Old World Reference
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📜 Victory Completed Events

9 events

← All story events Trigger Events that fire on the Victory Completed trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

Achievement Victory Completed · Alliance CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Victory Completed · Ambition CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Victory Completed · Conquest CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Victory Completed · Double CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Victory Completed · Points CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

Achievement Victory Completed · Time CM ✓ Empires of the Indus
Once per game
As it opens, before you choose Steam achievement: One True King
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Josh Unsworth

The Choice of Legacy one choice: Ambition victory Victory Completed · Ambition CM ✓
Once per game Player Us
  • ▸ Our legacy is secure, our people triumphant, and our place in history eternal.
    Ambition victory
    grants
    BONUS_VICTORY_AMBITION
    Victory VICTORY_AMBITION
  • ▸ This victory, impressive as it may be, is not the summit of our destiny.
    (no gates or payload in XML)

✎ Unknown

The Choice of Legacy one choice: Double victory Victory Completed · Double CM ✓
Once per game Player Us
  • ▸ Our legacy is secure, our people triumphant, and our place in history eternal.
    Double victory
    grants
    BONUS_VICTORY_DOUBLE
    Victory VICTORY_DOUBLE
  • ▸ This victory, impressive as it may be, is not the summit of our destiny.
    (no gates or payload in XML)

✎ Unknown

The Choice of Legacy one choice: Points victory Victory Completed · Points CM ✓
Once per game Player Us
  • ▸ Our legacy is secure, our people triumphant, and our place in history eternal.
    Points victory
    grants
    BONUS_VICTORY_POINTS
    Victory VICTORY_POINTS
  • ▸ This victory, impressive as it may be, is not the summit of our destiny.
    (no gates or payload in XML)

✎ Unknown