Old World Reference
Menu

📜 Birth Events

3 events

← All story events Trigger Events that fire on the Birth trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

Betrothal Birth CM ✗ The Sacred and the Profane
⛓ Part of the Betrothal chain, 5 events , 1 branch point view map →
100% to appear Once per game Child Of Leader UsPlayer ThemReligion StateThem BabyPlayer State ReligionPlayer Peace Or TruceRoyal
  • ▸ May this tie our nations together.
    Gain trait: BetrothedLeader relationship: Endeared ToGain trait: Betrothed
    grants
    BONUS_GIVE_TRAIT_BETROTHED
    aeAddTraits: TRAIT_BETROTHED
    BONUS_LEADER_ENDEARED_TO
    AddLeaderRelationship RELATIONSHIP_ENDEARED_TO
    BONUS_GIVE_TRAIT_BETROTHED
    aeAddTraits: TRAIT_BETROTHED
    ↳ may trigger: Betrothal, Betrothal, Betrothal
  • ▸ No, I will not place this burden of [character] so young.
    Leader relationship: Disappointed With
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH

✎ Josh Unsworth Background reading ↗

Death in Birth Birth CM ✓ The Sacred and the Profane
Once per game Child Of Leader UsLeader UsReligion StateUs BabyReligion WorldHigh WisdomFemale
  • ▸ Trust in the Priests to see you through.
    Gain trait: Severely Ill
    grants
    BONUS_GIVE_TRAIT_SEVERELY_ILL
    aeAddTraits: TRAIT_SEVERELY_ILL
  • ▸ Allow [character] to continue his work.
    Remembered: Turned to magic (-40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_STILLBORN_OPTION_1_RELIGION
    Memory MEMORYRELIGION_MAGIC_BIRTH
    ◇ grants a memory no event uses

✎ Josh Unsworth

Tutorial: Succession Birth CM ✓
⛓ Part of the Tutorial: Succession chain, 2 events view map →
Once per game Succession Us Baby
  • ▸ This is a day for celebration!
    +20Cultureeach city↗ turn
    grants
    BONUS_EVENTOPTION_TUTORIAL_SUCCESSION_OKAY
    aiCityYields: YIELD_CULTURE=20
    ↳ may trigger: Tutorial: Inheritance

✎ Soren Johnson