Old World Reference
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📜 Win Game Events

22 events

← All story events Trigger Stories that fire on the Win Game trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

ALLIANCE VICTORY! Win Game · Alliance
Every 0 turns Player UsPlayer Alliance
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

AMBITION VICTORY! Win Game · Ambition
Every 0 turns Player UsLeader Us Male
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

AMBITION VICTORY! Win Game · Ambition
Every 0 turns Player UsLeader Us Female
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

Achievement Win Game · Alliance Behind the Throne
Every 0 turns City ThemPlayer UsPlayer Alliance
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Ambition Behind the Throne
Every 0 turns City ThemPlayer Us
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Conquest Behind the Throne
Every 0 turns City ThemPlayer Us
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Double Behind the Throne
Every 0 turns City ThemPlayer Us
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Points Behind the Throne
Every 0 turns City ThemPlayer Us
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

Achievement Win Game · Time Behind the Throne
Every 0 turns City ThemPlayer Us
Always Steam achievement: Behind The Throne Didnt Need It Anyway
  • Achievement.
    (no gates or payload in XML)

✎ Jeri Roys

CONQUEST VICTORY! Win Game · Conquest
Every 0 turns Player UsLeader Us Male
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

CONQUEST VICTORY! Win Game · Conquest
Every 0 turns Player UsLeader Us Female
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

DOUBLE VICTORY! Win Game · Double
Every 0 turns Player UsLeader Us Male
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

DOUBLE VICTORY! Win Game · Double
Every 0 turns Player UsLeader Us Female
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

POINTS VICTORY! Win Game · Points
Every 0 turns Player UsLeader Us Male
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

POINTS VICTORY! Win Game · Points
Every 0 turns Player UsLeader Us Female
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

TIME VICTORY! Win Game · Time
Every 0 turns Player UsLeader Us Male
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Dale Kent

TIME VICTORY! Win Game · Time
Every 0 turns Player UsLeader Us Female
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ David Ballantyne

VICTORY! Win Game · Ambition
Once per game Player Us
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Conquest
Once per game Player Us
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Double
Once per game Player Us
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Points
Once per game Player Us
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Solver

VICTORY! Win Game · Time
Once per game Player Us
  • Show me how this came to pass.
    (no gates or payload in XML)
  • Show me how history will remember these times.
    (no gates or payload in XML)
  • I am not done with my story.
    (no gates or payload in XML)
  • My work here is done.
    (no gates or payload in XML)

✎ Solver