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📜 Missing Events

5 events

← All story events Event class Events drawn from the Missing pool. How often: 5% chance per turn, scaled by the Event Level option · at most one every 4 turns.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

Praying for a Safe Return CM ✓ The Sacred and the Profane
Once per game Non Leader UsLeader UsReligionCity UsUs Or Them ReligionCity TempleMissingNot Impious
  • ▸ “May bring [character] home safely.”
    Remembered: Offered a prayer (+20 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_PRAYING_FOR_SAFETY_OPTION_0_RELIGION
    Memory MEMORYRELIGION_PRAYER
    ◇ grants a memory no event uses
  • ▸ Put your faith in [character] and his ability to make his own way home.
    +60 XP to the character
    grants
    BONUS_XP_CHARACTER_LARGE
    iXPCharacter 60

✎ Josh Unsworth

The Missing CM ✓
10% to appear Every 0 turns Us MissingNon Successor
As it opens, before you choose The character is killed
  • ▸ We will mourn his passing.
    (no gates or payload in XML)

✎ Josh Unsworth

The Missing CM ✓ Turn 10+
Every 10 turns Non Leader UsPlayer Us Missing
As it opens, before you choose Loses trait: Missing
  • ▸ We will hope for his recovery.
    Gain trait: Severely Wounded
    grants
    BONUS_CHARACTER_SEVERELY_WOUNDED
    aeAddTraits: TRAIT_SEVERELY_WOUNDED
  • ▸ Pay the best medics to tend to [character].
    Gain trait: Wounded-160Money-40/city↗ turn
    grants
    BONUS_CHARACTER_WOUNDED
    aeAddTraits: TRAIT_WOUNDED
    BONUS_MONEY_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_MONEY=-160
    aiGlobalYieldsPer: YIELD_MONEY=-40

✎ Josh Unsworth

The Unexpected Path CM ✓ The Sacred and the Profane
Every 40 turns UsReligion World MissingReligion
As it opens, before you choose Loses trait: Missing
  • ▸ [character] has been led home.
    Your character becomes clergy of their religion
    grants
    BONUS_MAKE_CLERGY
    AddTraitReligion: RELIGION_ZOROASTRIANISM, RELIGION_JUDAISM, RELIGION_CHRISTIANITY, RELIGION_MANICHAEISM, RELIGION_PAGAN_AKSUM, RELIGION_PAGAN_ASSYRIA, RELIGION_PAGAN_BABYLONIA, RELIGION_PAGAN_CARTHAGE, RELIGION_PAGAN_EGYPT, RELIGION_PAGAN_GREECE, RELIGION_PAGAN_KUSH, RELIGION_PAGAN_ROME, RELIGION_PAGAN_PERSIA, RELIGION_PAGAN_HITTITE, RELIGION_ATENISM, RELIGION_HINDUISM, RELIGION_BUDDHISM

✎ Josh Unsworth

[character]'s Miraculous Return CM ✓
Every 5 turns Non Leader UsSuitor Temp MissingNon Leader Us
As it opens, before you choose Loses trait: Missing
  • ▸ Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER
  • ▸ Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER
  • ▸ Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER

✎ Zorbaz