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📜 Unit Kill Events

2 events

← All story events Trigger Events that fire on the Unit Kill trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

For Victory Unit Kill CM ✗ The Sacred and the Profane
50% to appear Once per game Unit UsLeader UsReligionTilePlayer Them ReligiousReligionUnit Of LeaderReligion LeaderTile No Improvement
  • ▸ Sponsor a new Culturecult shrine praising the gods of victory.
    -240Money-60/city↗ turn+2 LegitimacyBuild Shrine of Victory on the tile
    grants
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60
    BONUS_EVENTOPTION_FOR_VICTORY_OPTION_0_CITY
    SetImprovement IMPROVEMENT_SHRINE_OF_VICTORY
    iLegitimacy 2
  • ▸ Share news of this divine vision with the clergy.
    +1 CourageStarts ambition: Establish Revelation
    grants
    BONUS_GAIN_COURAGE_1
    aiRatings: RATING_COURAGE=1
    BONUS_EVENTOPTION_FOR_VICTORY_OPTION_1_RELIGION
    AmbitionReligion GOAL_REVELATION
  • ▸ Inspire your soldiers with righteous fervor.
    +40 XP to the unit+1 Charisma
    grants
    BONUS_XP_UNIT_AVERAGE
    iXPUnit 40
    BONUS_GAIN_CHARISMA_1
    aiRatings: RATING_CHARISMA=1

✎ Josh Unsworth

The Terrors Unit Kill CM ✓ Turn 20+
Once per game Unit ThemPlayer UsPlayer Them Not Unit Has Name
  • ▸ We must put an end to these rumors, and to these warriors.
    The unit is renamed The Terrors
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_TERRORS_1
    UnitName TEXT_BONUS_EVENTOPTION_NAMED_UNIT_TERRORS

✎ Josh Unsworth