← All story events Trigger Stories that fire on the Divorce trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
Wicked Charges
- ▸ Pay [character] to keep him silent.Remembered: Bought my silence (+40 opinion for 20 turns)(no event currently keys off this)
-160Money-40/city↗ turn grantsBONUS_EVENTOPTION_CHARACTER_WICKED_CHARGES_OPTION_0_CHARACTER_0Memory MEMORYCHARACTER_BOUGHT_SILENCEBONUS_MONEY_LOSS_AVERAGEaiGlobalYieldsBase: YIELD_MONEY=-160aiGlobalYieldsPer: YIELD_MONEY=-40◇ grants a memory no event currently keys off - ▸ Face the accusations in court.-2 LegitimacyGain trait: RighteousgrantsBONUS_EVENTOPTION_CHARACTER_WICKED_CHARGES_OPTION_1_CHARACTER_1iLegitimacy -2aeAddTraits: TRAIT_RIGHTEOUS
- ▸ Blackmail [character] with one of his secrets.Leader relationship: Owes Favor To+40 XP to the charactergated byLeaderSubject SUBJECT_CHARACTER_COVERTgrantsBONUS_LEADER_OWES_FAVOR_TOAddLeaderRelationship RELATIONSHIP_OWES_FAVOR_TOBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40