← All story events Event class Stories drawn from the Missing event pool. Scheduling (eventClass.xml): 5% chance per turn (scaled by the Event Level game option) · at most one event of this class every 4 turns.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
Praying for a Safe Return
- ▸ “May bring [character] home safely.”Remembered: Offered a prayer (+20 opinion for 40 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_PRAYING_FOR_SAFETY_OPTION_0_RELIGIONMemory MEMORYRELIGION_PRAYER◇ grants a memory no event currently keys off
- ▸ Put your faith in [character] and his ability to make his own way home.+60 XP to the charactergrantsBONUS_XP_CHARACTER_LARGEiXPCharacter 60
The Missing
- ▸ We will mourn his passing.(no gates or payload in XML)
The Missing
- ▸ We will hope for his recovery.Gain trait: Severely WoundedgrantsBONUS_CHARACTER_SEVERELY_WOUNDEDaeAddTraits: TRAIT_SEVERELY_WOUNDED
- ▸ Pay the best medics to tend to [character].Gain trait: Wounded
-160Money-40/city↗ turn grantsBONUS_CHARACTER_WOUNDEDaeAddTraits: TRAIT_WOUNDEDBONUS_MONEY_LOSS_AVERAGEaiGlobalYieldsBase: YIELD_MONEY=-160aiGlobalYieldsPer: YIELD_MONEY=-40
The Unexpected Path
- ▸ [character] has been led home.grantsBONUS_MAKE_CLERGYAddTraitReligion: RELIGION_ZOROASTRIANISM, RELIGION_JUDAISM, RELIGION_CHRISTIANITY, RELIGION_MANICHAEISM, RELIGION_PAGAN_AKSUM, RELIGION_PAGAN_ASSYRIA, RELIGION_PAGAN_BABYLONIA, RELIGION_PAGAN_CARTHAGE, RELIGION_PAGAN_EGYPT, RELIGION_PAGAN_GREECE, RELIGION_PAGAN_KUSH, RELIGION_PAGAN_ROME, RELIGION_PAGAN_PERSIA, RELIGION_PAGAN_HITTITE, RELIGION_ATENISM, RELIGION_HINDUISM, RELIGION_BUDDHISM
[character]'s Miraculous Return
- ▸ Resolve3%Gain trait: Romantic3%Gain trait: Robust3%Gain trait: Wanton3%Gain trait: Gay3%Gain trait: Artist3%Gain trait: Equestrian3%Gain trait: Prophet3%Gain trait: Intelligent3%Gain trait: Inspiring3%Gain trait: Prosperous3%Gain trait: Righteous3%Gain trait: Cunning3%Gain trait: Pathfinder3%Gain trait: Cultivator3%Gain trait: Naturalist3%Gain trait: Delver3%Gain trait: Tracker3%Gain trait: Tough3%Gain trait: Fierce3%Gain trait: Bloodthirsty3%Gain trait: Ranger3%Gain trait: Bold3%Gain trait: Romantic3%Gain trait: Ruthless3%Gain trait: Brave3%Gain trait: Compassionate3%Gain trait: Humble3%Gain trait: Dog Owner3%Gain trait: Pet Monkey Owner3%Gain trait: Herbalist3%Gain a Court Ministergrants3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANTiMarrySubject 03% BONUS_GIVE_TRAIT_ROBUSTaeAddTraits: TRAIT_ROBUST3% BONUS_GIVE_TRAIT_WANTONaeAddTraits: TRAIT_WANTON3% BONUS_GIVE_TRAIT_GAYaeAddTraits: TRAIT_GAY3% BONUS_GIVE_TRAIT_ARTISTaeAddTraits: TRAIT_ARTIST3% BONUS_GIVE_TRAIT_EQUESTRIANaeAddTraits: TRAIT_EQUESTRIAN3% BONUS_GIVE_TRAIT_PROPHETaeAddTraits: TRAIT_PROPHET3% BONUS_GIVE_TRAIT_INTELLIGENTaeAddTraits: TRAIT_INTELLIGENT3% BONUS_GIVE_TRAIT_INSPIRINGaeAddTraits: TRAIT_INSPIRING3% BONUS_GIVE_TRAIT_PROSPEROUSaeAddTraits: TRAIT_PROSPEROUS3% BONUS_GIVE_TRAIT_RIGHTEOUSaeAddTraits: TRAIT_RIGHTEOUS3% BONUS_GIVE_TRAIT_CUNNINGaeAddTraits: TRAIT_CUNNING3% BONUS_GIVE_TRAIT_PATHFINDERaeAddTraits: TRAIT_PATHFINDER3% BONUS_GIVE_TRAIT_CULTIVATORaeAddTraits: TRAIT_CULTIVATOR3% BONUS_GIVE_TRAIT_NATURALISTaeAddTraits: TRAIT_NATURALIST3% BONUS_GIVE_TRAIT_DELVERaeAddTraits: TRAIT_DELVER3% BONUS_GIVE_TRAIT_TRACKERaeAddTraits: TRAIT_TRACKER3% BONUS_GIVE_TRAIT_TOUGHaeAddTraits: TRAIT_TOUGH3% BONUS_GIVE_TRAIT_FIERCEaeAddTraits: TRAIT_FIERCE3% BONUS_GIVE_TRAIT_BLOODTHIRSTYaeAddTraits: TRAIT_BLOODTHIRSTY3% BONUS_GIVE_TRAIT_RANGERaeAddTraits: TRAIT_RANGER3% BONUS_GIVE_TRAIT_BOLDaeAddTraits: TRAIT_BOLD3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_GIVE_TRAIT_RUTHLESSaeAddTraits: TRAIT_RUTHLESS3% BONUS_GIVE_TRAIT_BRAVEaeAddTraits: TRAIT_BRAVE3% BONUS_GIVE_TRAIT_COMPASSIONATEaeAddTraits: TRAIT_COMPASSIONATE3% BONUS_GIVE_TRAIT_HUMBLEaeAddTraits: TRAIT_HUMBLE3% BONUS_GIVE_TRAIT_DOG_OWNERaeAddTraits: TRAIT_DOG_OWNER3% BONUS_GIVE_TRAIT_PET_MONKEYaeAddTraits: TRAIT_PET_MONKEY3% BONUS_GIVE_TRAIT_HERBALISTaeAddTraits: TRAIT_HERBALIST3% BONUS_MAKE_GREAT_MINISTERMakeCourtier COURTIER_MINISTER
- ▸ Resolve3%Gain trait: Romantic3%Gain trait: Robust3%Gain trait: Wanton3%Gain trait: Gay3%Gain trait: Artist3%Gain trait: Equestrian3%Gain trait: Prophet3%Gain trait: Intelligent3%Gain trait: Inspiring3%Gain trait: Prosperous3%Gain trait: Righteous3%Gain trait: Cunning3%Gain trait: Pathfinder3%Gain trait: Cultivator3%Gain trait: Naturalist3%Gain trait: Delver3%Gain trait: Tracker3%Gain trait: Tough3%Gain trait: Fierce3%Gain trait: Bloodthirsty3%Gain trait: Ranger3%Gain trait: Bold3%Gain trait: Romantic3%Gain trait: Ruthless3%Gain trait: Brave3%Gain trait: Compassionate3%Gain trait: Humble3%Gain trait: Dog Owner3%Gain trait: Pet Monkey Owner3%Gain trait: Herbalist3%Gain a Court Ministergrants3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANTiMarrySubject 03% BONUS_GIVE_TRAIT_ROBUSTaeAddTraits: TRAIT_ROBUST3% BONUS_GIVE_TRAIT_WANTONaeAddTraits: TRAIT_WANTON3% BONUS_GIVE_TRAIT_GAYaeAddTraits: TRAIT_GAY3% BONUS_GIVE_TRAIT_ARTISTaeAddTraits: TRAIT_ARTIST3% BONUS_GIVE_TRAIT_EQUESTRIANaeAddTraits: TRAIT_EQUESTRIAN3% BONUS_GIVE_TRAIT_PROPHETaeAddTraits: TRAIT_PROPHET3% BONUS_GIVE_TRAIT_INTELLIGENTaeAddTraits: TRAIT_INTELLIGENT3% BONUS_GIVE_TRAIT_INSPIRINGaeAddTraits: TRAIT_INSPIRING3% BONUS_GIVE_TRAIT_PROSPEROUSaeAddTraits: TRAIT_PROSPEROUS3% BONUS_GIVE_TRAIT_RIGHTEOUSaeAddTraits: TRAIT_RIGHTEOUS3% BONUS_GIVE_TRAIT_CUNNINGaeAddTraits: TRAIT_CUNNING3% BONUS_GIVE_TRAIT_PATHFINDERaeAddTraits: TRAIT_PATHFINDER3% BONUS_GIVE_TRAIT_CULTIVATORaeAddTraits: TRAIT_CULTIVATOR3% BONUS_GIVE_TRAIT_NATURALISTaeAddTraits: TRAIT_NATURALIST3% BONUS_GIVE_TRAIT_DELVERaeAddTraits: TRAIT_DELVER3% BONUS_GIVE_TRAIT_TRACKERaeAddTraits: TRAIT_TRACKER3% BONUS_GIVE_TRAIT_TOUGHaeAddTraits: TRAIT_TOUGH3% BONUS_GIVE_TRAIT_FIERCEaeAddTraits: TRAIT_FIERCE3% BONUS_GIVE_TRAIT_BLOODTHIRSTYaeAddTraits: TRAIT_BLOODTHIRSTY3% BONUS_GIVE_TRAIT_RANGERaeAddTraits: TRAIT_RANGER3% BONUS_GIVE_TRAIT_BOLDaeAddTraits: TRAIT_BOLD3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_GIVE_TRAIT_RUTHLESSaeAddTraits: TRAIT_RUTHLESS3% BONUS_GIVE_TRAIT_BRAVEaeAddTraits: TRAIT_BRAVE3% BONUS_GIVE_TRAIT_COMPASSIONATEaeAddTraits: TRAIT_COMPASSIONATE3% BONUS_GIVE_TRAIT_HUMBLEaeAddTraits: TRAIT_HUMBLE3% BONUS_GIVE_TRAIT_DOG_OWNERaeAddTraits: TRAIT_DOG_OWNER3% BONUS_GIVE_TRAIT_PET_MONKEYaeAddTraits: TRAIT_PET_MONKEY3% BONUS_GIVE_TRAIT_HERBALISTaeAddTraits: TRAIT_HERBALIST3% BONUS_MAKE_GREAT_MINISTERMakeCourtier COURTIER_MINISTER
- ▸ Resolve3%Gain trait: Romantic3%Gain trait: Robust3%Gain trait: Wanton3%Gain trait: Gay3%Gain trait: Artist3%Gain trait: Equestrian3%Gain trait: Prophet3%Gain trait: Intelligent3%Gain trait: Inspiring3%Gain trait: Prosperous3%Gain trait: Righteous3%Gain trait: Cunning3%Gain trait: Pathfinder3%Gain trait: Cultivator3%Gain trait: Naturalist3%Gain trait: Delver3%Gain trait: Tracker3%Gain trait: Tough3%Gain trait: Fierce3%Gain trait: Bloodthirsty3%Gain trait: Ranger3%Gain trait: Bold3%Gain trait: Romantic3%Gain trait: Ruthless3%Gain trait: Brave3%Gain trait: Compassionate3%Gain trait: Humble3%Gain trait: Dog Owner3%Gain trait: Pet Monkey Owner3%Gain trait: Herbalist3%Gain a Court Ministergrants3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANTiMarrySubject 03% BONUS_GIVE_TRAIT_ROBUSTaeAddTraits: TRAIT_ROBUST3% BONUS_GIVE_TRAIT_WANTONaeAddTraits: TRAIT_WANTON3% BONUS_GIVE_TRAIT_GAYaeAddTraits: TRAIT_GAY3% BONUS_GIVE_TRAIT_ARTISTaeAddTraits: TRAIT_ARTIST3% BONUS_GIVE_TRAIT_EQUESTRIANaeAddTraits: TRAIT_EQUESTRIAN3% BONUS_GIVE_TRAIT_PROPHETaeAddTraits: TRAIT_PROPHET3% BONUS_GIVE_TRAIT_INTELLIGENTaeAddTraits: TRAIT_INTELLIGENT3% BONUS_GIVE_TRAIT_INSPIRINGaeAddTraits: TRAIT_INSPIRING3% BONUS_GIVE_TRAIT_PROSPEROUSaeAddTraits: TRAIT_PROSPEROUS3% BONUS_GIVE_TRAIT_RIGHTEOUSaeAddTraits: TRAIT_RIGHTEOUS3% BONUS_GIVE_TRAIT_CUNNINGaeAddTraits: TRAIT_CUNNING3% BONUS_GIVE_TRAIT_PATHFINDERaeAddTraits: TRAIT_PATHFINDER3% BONUS_GIVE_TRAIT_CULTIVATORaeAddTraits: TRAIT_CULTIVATOR3% BONUS_GIVE_TRAIT_NATURALISTaeAddTraits: TRAIT_NATURALIST3% BONUS_GIVE_TRAIT_DELVERaeAddTraits: TRAIT_DELVER3% BONUS_GIVE_TRAIT_TRACKERaeAddTraits: TRAIT_TRACKER3% BONUS_GIVE_TRAIT_TOUGHaeAddTraits: TRAIT_TOUGH3% BONUS_GIVE_TRAIT_FIERCEaeAddTraits: TRAIT_FIERCE3% BONUS_GIVE_TRAIT_BLOODTHIRSTYaeAddTraits: TRAIT_BLOODTHIRSTY3% BONUS_GIVE_TRAIT_RANGERaeAddTraits: TRAIT_RANGER3% BONUS_GIVE_TRAIT_BOLDaeAddTraits: TRAIT_BOLD3% BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTIC3% BONUS_GIVE_TRAIT_RUTHLESSaeAddTraits: TRAIT_RUTHLESS3% BONUS_GIVE_TRAIT_BRAVEaeAddTraits: TRAIT_BRAVE3% BONUS_GIVE_TRAIT_COMPASSIONATEaeAddTraits: TRAIT_COMPASSIONATE3% BONUS_GIVE_TRAIT_HUMBLEaeAddTraits: TRAIT_HUMBLE3% BONUS_GIVE_TRAIT_DOG_OWNERaeAddTraits: TRAIT_DOG_OWNER3% BONUS_GIVE_TRAIT_PET_MONKEYaeAddTraits: TRAIT_PET_MONKEY3% BONUS_GIVE_TRAIT_HERBALISTaeAddTraits: TRAIT_HERBALIST3% BONUS_MAKE_GREAT_MINISTERMakeCourtier COURTIER_MINISTER