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📜 Tribe Peace Offer Events

4 events

← All story events Trigger Stories that fire on the Tribe Peace Offer trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

The Orphan Eater Tribe Peace Offer
Once per game Leader TribeTribeUnit UsThe Orphan EaterImportant UsLeader Us Endeared To LeaderUnit Needs GeneralArchetype MartialNot Player CharacterNot Tribe War
  • Accept [character] and thank [character].
    Remembered: Tribe Offer (5 turns)Gain trait: Infamous
    grants
    BONUS_TRIBE_PEACE
    DiplomacyTribe DIPLOMACY_PEACE
    aeBonuses: BONUS_TRIBE_OFFER
    BONUS_EVENTOPTION_RELATIONSHIP_THE_ORPHAN_EATER_OPTION_1_CHARACTER_1
    iGeneralOfSubject 2
    BONUS_GIVE_TRAIT_INFAMOUS
    aeAddTraits: TRAIT_INFAMOUS
  • Send the Orphan Eater back to the [tribe].
    Leader relationship: Influenced By+1 Legitimacy
    grants
    BONUS_LEADER_ENDEARED_TO_REMOVE
    RemoveLeaderRelationship RELATIONSHIP_ENDEARED_TO
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
    BONUS_EVENTOPTION_RELATIONSHIP_THE_ORPHAN_EATER_OPTION_0_CHARACTER_3
    iLegitimacy 1

✎ Andy Auseon

Tribal Peace Offer Tribe Peace Offer
Every 0 turns Tribe Max WeakerLeader Us
  • Yes, let us make peace.
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBE_PEACE_LEGITIMACY
    DiplomacyTribe DIPLOMACY_PEACE
    iLegitimacy -1
    aeBonuses: BONUS_TRIBE_OFFER
  • No, this offer is not good enough.
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20

✎ Soren Johnson

Tribal Peace Offer Tribe Peace Offer
Every 0 turns Tribe Min SimilarLeader Us
  • Resolve
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    13%
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    grants
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_CIVICS
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_CIVICS_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_TRAINING
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_TRAINING_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_SCIENCE
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_SCIENCE_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_MONEY
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_MONEY_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_FOOD
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_FOOD_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_WOOD
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_WOOD_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_IRON
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_IRON_SMALL
    13% BONUS_EVENTOPTION_TRIBE_PEACE_OFFER_TRIBUTE_STONE
    aeBonuses: BONUS_TRIBE_PEACE_LEGITIMACY, BONUS_TRIBUTE_GIVE_STONE_SMALL
  • No, this offer is not good enough.
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20

✎ Soren Johnson

[tribe] Hunt Tribe Peace Offer
Every 80 turns TribeLeader TribeLeader UsHeir Us Tribe nearby
  • [character] and I will meet alone.
    -1 LegitimacyRemembered: Tribe Offer (5 turns)
    grants
    BONUS_TRIBE_PEACE_LEGITIMACY
    DiplomacyTribe DIPLOMACY_PEACE
    iLegitimacy -1
    aeBonuses: BONUS_TRIBE_OFFER
    BONUS_MAYBE_FOOLISH
    aiTraitProbDelay: TRAIT_FOOLISH=50
  • I will bring [character] so he may learn politics.
    Leader relationship: Disappointed WithLeader relationship: Endeared To
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
    BONUS_LEADER_ENDEARED_TO
    AddLeaderRelationship RELATIONSHIP_ENDEARED_TO
  • I demand the protection of a full guard unit.
    Leader relationship: Suspicious Of+1 Wisdom
    grants
    BONUS_LEADER_SUSPICIOUS_OF
    AddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OF
    BONUS_GAIN_WISDOM_1
    aiRatings: RATING_WISDOM=1
  • I refuse the invitation.
    Leader relationship: Vengeful Against+8Orders↗ turn
    grants
    BONUS_LEADER_VENGEFUL_AGAINST
    AddLeaderRelationship RELATIONSHIP_VENGEFUL_AGAINST
    BONUS_ORDERS_GAIN_LARGE
    aiGlobalYieldsBase: YIELD_ORDERS=8

✎ Andy Auseon