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📜 Missing Events

5 events

← All story events Event class Stories drawn from the Missing event pool. Scheduling (eventClass.xml): 5% chance per turn (scaled by the Event Level game option) · at most one event of this class every 4 turns.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Praying for a Safe Return The Sacred and the Profane Religion event pack
Once per game Non Leader UsLeader UsReligionCity UsUs Or Them ReligionCity TempleMissingNot Impious
  • “May bring [character] home safely.”
    Remembered: Offered a prayer (+20 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_PRAYING_FOR_SAFETY_OPTION_0_RELIGION
    Memory MEMORYRELIGION_PRAYER
    ◇ grants a memory no event currently keys off
  • Put your faith in [character] and his ability to make his own way home.
    +60 XP to the character
    grants
    BONUS_XP_CHARACTER_LARGE
    iXPCharacter 60

✎ Josh Unsworth

The Missing
10% to appear Every 0 turns Us MissingNon Successor
Always The character is killed
  • We will mourn his passing.
    (no gates or payload in XML)

✎ Josh Unsworth

The Missing
Every 10 turns Turn 10+ Non Leader UsPlayer Us Missing
Always Loses trait: Missing
  • We will hope for his recovery.
    Gain trait: Severely Wounded
    grants
    BONUS_CHARACTER_SEVERELY_WOUNDED
    aeAddTraits: TRAIT_SEVERELY_WOUNDED
  • Pay the best medics to tend to [character].
    Gain trait: Wounded-160Money-40/city↗ turn
    grants
    BONUS_CHARACTER_WOUNDED
    aeAddTraits: TRAIT_WOUNDED
    BONUS_MONEY_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_MONEY=-160
    aiGlobalYieldsPer: YIELD_MONEY=-40

✎ Josh Unsworth

The Unexpected Path The Sacred and the Profane Religion event pack
Every 40 turns UsReligion World MissingReligion
Always Loses trait: Missing
  • [character] has been led home.
    grants
    BONUS_MAKE_CLERGY
    AddTraitReligion: RELIGION_ZOROASTRIANISM, RELIGION_JUDAISM, RELIGION_CHRISTIANITY, RELIGION_MANICHAEISM, RELIGION_PAGAN_AKSUM, RELIGION_PAGAN_ASSYRIA, RELIGION_PAGAN_BABYLONIA, RELIGION_PAGAN_CARTHAGE, RELIGION_PAGAN_EGYPT, RELIGION_PAGAN_GREECE, RELIGION_PAGAN_KUSH, RELIGION_PAGAN_ROME, RELIGION_PAGAN_PERSIA, RELIGION_PAGAN_HITTITE, RELIGION_ATENISM, RELIGION_HINDUISM, RELIGION_BUDDHISM

✎ Josh Unsworth

[character]'s Miraculous Return
Every 5 turns Non Leader UsSuitor Temp MissingNon Leader Us
Always Loses trait: Missing
  • Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER
  • Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER
  • Resolve
    3%
    Gain trait: Romantic
    3%
    Gain trait: Robust
    3%
    Gain trait: Wanton
    3%
    Gain trait: Gay
    3%
    Gain trait: Artist
    3%
    Gain trait: Equestrian
    3%
    Gain trait: Prophet
    3%
    Gain trait: Intelligent
    3%
    Gain trait: Inspiring
    3%
    Gain trait: Prosperous
    3%
    Gain trait: Righteous
    3%
    Gain trait: Cunning
    3%
    Gain trait: Pathfinder
    3%
    Gain trait: Cultivator
    3%
    Gain trait: Naturalist
    3%
    Gain trait: Delver
    3%
    Gain trait: Tracker
    3%
    Gain trait: Tough
    3%
    Gain trait: Fierce
    3%
    Gain trait: Bloodthirsty
    3%
    Gain trait: Ranger
    3%
    Gain trait: Bold
    3%
    Gain trait: Romantic
    3%
    Gain trait: Ruthless
    3%
    Gain trait: Brave
    3%
    Gain trait: Compassionate
    3%
    Gain trait: Humble
    3%
    Gain trait: Dog Owner
    3%
    Gain trait: Pet Monkey Owner
    3%
    Gain trait: Herbalist
    3%
    Gain a Court Minister
    grants
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_EVENTOPTION_MISSING_ADVENTURE_PREGNANT
    iMarrySubject 0
    3% BONUS_GIVE_TRAIT_ROBUST
    aeAddTraits: TRAIT_ROBUST
    3% BONUS_GIVE_TRAIT_WANTON
    aeAddTraits: TRAIT_WANTON
    3% BONUS_GIVE_TRAIT_GAY
    aeAddTraits: TRAIT_GAY
    3% BONUS_GIVE_TRAIT_ARTIST
    aeAddTraits: TRAIT_ARTIST
    3% BONUS_GIVE_TRAIT_EQUESTRIAN
    aeAddTraits: TRAIT_EQUESTRIAN
    3% BONUS_GIVE_TRAIT_PROPHET
    aeAddTraits: TRAIT_PROPHET
    3% BONUS_GIVE_TRAIT_INTELLIGENT
    aeAddTraits: TRAIT_INTELLIGENT
    3% BONUS_GIVE_TRAIT_INSPIRING
    aeAddTraits: TRAIT_INSPIRING
    3% BONUS_GIVE_TRAIT_PROSPEROUS
    aeAddTraits: TRAIT_PROSPEROUS
    3% BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
    3% BONUS_GIVE_TRAIT_CUNNING
    aeAddTraits: TRAIT_CUNNING
    3% BONUS_GIVE_TRAIT_PATHFINDER
    aeAddTraits: TRAIT_PATHFINDER
    3% BONUS_GIVE_TRAIT_CULTIVATOR
    aeAddTraits: TRAIT_CULTIVATOR
    3% BONUS_GIVE_TRAIT_NATURALIST
    aeAddTraits: TRAIT_NATURALIST
    3% BONUS_GIVE_TRAIT_DELVER
    aeAddTraits: TRAIT_DELVER
    3% BONUS_GIVE_TRAIT_TRACKER
    aeAddTraits: TRAIT_TRACKER
    3% BONUS_GIVE_TRAIT_TOUGH
    aeAddTraits: TRAIT_TOUGH
    3% BONUS_GIVE_TRAIT_FIERCE
    aeAddTraits: TRAIT_FIERCE
    3% BONUS_GIVE_TRAIT_BLOODTHIRSTY
    aeAddTraits: TRAIT_BLOODTHIRSTY
    3% BONUS_GIVE_TRAIT_RANGER
    aeAddTraits: TRAIT_RANGER
    3% BONUS_GIVE_TRAIT_BOLD
    aeAddTraits: TRAIT_BOLD
    3% BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    3% BONUS_GIVE_TRAIT_RUTHLESS
    aeAddTraits: TRAIT_RUTHLESS
    3% BONUS_GIVE_TRAIT_BRAVE
    aeAddTraits: TRAIT_BRAVE
    3% BONUS_GIVE_TRAIT_COMPASSIONATE
    aeAddTraits: TRAIT_COMPASSIONATE
    3% BONUS_GIVE_TRAIT_HUMBLE
    aeAddTraits: TRAIT_HUMBLE
    3% BONUS_GIVE_TRAIT_DOG_OWNER
    aeAddTraits: TRAIT_DOG_OWNER
    3% BONUS_GIVE_TRAIT_PET_MONKEY
    aeAddTraits: TRAIT_PET_MONKEY
    3% BONUS_GIVE_TRAIT_HERBALIST
    aeAddTraits: TRAIT_HERBALIST
    3% BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER

✎ Zorbaz