◇ grants a memory no event currently keys off
  • Instruct them to preach in private.
    +1 Discipline
    grants
    BONUS_GAIN_DISCIPLINE_1
    aiRatings: RATING_DISCIPLINE=1
  • Ban the disciples from preaching.
    Remembered: Refused support (-40 opinion for 40 turns)(no event currently keys off this)+2 Legitimacy
    grants
    BONUS_SUPPORTED_FAITH_NO
    Memory MEMORYRELIGION_REFUSED_SUPPORT
    BONUS_EVENTOPTION_SUPPORTING_THE_FAITH_OPTION_REFUSE
    iLegitimacy 2
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Christianity Founded Religion Founded Us
Every 0 turns Religion StateChristianityCity UsPlayer Us
  • We will help [religion] to grow.
    Remembered: Funded a new Religion's Disciple (-20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_0
    Memory MEMORYRELIGION_OTHER_DISCIPLE
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_1
    iSpreadUnits 1
    ◇ grants a memory no event currently keys off
  • The followers of [religion] have our support.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_2
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Followers Gather Religion Founded Us Behind the Throne
30% to appear Once per game City UsPlayer UsReligion World
  • Allow them to gather.
    grants
    BONUS_ADD_SLUMS_AND_POPULATION
    aeBonuses: BONUS_ADD_SLUMS, BONUS_ADD_CITIZEN_1
  • Ensure the new arrivals do not remain for long.
    grants
    BONUS_MAYBE_INTOLERANT
    aiTraitProbDelay: TRAIT_INTOLERANT=50

✎ Jeri Roys

Judaism Founded Religion Founded Us
Every 0 turns JudaismCity UsPlayer Us
  • Invite their leaders to the court.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)-40Civics-10/city↗ turn
    grants
    BONUS_SUPPORTED_FAITH_YES
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_CIVICS_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=-40
    aiGlobalYieldsPer: YIELD_CIVICS=-10
    ◇ grants a memory no event currently keys off
  • Ask for a copy of their laws.
    +40Civics+10/city↗ turn
    grants
    BONUS_CIVICS_GAIN_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=40
    aiGlobalYieldsPer: YIELD_CIVICS=10
  • This does not concern me.
    Remembered: Refused support (-40 opinion for 40 turns)(no event currently keys off this)+2 Legitimacy
    grants
    BONUS_SUPPORTED_FAITH_NO
    Memory MEMORYRELIGION_REFUSED_SUPPORT
    BONUS_EVENTOPTION_SUPPORTING_THE_FAITH_OPTION_REFUSE
    iLegitimacy 2
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Judaism Founded Religion Founded Us
Every 0 turns Religion StateJudaismCity UsPlayer Us
  • We will help [religion] to grow.
    Remembered: Funded a new Religion's Disciple (-20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_0
    Memory MEMORYRELIGION_OTHER_DISCIPLE
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_1
    iSpreadUnits 1
    ◇ grants a memory no event currently keys off
  • The followers of [religion] have our support.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_2
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Manichaeism Founded Religion Founded Us
Once per game ManichaeismCity UsPlayer Us
  • Invite their leaders to meet your scholars.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)-1 Discipline
    grants
    BONUS_SUPPORTED_FAITH_YES
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_LOSE_DISCIPLINE_1
    aiRatings: RATING_DISCIPLINE=-1
    ◇ grants a memory no event currently keys off
  • Ask to hear more of their ideas.
    +20Science+5/city↗ turn
    grants
    BONUS_SCIENCE_GAIN_SMALL
    aiGlobalYieldsBase: YIELD_SCIENCE=20
    aiGlobalYieldsPer: YIELD_SCIENCE=5
  • We have nothing to learn from you.
    Remembered: Refused support (-40 opinion for 40 turns)(no event currently keys off this)+2 Legitimacy
    grants
    BONUS_SUPPORTED_FAITH_NO
    Memory MEMORYRELIGION_REFUSED_SUPPORT
    BONUS_EVENTOPTION_SUPPORTING_THE_FAITH_OPTION_REFUSE
    iLegitimacy 2
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Manichaeism Founded Religion Founded Us
Every 0 turns Religion StateManichaeismCity UsPlayer Us
  • We will help [religion] to grow.
    Remembered: Funded a new Religion's Disciple (-20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_0
    Memory MEMORYRELIGION_OTHER_DISCIPLE
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_1
    iSpreadUnits 1
    ◇ grants a memory no event currently keys off
  • The followers of [religion] have our support.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_2
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Mother of the Faith Religion Founded Us Wonders and Dynasties Wonders & Dynasties
50% to appear Once per game City UsLeader UsPlayer UsReligion Leader Adad GuppiPlayer Babylonia
  • Practitioners of this new Faith should work to enhance and expand the cultural Influenceinfluence of our nation.
    +40–400 Culture (by city tier)
    grants
    BONUS_CULTURE_GAIN_LARGE
    aaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=40], CULTURE_DEVELOPING[YIELD_CULTURE=80], CULTURE_STRONG[YIELD_CULTURE=160], CULTURE_LEGENDARY[YIELD_CULTURE=400]
  • The Priests and Priestesses should work to instill a greater sense of Civicscivic duty among the faithful.
    +80Civics+20/city↗ turn
    grants
    BONUS_CIVICS_GAIN_LARGE
    aiGlobalYieldsBase: YIELD_CIVICS=80
    aiGlobalYieldsPer: YIELD_CIVICS=20

✎ Velociryx

The Church of Mani Religion Founded Us The Sacred and the Profane Religion event pack
50% to appear Once per game City UsManichaeismManiLeader Us
  • Welcome [character], and his teachings, into your court.
    Remembered: Founded Manichaeism (+40 opinion for 40 turns)(no event currently keys off this)Gain a Court Scholar
    grants
    BONUS_EVENTOPTION_THE_CHURCH_OF_MANI_WELCOME_RELIGION
    Memory MEMORYRELIGION_ADOPTED_MANICHAEISM
    BONUS_EVENTOPTION_THE_CHURCH_OF_MANI_WELCOME_CHARACTER
    MakeCourtier COURTIER_SCIENTIST
    ◇ grants a memory no event currently keys off
  • Spend days discussing his beliefs and divine gnosis.
    Gain a Court Scholar+2 Wisdom
    grants
    BONUS_MAKE_GREAT_SCIENTIST
    MakeCourtier COURTIER_SCIENTIST
    BONUS_EVENTOPTION_THE_CHURCH_OF_MANI_DISCUSS_CHARACTER_1
    aiRatings: RATING_WISDOM=2
  • Send away this charlatan and fraud.
    Gain trait: Exiled
    grants
    BONUS_GIVE_TRAIT_EXILED
    aeAddTraits: TRAIT_EXILED

✎ Josh Unsworth

Tutorial: Paganism Religion Founded Us
Once per game City UsReligion Pagan
  • I'll build more Shrine if I want to spread Paganism!
    (no gates or payload in XML)

✎ Gabe Campbell

Zoroastrianism Founded Religion Founded Us Wonders and Dynasties Wonders & Dynasties
Once per game ZoroastrianismCity UsPlayer UsLeader Us Shapur Leader
  • We need to understand the nature of all creation.
    +1 Wisdom
    grants
    BONUS_GAIN_WISDOM_1
    aiRatings: RATING_WISDOM=1
  • Divine inspiration can teach us to think good thoughts and do good deeds.
    +1 Charisma
    grants
    BONUS_GAIN_CHARISMA_1
    aiRatings: RATING_CHARISMA=1
  • As the forces of truth oppose the forces of lies, they teach us how to confront our enemies.
    +1 Courage
    grants
    BONUS_GAIN_COURAGE_1
    aiRatings: RATING_COURAGE=1
  • Diligent study and performance of rituals will reveal to us what we must know.
    +1 Discipline
    grants
    BONUS_GAIN_DISCIPLINE_1
    aiRatings: RATING_DISCIPLINE=1

✎ Solver

Zoroastrianism Founded Religion Founded Us
Every 0 turns ZoroastrianismCity UsPlayer Us
  • Offer Stonestone to build places of worship.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)-30Stone-10/city↗ turn
    grants
    BONUS_SUPPORTED_FAITH_YES
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_STONE_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_STONE=-30
    aiGlobalYieldsPer: YIELD_STONE=-10
    ◇ grants a memory no event currently keys off
  • Ask to learn more about their ways.
    +40Civics+10/city↗ turn
    grants
    BONUS_CIVICS_GAIN_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=40
    aiGlobalYieldsPer: YIELD_CIVICS=10
  • What the people believe is their concern.
    Remembered: Refused support (-40 opinion for 40 turns)(no event currently keys off this)+2 Legitimacy
    grants
    BONUS_SUPPORTED_FAITH_NO
    Memory MEMORYRELIGION_REFUSED_SUPPORT
    BONUS_EVENTOPTION_SUPPORTING_THE_FAITH_OPTION_REFUSE
    iLegitimacy 2
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Zoroastrianism Founded Religion Founded Us
Every 0 turns Religion StateZoroastrianismCity UsPlayer Us
  • We will help [religion] to grow.
    Remembered: Funded a new Religion's Disciple (-20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_0
    Memory MEMORYRELIGION_OTHER_DISCIPLE
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_1
    iSpreadUnits 1
    ◇ grants a memory no event currently keys off
  • The followers of [religion] have our support.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_FOUNDED_US_STATE_2
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

[religion] Founded Religion Founded Us Empires of the Indus
100% to appear Once per game
  • Gift Foodfood to help support the growing community of disciples.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)-75Food-25/city↗ turn
    grants
    BONUS_SUPPORTED_FAITH_YES
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_FOOD_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_FOOD=-75
    aiGlobalYieldsPer: YIELD_FOOD=-25
    ◇ grants a memory no event currently keys off
  • Their self discipline is inspiring.
    +1 Discipline
    grants
    BONUS_GAIN_DISCIPLINE_1
    aiRatings: RATING_DISCIPLINE=1
  • Excellent, more people to tax.
    Remembered: Refused support (-40 opinion for 40 turns)(no event currently keys off this)+240Money+60/city↗ turn
    grants
    BONUS_SUPPORTED_FAITH_NO
    Memory MEMORYRELIGION_REFUSED_SUPPORT
    BONUS_MONEY_GAIN_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=240
    aiGlobalYieldsPer: YIELD_MONEY=60
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth