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📜 Player Ally Declared War Events

1 events

← All story events Trigger Events that fire on the Player Ally Declared War trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

[rival] New Front one choice: The rival nation declares war on you (+1) Player Ally Declared War CM ✓
Every 0 turns Player ThemPlayer ThemPlayer Us Not Player Gave Vizier (100 turns)
  • ▸ [rival] stands at the ready.
    +6 LegitimacyRemembered: Player Offer (5 turns)The rival nation declares war on you
    grants
    BONUS_PLAYER_WAR_LEGITIMACY
    DiplomacyPlayerTo DIPLOMACY_WAR
    iLegitimacy 6
    aeBonuses: BONUS_PLAYER_OFFER
  • ▸ I'm sorry, [character], but you have overreached.
    Remembered: Player Offer (5 turns)Alliance with the rival nation ends
    grants
    BONUS_PLAYER_ALLIANCE_END
    bTeamAllianceEnd 1
    aeBonuses: BONUS_PLAYER_OFFER
  • ▸ We are ill-prepared at this moment to assist, [character], but I can assure you this is the last time we are caught so militarily unready.
    Remembered: Refused to Declare War on our enemy (-80 opinion for 80 turns)(no event currently keys off this)
    gated by
    LeaderSubject SUBJECT_DIPLOMAT
    grants
    BONUS_EVENTOPTION_DECLARE_WAR_DEMAND_NO_PLAYER_1
    Memory MEMORYPLAYER_DECLARE_WAR_DEMAND_NO
    ◇ grants a memory no event uses

✎ Jeri Roys