Old World Reference
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📜 Courtier Events

5 events

← All story events Trigger Events that fire on the Courtier trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

Aspiring General Courtier CM ✓
⛓ Part of the Aspiring General chain, 2 events view map →
Once per game UsCity Us Courtier SoldierCity Barracks
  • ▸ Very well.
    Gain trait: Barracks InstructorRemembered: Granted a request for a Barracks assignment (+20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_ASPIRING_GENERAL_ALLOW_CHARACTER
    Memory MEMORYCHARACTER_ALLOWED_BARRACKS_ASSIGNMENT
    aeAddTraits: TRAIT_BARRACKS_INSTRUCTOR
    ↳ may trigger: Experienced Instructor
    ◇ grants a memory no event uses
  • ▸ We need [character] now, not years later.
    Remembered: Denied our request to teach at the Barracks (-40 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_ASPIRING_GENERAL_DENY_CHARACTER
    Memory MEMORYCHARACTER_DENIED_BARRACKS_ASSIGNMENT
    ◇ grants a memory no event uses

✎ Solver

[character] Joins The Court Courtier CM ✓
Every 0 turns Us Courtier Merchant
  • ▸ Welcome, [character].
    (no gates or payload in XML)

✎ Soren Johnson

[character] Joins The Court Courtier CM ✓
Every 0 turns Us Courtier Minister
  • ▸ Welcome, [character].
    (no gates or payload in XML)

✎ Soren Johnson

[character] Joins The Court Courtier CM ✓
Every 0 turns Us Courtier Scientist
  • ▸ Welcome, [character].
    (no gates or payload in XML)

✎ Soren Johnson

[character] Joins The Court Courtier CM ✓
Every 0 turns Us Courtier Soldier
  • ▸ Welcome, [character].
    (no gates or payload in XML)

✎ Soren Johnson