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📜 Trait Stress Events

13 events

← All story events Event class Stories drawn from the Trait Stress event pool. Scheduling (eventClass.xml): 25% chance per turn (scaled by the Event Level game option) · not before turn 5 · at most one event of this class every 12 turns.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Bitter Demeanor CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsUs BitterLeader Us Min Reign 5InspiringNot Recent Revelry
  • Nod approvingly, and keep on nodding approvingly.
    Gain trait: StressedLoses trait: Bitter
    grants
    BONUS_STRESSED_NOT_BITTER
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_BITTER
  • Nod approvingly, and arrange a very inspiring adventure for [character].
    -120Money-30/city↗ turnGain trait: ExploringRemembered: Started Explore Recently (2 turns)
    grants
    BONUS_MONEY_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_MONEY=-120
    aiGlobalYieldsPer: YIELD_MONEY=-30
    BONUS_GIVE_TRAIT_EXPLORING
    Memory MEMORYCHARACTER_STARTED_EXPLORE_RECENTLY
    aeAddTraits: TRAIT_EXPLORING

✎ Jeri Roys

Corrupt Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsFamily Head UsImportant Us CorruptLeader Us Min Reign 5VillainousNot Recent RevelryNot Villainous
  • You want things done your way? Fine, but I expect the unconditional support of house [family].
    Gain trait: StressedLoses trait: CorruptLeader relationship: Conspiring WithGain trait: Slighted
    grants
    BONUS_STRESSED_NOT_CORRUPT
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_CORRUPT
    BONUS_LEADER_CONSPIRING_WITH
    AddLeaderRelationship RELATIONSHIP_CONSPIRING_WITH
    BONUS_GIVE_TRAIT_SLIGHTED
    aeAddTraits: TRAIT_SLIGHTED
  • [character] approval can be revoked...
    Loses trait: RighteousLeader relationship: Owes Favor ToGain trait: Slighted
    gated by
    LeaderSubject SUBJECT_CHARACTER_CHARMING
    grants
    BONUS_UNRIGHTEOUS_FAVOR
    aeBonuses: BONUS_REMOVE_TRAIT_RIGHTEOUS, BONUS_LEADER_OWES_FAVOR_TO
    BONUS_GIVE_TRAIT_SLIGHTED
    aeAddTraits: TRAIT_SLIGHTED
  • Kind of you to come by, [character] sends his regards.
    -3 LegitimacyThe character is killedLeader relationship: Assassinated ByRemembered: Assassination exposed (-80 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_KILLED_RIGHTEOUS_FAMILY_HEAD
    iLegitimacy -3
    BONUS_KILL_CHARACTER_MURDERED
    AddLeaderRelationship RELATIONSHIP_ASSASSINATED_BY
    bKillCharacter 1
    aeBonuses: BONUS_ASSASSINATION_EXPOSED
    ◇ grants a memory no event currently keys off

✎ Jeri Roys

Cruel Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsImportant Us Compassionate characterCruelLeader Us Min Reign 5Not Recent Revelry
  • Perhaps I was somewhat... harsh. How hard could a little diplomatic moderation be?
    Gain trait: StressedLoses trait: Cruel
    grants
    BONUS_STRESSED_NOT_CRUEL
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_CRUEL
  • Ah, thank you, a good reminder. Guards, see that the prisoners' stomachs are not spared.
    Leader relationship: Estranged From
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM

✎ Jeri Roys

Deceitful Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsUs DeceitfulLeader Us Min Reign 5LoyalNot Recent Revelry
  • Let the pause linger, and finally grant [character] a somber nod.
    Gain trait: StressedLoses trait: Deceitful
    grants
    BONUS_STRESSED_NOT_DECEITFUL
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_DECEITFUL
  • Let the pause linger, and finally grant the poor dolt a somber nod.
    Gain trait: Infamous
    grants
    BONUS_GIVE_TRAIT_INFAMOUS
    aeAddTraits: TRAIT_INFAMOUS

✎ Jeri Roys

Extravagant Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsImportant Us ExtravagantLeader Us Min Reign 5Not Recent RevelryNot Spouse Of Leader UsNot RoyalNot Extravagant
Always -240Money-60/city↗ turn
  • Sigh deeply. "So be it, for beloved [rival], we will find some... boldly austere alternatives."
    Gain trait: StressedLoses trait: Extravagant+1 Discipline
    grants
    BONUS_STRESSED_NOT_EXTRAVAGANT
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_EXTRAVAGANT, BONUS_GAIN_DISCIPLINE_1
  • Nod curtly, "Then I shall not be expecting to see you at the feast. Or in [rival] at all."
    +2 Legitimacy-160Money-40/city↗ turnGain trait: Exiled
    grants
    BONUS_FAMED_LUXURY
    iLegitimacy 2
    aeBonuses: BONUS_MONEY_LOSS_AVERAGE
    BONUS_GIVE_TRAIT_EXILED
    aeAddTraits: TRAIT_EXILED

✎ Jeri Roys

Foolish Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsPlayer ThemLeader ThemImportant Us FoolishLeader Us Min Reign 5Player Min Similar HiddenNot Recent Revelry
Always Leader relationship: Plotting Against
  • Never stop an enemy from overestimating your misunderestimation!
    Leader relationship: Disappointed With
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
  • Maybe my ideas could use a bit more... refinement.
    Gain trait: StressedLoses trait: Foolish
    grants
    BONUS_STRESSED_NOT_FOOLISH
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_FOOLISH

✎ Jeri Roys

Intolerant Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Player UsUsImportant UsUsPlayer ThemTribe Not IntolerantIntolerantLeader UsLeader Us Min Reign 5Not Recent Revelry
  • Think on the conversation throughout the day.
    Gain trait: StressedLoses trait: Intolerant-3Orders↗ turn
    grants
    BONUS_STRESSED_NOT_INTOLERANT
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_INTOLERANT, BONUS_ORDERS_LOSS_TINY
  • Narrow your eyes. "What drivel are you spouting now? Some kind of weak-minded [tribe] notions? Didn't your uncle marry one of those man-beasts?"
    Leader relationship: Estranged From
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM

✎ Jeri Roys

Slothful Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Player WarUnit UsLeader UsImportant Us SlothfulLeader Us Min Reign 5Not SlothfulNot GeneralNot Recent Revelry
  • Sigh deeply. "The travel alone... but, fine, so it shall be."
    Gain trait: StressedLoses trait: Slothful
    grants
    BONUS_STRESSED_NOT_SLOTHFUL
    iGeneralOfSubject 1
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_SLOTHFUL
  • "Surely the people know the wisest leaders conserve their strength!"
    Leader relationship: Estranged From
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM

✎ Jeri Roys

Superstitious Demeanor CM ✓ Turn 5+ Behind the Throne
Part of the Superstitious Demeanor chain — 2 events view map →
Every 80 turns Leader UsImportant Us SuperstitiousLeader Us Min Reign 5EducatedNot Recent RevelryNot Spouse Of Leader UsNot RoyalNot Superstitious
  • Take a deep breath. "We can try... but I cannot help but feel we flirt with disaster."
    Gain trait: StressedLoses trait: Superstitious
    grants
    BONUS_STRESSED_NOT_SUPERSTITIOUS
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_SUPERSTITIOUS
    ↳ may trigger: A Reckless Year
  • We do not trifle with the heavens.
    -5Orders↗ turnLeader relationship: Disappointed With
    grants
    BONUS_ORDERS_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_ORDERS=-5
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH

✎ Jeri Roys

Timid Demeanor CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsLeader ThemPlayer Them TimidLeader Us Min Reign 5WarlikeBoldNot Recent Revelry
  • Let the pause linger, then, "...what am I going to do about it? Me? Nothing, no, it's my armies you need to worry about."
    Gain trait: StressedLoses trait: Timid+6 LegitimacyRemembered: Player Offer (5 turns)
    grants
    BONUS_STRESSED_NOT_TIMID
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_TIMID
    BONUS_PLAYER_WAR_LEGITIMACY
    DiplomacyPlayerTo DIPLOMACY_WAR
    iLegitimacy 6
    aeBonuses: BONUS_PLAYER_OFFER
  • Abruptly call a break for refreshments.
    -3 Legitimacy-1 Courage
    grants
    BONUS_MEEK
    iLegitimacy -3
    aeBonuses: BONUS_LOSE_COURAGE_1

✎ Jeri Roys

Uncouth Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Leader UsImportant UsPlayer Them UncouthLeader Us Min Reign 5Not UncouthNot Recent Revelry
  • Sigh deeply. "Right, budget shortfalls, crop yields, how's the family, you got it."
    Gain trait: StressedLoses trait: Uncouth
    grants
    BONUS_STRESSED_NOT_UNCOUTH
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_UNCOUTH
  • Slap him firmly on the back. "Right, we've got this. Every hole in that budget's gonna be filled like a cheap [rival]."
    Leader relationship: Estranged From
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM

✎ Jeri Roys

Wanton Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Religion Head UsImportant UsLeader Us WantonMutual Attraction LeaderLeader Us Min Reign 5Not Recent RevelryNot Spouse Of Leader UsNot RoyalNot Wanton
  • Can you not see we are in the middle of something, [character]?
    Leader relationship: Estranged FromGain a random trait
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
    BONUS_CURSED_OR_INFAMOUS
    aeRandomTraitDelay: TRAIT_CURSED, TRAIT_INFAMOUS
  • Sigh deeply. "Perhaps... I can try it your way."
    Gain trait: StressedLoses trait: Wanton
    grants
    BONUS_STRESSED_NOT_WANTON
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_WANTON
  • No problem. One perk of [character] being head of [religion] is he can simply declare us married.
    grants
    BONUS_POLYMARRY_0
    iPolyMarrySubject 0

✎ Jeri Roys

Wanton Conduct CM ✓ Turn 5+ Behind the Throne
Every 80 turns Religion Head UsImportant UsLeader Us WantonLeader Us Min Reign 5Mutual Attraction LeaderGender Same As LeaderNot Recent RevelryNot Spouse Of Leader UsNot RoyalNot Wanton
  • Can you not see we are in the middle of something, [character]?
    Leader relationship: Estranged FromGain a random trait
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
    BONUS_CURSED_OR_INFAMOUS
    aeRandomTraitDelay: TRAIT_CURSED, TRAIT_INFAMOUS
  • Sigh deeply. "Perhaps... I can try it your way."
    Gain trait: StressedLoses trait: Wanton
    grants
    BONUS_STRESSED_NOT_WANTON
    aeBonuses: BONUS_GIVE_TRAIT_STRESSED, BONUS_REMOVE_TRAIT_WANTON

✎ Jeri Roys