← All story events Trigger Events that fire on the Religion Founded Tie Lost trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.
⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.
Christianity Founded
- ▸ We will seek an understanding with the adherents of [religion].Remembered: Were close to becoming the founders (+40 opinion for 40 turns)(no event currently keys off this)+1 Christianity DisciplegrantsBONUS_RELIGION_FOUNDED_TIE_LOST_MEMORYMemory MEMORYRELIGION_FOUNDED_TIE_LOSTBONUS_CHRISTIANITY_DISCIPLEaiUnits: UNIT_CHRISTIANITY_DISCIPLE=1◇ grants a memory no event uses
Judaism Founded
- ▸ We will seek an understanding with the adherents of [religion].Remembered: Were close to becoming the founders (+40 opinion for 40 turns)(no event currently keys off this)+1 Judaism DisciplegrantsBONUS_RELIGION_FOUNDED_TIE_LOST_MEMORYMemory MEMORYRELIGION_FOUNDED_TIE_LOSTBONUS_JUDAISM_DISCIPLEaiUnits: UNIT_JUDAISM_DISCIPLE=1◇ grants a memory no event uses
Manichaeism Founded
- ▸ We will seek an understanding with the adherents of [religion].Remembered: Were close to becoming the founders (+40 opinion for 40 turns)(no event currently keys off this)+1 Manichaeism DisciplegrantsBONUS_RELIGION_FOUNDED_TIE_LOST_MEMORYMemory MEMORYRELIGION_FOUNDED_TIE_LOSTBONUS_MANICHAEISM_DISCIPLEaiUnits: UNIT_MANICHAEISM_DISCIPLE=1◇ grants a memory no event uses
Zoroastrianism Founded
- ▸ We will seek an understanding with the adherents of [religion].Remembered: Were close to becoming the founders (+40 opinion for 40 turns)(no event currently keys off this)+1 Zoroastrianism DisciplegrantsBONUS_RELIGION_FOUNDED_TIE_LOST_MEMORYMemory MEMORYRELIGION_FOUNDED_TIE_LOSTBONUS_ZOROASTRIANISM_DISCIPLEaiUnits: UNIT_ZOROASTRIANISM_DISCIPLE=1◇ grants a memory no event uses