← All story events Trigger Events that fire on the Courtier trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.
⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.
Aspiring General
- ▸ Very well.grantsBONUS_EVENTOPTION_ASPIRING_GENERAL_ALLOW_CHARACTERMemory MEMORYCHARACTER_ALLOWED_BARRACKS_ASSIGNMENTaeAddTraits: TRAIT_BARRACKS_INSTRUCTOR↳ may trigger: Experienced Instructor◇ grants a memory no event uses
- ▸ We need [character] now, not years later.Remembered: Denied our request to teach at the Barracks (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_ASPIRING_GENERAL_DENY_CHARACTERMemory MEMORYCHARACTER_DENIED_BARRACKS_ASSIGNMENT◇ grants a memory no event uses
[character] Joins The Court
- ▸ Welcome, [character].(no gates or payload in XML)
[character] Joins The Court
- ▸ Welcome, [character].(no gates or payload in XML)
[character] Joins The Court
- ▸ Welcome, [character].(no gates or payload in XML)
[character] Joins The Court
- ▸ Welcome, [character].(no gates or payload in XML)