Old World Reference
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📜 Win Game Events

22 events

← All story events Trigger Events that fire on the Win Game trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

ALLIANCE VICTORY! Win Game · Alliance CM ✓
Every 0 turns Player UsPlayer Alliance
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

AMBITION VICTORY! Win Game · Ambition CM ✓
Every 0 turns Player UsLeader Us Male
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

AMBITION VICTORY! Win Game · Ambition CM ✓
Every 0 turns Player UsLeader Us Female
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

Achievement Win Game · Alliance CM ✓ Behind the Throne
Every 0 turns City ThemPlayer UsPlayer Alliance
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Ambition CM ✓ Behind the Throne
Every 0 turns City ThemPlayer Us
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Conquest CM ✓ Behind the Throne
Every 0 turns City ThemPlayer Us
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Double CM ✓ Behind the Throne
Every 0 turns City ThemPlayer Us
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Points CM ✓ Behind the Throne
Every 0 turns City ThemPlayer Us
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Time CM ✓ Behind the Throne
Every 0 turns City ThemPlayer Us
As it opens, before you choose Remove Forced DeportationsSteam achievement: Behind The Throne Didnt Need It Anyway
  • ▸ Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

CONQUEST VICTORY! Win Game · Conquest CM ✓
Every 0 turns Player UsLeader Us Male
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

CONQUEST VICTORY! Win Game · Conquest CM ✓
Every 0 turns Player UsLeader Us Female
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

DOUBLE VICTORY! Win Game · Double CM ✓
Every 0 turns Player UsLeader Us Male
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

DOUBLE VICTORY! Win Game · Double CM ✓
Every 0 turns Player UsLeader Us Female
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

POINTS VICTORY! Win Game · Points CM ✓
Every 0 turns Player UsLeader Us Male
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

POINTS VICTORY! Win Game · Points CM ✓
Every 0 turns Player UsLeader Us Female
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

TIME VICTORY! Win Game · Time CM ✓
Every 0 turns Player UsLeader Us Male
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

TIME VICTORY! Win Game · Time CM ✓
Every 0 turns Player UsLeader Us Female
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

VICTORY! Win Game · Ambition CM ✓
Once per game Player Us
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Conquest CM ✓
Once per game Player Us
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Double CM ✓
Once per game Player Us
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Points CM ✓
Once per game Player Us
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Time CM ✓
Once per game Player Us
  • ▸ Show me how this came to pass.
    (no gates or payload in XML)
  • ▸ Show me how history will remember these times.
    (no gates or payload in XML)
  • ▸ I am not done with my story.
    (no gates or payload in XML)
  • ▸ My work here is done.
    (no gates or payload in XML)

✎ Solver