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📜 Succession Fail Events

3 events

← All story events Trigger Events that fire on the Succession Fail trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

The End of an Era Your family head seizes your throne Succession Fail CM ✓
Every 0 turns Player UsFamily Head UsCapital UsUs Or Them Ignore No Event Traits
As it opens, before you choose Your family head seizes your throne
  • ▸ Of course, others march on [city] as well.
    4 rebel units appear
    grants
    BONUS_REBEL_UNITS_4
    iRebelUnits 4

✎ Jeri Roys

The End of an Era Your family head seizes your throne Succession Fail CM ✓
Every 0 turns Player UsFamily Head UsCapital UsDead Us
As it opens, before you choose Your family head seizes your throne
  • ▸ Of course, others march on [city] as well.
    4 rebel units appear
    grants
    BONUS_REBEL_UNITS_4
    iRebelUnits 4

✎ Jeri Roys

[character], Last of His Line Your family head seizes your throne Succession Fail CM ✓
Every 1 turns Player UsDead UsFamily Head UsFamily Us HealthyNot Over 50
As it opens, before you choose Your family head seizes your throne
  • ▸ [rival] shall soon be fully reunited.
    Remembered: Rival for succession (-80 opinion for 20 turns)(no event currently keys off this)1 rebel unit appear (every family's cities)
    grants
    BONUS_EVENTOPTION_SUCCESSION_FAIL_OLIGARCH
    Memory MEMORYFAMILY_RIVAL_FOR_SUCCESSION
    aeFamilyBonuses: BONUS_REBEL_UNITS_1
    ◇ grants a memory no event uses

✎ Jeri Roys