Old World Reference
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📜 City Founded Events

71 events

← All story events Trigger Stories that fire on the City Founded trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Local Gods City Founded The Sacred and the Profane Religion event pack
Once per game Player UsReligion Player PaganCity UsTribe No ReligionFamily Head Us Player RomeTribe Peace Or Truce
  • Raise a shrine to the combined deity.
    -30Stone-10/city↗ turnRemembered: Adopted our god (+40 opinion for 80 turns)(no event currently keys off this)
    grants
    BONUS_STONE_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_STONE=-30
    aiGlobalYieldsPer: YIELD_STONE=-10
    BONUS_ADD_CITIZEN_1
    iCitizens 1
    BONUS_EVENTOPTION_LOCAL_GODS_OPTION_0_TRIBE
    Memory MEMORYTRIBE_ADOPTED_OUR_GOD
    ◇ grants a memory no event currently keys off
  • Allow the worship of this tribe's god.
    Law-based opinion shift
    grants
    BONUS_EVENTOPTION_LOCAL_GODS_OPTION_1_CITY
    aiLawOpinion: LAW_POLYTHEISM=20
  • Outlaw the immoral Influenceinfluence of this foreign god.
    +2 LegitimacyRemembered: Outlawed our gods (-20 opinion for 80 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_LOCAL_GODS_OPTION_2_PLAYER
    iLegitimacy 2
    BONUS_EVENTOPTION_LOCAL_GODS_OPTION_2_TRIBE
    Memory MEMORYTRIBE_OUTLAWED_GOD
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth

Tutorial: Governor City Founded
Once per game Turn 10+ City UsUsCity UsCity Us Not City With GovernorNot Governor Archetype HiddenNot No Job
  • I will assign some Governor to help my Cities!
    (no gates or payload in XML)

✎ Gabe Campbell

[character] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsUsCity Us AgrippinaClaudiusNeroChild
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsCity Us AugustusJulia AugustusExiled
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsCity Us Gaius Marius LeaderSulla Courtier
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsUsCity Us Julius CaesarPompeyJulia
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsCity Us Scipio AfricanusScipio AemilianusChild
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[character] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Leader UsUsCity Us Sulla LeaderGaius Marius Courtier
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player AssyriaLeader Ashur Uballit I
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded
Once per game Player UsLeader UsSibling Of Leader UsCity Us Player AssyriaAshurbanipal
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player AssyriaLeader Sargon Ii
Always Free law: Epics
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player AssyriaLeader Shammuramat
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsShalmaneser I DeadCity Us Player AssyriaLeader Tukulti Ninurta I
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player BabyloniaLeader Adad Guppi
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded
Once per game Player UsLeader UsChild Of Leader UsChild Of Leader UsSpouse Of Leader UsCity Us Player BabyloniaNebuchadnezzarChild
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsSin MuballitCity Us Player BabyloniaLeader Hammurabi
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsKadashman Harbe I DeadCity Us Player BabyloniaLeader Kurigalzu I
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsNinurta Nadin Sumi DeadCity Us Player BabyloniaLeader Nebuchadnezzar I
  • Let's found our Capital.
    (no gates or payload in XML)

✎ nolegskitten Background reading ↗

[nation] in the Old World City Founded
Once per game Player UsLeader UsUsCity Us Player CarthageDidoPygmalion
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player CarthageHannibal Leader
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player CarthageHanno Ii
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player CarthageHanno Navigator
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player EgyptAkhenaten
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Dale

[nation] in the Old World City Founded
Once per game Player UsLeader UsChild Of Leader UsUsUsCity Us Player EgyptHatshepsutChildRoyal
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player EgyptKhufu
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Dale

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player EgyptMentuhotep Ii
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Dale

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player EgyptMerneith
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Dale

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player EgyptRamesses Ii
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Dale

[nation] in the Old World City Founded
Once per game Player UsLeader UsUsUsCity Us Player GreeceAlexander LeaderOlympias AlexanderAristotle
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded
Once per game Player UsLeader UsSpouse Of Leader UsChild Of Leader UsCity Us Player GreecePhilip
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player GreeceLeonidas
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player GreecePericles
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player GreecePtolemy
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsDead UsUsCity Us Player HittiteHantiliMursili IZidanta
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player HittiteMursili Ii Leader
  • I will eliminate the hostile tribes that threaten us.
    Progress ambition: Three Tribe ClearedRemembered (leader of you): Choose Clear Tribes (2 turns)(no event currently keys off this)Remembered: Recent Ambition (7 turns)
    grants
    BONUS_AMBITION_THREE_TRIBES_CLEARED
    MemoryLeader MEMORYCHARACTER_CHOOSE_CLEAR_TRIBES
    Ambition GOAL_THREE_TRIBE_CLEARED
    aeBonuses: BONUS_RECENT_AMBITION
    ◇ grants a memory no event currently keys off
  • The new kingdom will soon prosper under my rule.
    Progress ambition: Four CitiesRemembered: Recent Ambition (7 turns)
    grants
    BONUS_AMBITION_CITIES_FOUR
    Ambition GOAL_FOUR_CITIES
    aeBonuses: BONUS_RECENT_AMBITION
  • I will find my own way.
    (no gates or payload in XML)

✎ Brodie Frehlich

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsUsCity Us Player HittitePuduhepaHattusili Iii
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsDead UsDead UsCity Us Player HittiteSuppiluliuma LeaderTudhaliya IiTudhaliya Iii
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich

[nation] in the Old World City Founded
Once per game Player UsLeader UsCity Us Player HittiteHattusili
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player PersiaCyaxares Leader
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsUsCity Us Player PersiaDarius LeaderBardiya Gaumata
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded
Once per game Player UsLeader UsGrandparent Of Leader UsCity Us Player PersiaCyrus
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player PersiaShapur Leader
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded Wonders and Dynasties Wonders & Dynasties
Once per game Player UsLeader UsCity Us Player PersiaStateira Leader
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Solver

[nation] in the Old World City Founded
Once per game Player UsLeader UsSibling Of Leader UsParent Of Leader UsCity Us Player RomeRomulus
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[nation] in the Old World City Founded Empires of the Indus
Once per game
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[rival] Sprawls City Founded Behind the Throne
Every 40 turns City UsPlayer UsUsLeader UsCity UsCity Us Player At Least 6 Cities Founded HiddenPower HungryNot City With Governor
  • Let [character] try his hand.
    Remembered: Grand Vizier (88 turns)
    grants
    BONUS_MAKE_GRAND_VIZIER
    Memory MEMORYCHARACTER_GRAND_VIZIER
    Council COUNCIL_GRAND_VIZIER
  • [rival] is running quite well as it is, thank you very much.
    Leader relationship: Disappointed With
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH

✎ Jeri Roys

[rival] in the Old World City Founded Sacred & the Profane (Aksum)
Once per game Player UsLeader UsUsCity Us Player AksumEzanaFrumentius
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich Background reading ↗

[rival] in the Old World City Founded Sacred & the Profane (Aksum)
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player AksumKaleb
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich Background reading ↗

[rival] in the Old World City Founded Sacred & the Profane (Aksum)
Once per game Player UsLeader UsCity Us Player AksumGadarat
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich Background reading ↗

[rival] in the Old World City Founded Sacred & the Profane (Aksum)
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player AksumGudit
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich Background reading ↗

[rival] in the Old World City Founded Sacred & the Profane (Aksum)
Once per game Player UsLeader UsCity Us Player AksumMakeda
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Brodie Frehlich Background reading ↗

[rival] in the Old World City Founded
Once per game Player UsLeader UsSuccession UsCity Us Player KushAlara
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[rival] in the Old World City Founded
Once per game Player UsLeader UsSpouse Of Leader UsCity Us Player KushAmanitore
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[rival] in the Old World City Founded
Once per game Player UsLeader UsHeir UsCity Us Player KushAmanirenaChild
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[rival] in the Old World City Founded
Once per game Player UsLeader UsHeir UsCity Us Player KushPiyeToddler
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[rival] in the Old World City Founded
Once per game Player UsLeader UsCity Us Player KushShanakdakhete
  • Let's found our Capital.
    (no gates or payload in XML)

✎ Josh Unsworth Background reading ↗

[tribe] Claims City Founded Behind the Throne
Part of the [tribe] Claims chain — 2 events view map →
Once per game Turn 18+ City UsTribe NumidiansHiarbasLeader UsTile FemaleAdult Under 40Not Player CharacterNot Capital Us
  • Whatever [character] wants, he will be leaving without it.
    grants
    BONUS_TRIBE_RAID
    bTribeRaid 1
    ↳ may trigger: [character] Returns
  • Offer to retroactively purchase the land rights.
    -120Money-30/city↗ turn
    grants
    BONUS_MONEY_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_MONEY=-120
    aiGlobalYieldsPer: YIELD_MONEY=-30
    ↳ may trigger: [character] Returns

✎ Jeri Roys