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📜 Production Specialist Events

7 events

← All story events Trigger Stories that fire on the Production Specialist trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)

Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.

Acts of the Pagan Martyrs Production Specialist · Apprentice Acolyte The Sacred and the Profane Religion event pack
Once per game Religion PlayerLeader UsReligion PlayerCity UsUs Religion PaganReligion WorldReligionReligion Max UpsetReligion Leader
  • Hold [character] responsible for the writings.
    Remembered: Threatened us (-80 opinion for 20 turns)(no event currently keys off this)Gain trait: StrictThe character is killed
    grants
    BONUS_EVENTOPTION_ACTS_OF_THE_PAGAN_MARTYRS_OPTION_0_RELIGION_0
    Memory MEMORYRELIGION_THREATENED
    BONUS_GIVE_TRAIT_STRICT
    aeAddTraits: TRAIT_STRICT
    BONUS_EVENTOPTION_ACTS_OF_THE_PAGAN_MARTYRS_OPTION_0_CHARACTER_1
    bKillCharacter 1
    ◇ grants a memory no event currently keys off
  • Redouble efforts to appease the pagan population.
    Remembered: Made efforts towards reconciliation (+40 opinion for 40 turns)(no event currently keys off this)-40Civics-10/city↗ turn
    grants
    BONUS_EVENTOPTION_ACTS_OF_THE_PAGAN_MARTYRS_OPTION_1_RELIGION_0
    Memory MEMORYRELIGION_RECONCILIATION_EFFORTS
    BONUS_CIVICS_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=-40
    aiGlobalYieldsPer: YIELD_CIVICS=-10
    ◇ grants a memory no event currently keys off
  • Write a scathing riposte, condemning the religion and its leaders.
    Remembered: Gave support (+40 opinion for 40 turns)(no event currently keys off this)+60Discontenteach city↗ turn
    grants
    BONUS_EVENTOPTION_ACTS_OF_THE_PAGAN_MARTYRS_OPTION_2_RELIGION_1
    Memory MEMORYRELIGION_SUPPORTED_FAITH
    BONUS_DISCONTENT_GAIN_SMALL
    aiCityYields: YIELD_DISCONTENT=60
    ◇ grants a memory no event currently keys off
  • Lead a persecution of the [religion]. Zealot / Intolerant
    +6 LegitimacyRemembered: Ongoing Persecutions (-80 opinion, permanent)
    gated by
    LeaderSubjectAny SUBJECT_ZEALOT / SUBJECT_INTOLERANT
    grants
    BONUS_PERSECUTE_FAITH_LEGITIMACY
    Memory MEMORYRELIGION_ONGOING_PERSECUTIONS
    iLegitimacy 6

✎ Josh Unsworth Background reading ↗

Corruption of the Youth Production Specialist · Apprentice Philosopher Behind the Throne
Once per game City UsUs GovernorTraditionalHealthy
  • Grant [character] request.
    Begin project: Autonomous RuleGain trait: Righteous
    grants
    BONUS_EVENTOPTION_CITY_AUTONOMY_YES_CITY
    aeAddProjects: PROJECT_AUTONOMOUS_RULE
    BONUS_GIVE_TRAIT_RIGHTEOUS
    aeAddTraits: TRAIT_RIGHTEOUS
  • There is no harm in talk.
    Leader relationship: Disappointed With
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH

✎ Jeri Roys

Entrails Production Specialist · Master Acolyte
Part of the Entrails chain — 4 events , 1 branch point view map →
Once per game Leader UsCity Us Superstitious
Always -1 Legitimacy
  • I will determine my future. Not fate.
    Gain a random traitLoses trait: Superstitious
    grants
    BONUS_EVENTOPTION_TRAIT_ENTRAILS_OPTION_0
    aeRandomTraitDelay: TRAIT_FOOLISH, TRAIT_INSPIRING
    aeBonuses: BONUS_REMOVE_TRAIT_SUPERSTITIOUS
  • Tell me about my destiny.
    -120Money-30/city↗ turn
    grants
    BONUS_MONEY_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_MONEY=-120
    aiGlobalYieldsPer: YIELD_MONEY=-30

✎ Andy Auseon Background reading ↗

Entrails Production Specialist · Elder Acolyte
Part of the Entrails chain — 4 events , 1 branch point view map →
Once per game Leader UsCity Us Superstitious
Always -1 Legitimacy
  • I will determine my future. Not fate.
    Gain a random traitLoses trait: Superstitious
    grants
    BONUS_EVENTOPTION_TRAIT_ENTRAILS_OPTION_0
    aeRandomTraitDelay: TRAIT_FOOLISH, TRAIT_INSPIRING
    aeBonuses: BONUS_REMOVE_TRAIT_SUPERSTITIOUS
  • Tell me about my destiny.
    -120Money-30/city↗ turn
    grants
    BONUS_MONEY_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_MONEY=-120
    aiGlobalYieldsPer: YIELD_MONEY=-30

✎ Andy Auseon Background reading ↗

Playful Criticism Production Specialist · Apprentice Scribe
Once per game City Family UsLeader UsTech Drama Discovered Us City Odeon
  • The court should support the arts, even those that challenge us.
    Begin project: Dramatic PlaysRemembered (all families): Staged play critical of court (-20 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_PLAYFUL_CRITICISM_OPTION_0_CITY
    aeAddProjects: PROJECT_PLAYS
    BONUS_EVENTOPTION_PLAYFUL_CRITICISM_OPTION_0_CHARACTER
    MemoryAllFamilies MEMORYFAMILY_STAGED_PLAY
    ◇ grants a memory no event currently keys off
  • We do not need further sedition and unrest.
    +40Civics+10/city↗ turn
    grants
    BONUS_CIVICS_GAIN_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=40
    aiGlobalYieldsPer: YIELD_CIVICS=10
  • Publicly honor the scribe and his community.
    Begin project: Dramatic Plays+1 Charisma
    gated by
    LeaderSubject SUBJECT_CHARACTER_SEVEN_VIRTUES
    grants
    BONUS_EVENTOPTION_PLAYFUL_CRITICISM_OPTION_2_CITY
    aeAddProjects: PROJECT_PLAYS
    BONUS_GAIN_CHARISMA_1
    aiRatings: RATING_CHARISMA=1

✎ Andy Auseon

Religious Freedom Production Specialist · Apprentice Priest
Once per game Player UsReligion StateReligion PlayerCity Us
  • We support the one true faith, [religion].
    Free law: OrthodoxyRemembered: Chose Orthodoxy against us (-80 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGIOUS_FREEDOM_ORTHODOXY_PLAYER
    FreeLaw LAW_ORTHODOXY
    BONUS_EVENTOPTION_RELIGIOUS_FREEDOM_ORTHODOXY_RELIGION_1
    Memory MEMORYRELIGION_ORTHDOXY_AGAINST
    ◇ grants a memory no event currently keys off
  • Tolerance is a better path.
    Free law: ToleranceRemembered: Refused to change law (-40 opinion for 20 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGIOUS_FREEDOM_TOLERANCE_PLAYER
    FreeLaw LAW_TOLERANCE
    BONUS_EVENTOPTION_RELIGIOUS_FREEDOM_TOLERANCE_RELIGION_0
    Memory MEMORYRELIGION_REFUSED_LAW
    ◇ grants a memory no event currently keys off
  • We should not anger either group.
    Gain trait: Timid
    grants
    BONUS_GIVE_TRAIT_TIMID
    aeAddTraits: TRAIT_TIMID

✎ Leyla Johnson

The Holy Bakers Production Specialist · Apprentice Priest The Sacred and the Profane Religion event pack
Once per game Non Leader Governor UsCity UsReligion Player WorldReligion WorldReligion WorldReligion World
  • Instruct [character] to return any bakers he finds back to their former roles.
    +2 Discipline+60Discontenteach city↗ turn
    grants
    BONUS_GAIN_DISCIPLINE_2
    aiRatings: RATING_DISCIPLINE=2
    BONUS_DISCONTENT_GAIN_SMALL
    aiCityYields: YIELD_DISCONTENT=60
  • Lie to the clergy, warning them that the bakers have an unsavory reputation. Covert / Impious
    +50Growtheach city↗ turn
    gated by
    LeaderSubjectAny SUBJECT_CHARACTER_COVERT / SUBJECT_IMPIOUS
    grants
    BONUS_GROWTH_GAIN_AVERAGE
    aiCityYields: YIELD_GROWTH=50
  • Create a program to increase the pay of the bakers and reduce their work hours.
    -160Money-40/city↗ turn+50Growtheach city↗ turn
    grants
    BONUS_MONEY_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_MONEY=-160
    aiGlobalYieldsPer: YIELD_MONEY=-40
    BONUS_GROWTH_GAIN_AVERAGE
    aiCityYields: YIELD_GROWTH=50
  • Offer to cover the short-fall of Foodfood from the nation's stockpiles.
    -50Food-15/city↗ turnRemembered: Allowed the bakers to stay in the clergy (+20 opinion for 80 turns)(no event currently keys off this)
    grants
    BONUS_FOOD_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_FOOD=-50
    aiGlobalYieldsPer: YIELD_FOOD=-15
    BONUS_EVENTOPTION_THE_HOLY_BAKERS_OPTION_3_RELIGION
    Memory MEMORYRELIGION_HOLY_BAKERS
    ◇ grants a memory no event currently keys off

✎ Josh Unsworth