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📜 Hun Events Events

6 events

← All story events Event class Stories drawn from the Hun Events event pool. Scheduling (eventClass.xml): 25% chance per turn · not before turn 10 · at most one event of this class every 10 turns.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Testing the Treaty Empires of the Indus
100% to appear Every 10 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBAL_INVASION
    bTribeInvade 1
    aeBonuses: BONUS_TRIBE_OFFER
    BONUS_TRIBE_ALLIANCE_END
    bTribeAllianceEnd 1
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗

Testing the Treaty Empires of the Indus
100% to appear Every 10 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBE_WAR
    DiplomacyTribe DIPLOMACY_WAR
    aeBonuses: BONUS_TRIBE_OFFER
    BONUS_TRIBE_ALLIANCE_END
    bTribeAllianceEnd 1
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗

Testing the Treaty Empires of the Indus
100% to appear Every 10 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBAL_INVASION
    bTribeInvade 1
    aeBonuses: BONUS_TRIBE_OFFER
    BONUS_TRIBE_TRUCE
    DiplomacyTribe DIPLOMACY_TRUCE
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗

Testing the Treaty Empires of the Indus
100% to appear Every 15 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBAL_INVASION
    bTribeInvade 1
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗

Testing the Treaty Empires of the Indus
100% to appear Every 15 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBE_WAR
    DiplomacyTribe DIPLOMACY_WAR
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗

Testing the Treaty Empires of the Indus
100% to appear Every 15 turns
  • We will meet the [tribe], in hand.
    Remembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBE_TRUCE
    DiplomacyTribe DIPLOMACY_TRUCE
    aeBonuses: BONUS_TRIBE_OFFER
  • The price of peace is never too great.
    gated by
    LeaderSubjectNotAny SUBJECT_FRUGAL / SUBJECT_GREEDY
    grants
    BONUS_TRIBUTE_GIVE_MONEY_HUGE
    aiYieldsTributeBase: YIELD_MONEY=-400
    aiYieldsTributePerUs: YIELD_MONEY=-80
  • Would [character] not prefer an immediate payment? Diplomat / Cunning
    Leader relationship: Influenced By-240Money-60/city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_DIPLOMAT / SUBJECT_CUNNING
    grants
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60

✎ Josh Unsworth Background reading ↗