← All story events Event class Stories drawn from the Ambition event pool. Scheduling (eventClass.xml): not before turn 5 · at most one event of this class every 5 turns.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
A New Resource
- ▸ Resolve33%Progress ambition: TyrannyRemembered: Recent Ambition (7 turns)33%Progress ambition: ColoniesRemembered: Recent Ambition (7 turns)33%Progress ambition: Divine RuleRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_TYRANNYAmbition GOAL_TYRANNYaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_COLONIESAmbition GOAL_COLONIESaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_DIVINE_RULEAmbition GOAL_DIVINE_RULEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: Six FarmsRemembered: Recent Ambition (7 turns)33%Progress ambition: Six PasturesRemembered: Recent Ambition (7 turns)33%Progress ambition: Eight Resource ImprovementsRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_SIX_FARMSAmbition GOAL_SIX_FARMSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_SIX_PASTURESAmbition GOAL_SIX_PASTURESaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_EIGHT_RESOURCE_IMPROVEMENTSAmbition GOAL_EIGHT_RESOURCE_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve25%Progress ambition: Stone 500Remembered: Recent Ambition (7 turns)25%Progress ambition: PyramidsRemembered: Recent Ambition (7 turns)25%Progress ambition: Great ZigguratRemembered: Recent Ambition (7 turns)25%Progress ambition: Hanging GardensRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_PRODUCE_STONE_500Ambition GOAL_STONE_500aeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_WONDER_PYRAMIDSAmbition GOAL_PYRAMIDSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_WONDER_ZIGGURATAmbition GOAL_GREAT_ZIGGURATaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_WONDER_HANGING_GARDENSAmbition GOAL_HANGING_GARDENSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
- ▸ I’ve made a huge mistake.-4 LegitimacyFree law: FreedomgrantsBONUS_EVENTOPTION_AMBITION_FINISHED_SLAVERY_OPTION_FREEDOMFreeLaw LAW_FREEDOMiLegitimacy -4
A Strong Message
- ▸ Yes, the [tribe] must be brought to heel.Progress ambition: Clear Three BarbsRemembered: Declared War on us (-80 opinion for 40 turns)(no event currently keys off this)Remembered: Tribe Offer (5 turns)grantsBONUS_EVENTOPTION_TRIBE_WAR_AMBITION_YESAmbition GOAL_CLEAR_THREE_BARBSaeBonuses: BONUS_DECLARE_WAR_TRIBE◇ grants a memory no event currently keys off
- ▸ War is not the way to deal with them.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Appetite For Exploration
- ▸ Resolve50%
-50Money↗ turn
-50Food↗ turn
+2Orders↗ turn+1 ScoutProgress ambition: Reveal 40Remembered: Agreed with us to focus on exploration (+20 opinion for 40 turns)(no event currently keys off this) 50%
-50Money↗ turn
-50Food↗ turn
+2Orders↗ turn+1 ScoutProgress ambition: Reveal 60Remembered: Agreed with us to focus on exploration (+20 opinion for 40 turns)(no event currently keys off this) 0%Progress ambition: Three Connected CitiesRemembered: Recent Ambition (7 turns)grants50% BONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_AMBITION_REVEAL40_LEADERAmbition GOAL_REVEAL_40aiGlobalYieldsBase: YIELD_MONEY=-50, YIELD_FOOD=-50, YIELD_ORDERS=2aiUnits: UNIT_SCOUT=150% BONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_AMBITION_REVEAL40_FAMILYMemory MEMORYFAMILY_ENACTED_AMBITION_REVEAL_4050% BONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_AMBITION_REVEAL60_LEADERAmbition GOAL_REVEAL_60aiGlobalYieldsBase: YIELD_MONEY=-50, YIELD_FOOD=-50, YIELD_ORDERS=2aiUnits: UNIT_SCOUT=150% BONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_AMBITION_REVEAL40_FAMILYMemory MEMORYFAMILY_ENACTED_AMBITION_REVEAL_400% BONUS_AMBITION_CITIES_THREE_CONNECTEDAmbition GOAL_THREE_CONNECTED_CITIESaeBonuses: BONUS_RECENT_AMBITION◇ grants a memory no event currently keys off - ▸ I find these lands crowded. Let's give [rival] room to expand.Progress ambition: Six Tribe ClearedRemembered: Choose Clear Tribes (2 turns)(no event currently keys off this)Remembered: Recent Ambition (7 turns)grantsBONUS_AMBITION_SIX_TRIBES_CLEAREDMemory MEMORYCHARACTER_CHOOSE_CLEAR_TRIBESAmbition GOAL_SIX_TRIBE_CLEAREDaeBonuses: BONUS_RECENT_AMBITION◇ grants a memory no event currently keys off
- ▸ That is a fine idea! I'm willing to trust only you with such an important expedition.Remembered: Sent me on an important exploration mission (+20 opinion for 40 turns)(no event currently keys off this)Gain trait: ExploringRemembered: Started Explore Recently (2 turns)+1 CouragegrantsBONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_EXPLORE_CHARACTER_0Memory MEMORYCHARACTER_SENT_TO_EXPLOREaeBonuses: BONUS_GIVE_TRAIT_EXPLORING, BONUS_GAIN_COURAGE_1◇ grants a memory no event currently keys off
- ▸ Alas, there are matters closer to home that require our attention.+2 DisciplineRemembered: Denied our wish to focus on exploration (-20 opinion for 40 turns)(no event currently keys off this)grantsBONUS_GAIN_DISCIPLINE_2aiRatings: RATING_DISCIPLINE=2BONUS_EVENTOPTION_AMBITION_FINISHED_EXPLORATION_OPTION_NO_FAMILYMemory MEMORYFAMILY_DENIED_AMBITION_REVEAL_40◇ grants a memory no event currently keys off
Central Dominion
- ▸ Resolve33%Progress ambition: Four LawsRemembered: Recent Ambition (7 turns)33%Progress ambition: Civics 2000Remembered: Recent Ambition (7 turns)33%Progress ambition: Two ScribesRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAWS_FOURAmbition GOAL_FOUR_LAWSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_STOCKPILE_CIVICS_2000Ambition GOAL_CIVICS_2000aeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_TWO_SCRIBESAmbition GOAL_TWO_SCRIBESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Six TechsRemembered: Recent Ambition (7 turns)50%Progress ambition: Eight TechsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_SIX_TECHSAmbition GOAL_SIX_TECHSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_EIGHT_TECHSAmbition GOAL_EIGHT_TECHSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Three Connected CitiesRemembered: Recent Ambition (7 turns)50%Progress ambition: Six Connected CitiesRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_CITIES_THREE_CONNECTEDAmbition GOAL_THREE_CONNECTED_CITIESaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_CITIES_SIX_CONNECTEDAmbition GOAL_SIX_CONNECTED_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Charging Footfalls
- ▸ Resolve25%Progress ambition: Three Tribe ClearedRemembered (leader of you): Choose Clear Tribes (2 turns)(no event currently keys off this)Remembered: Recent Ambition (7 turns)25%Progress ambition: Six Tribe ClearedRemembered: Choose Clear Tribes (2 turns)(no event currently keys off this)Remembered: Recent Ambition (7 turns)25%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)25%+1 CourageProgress ambition: 5 Kills Generalgrants25% BONUS_AMBITION_THREE_TRIBES_CLEAREDMemoryLeader MEMORYCHARACTER_CHOOSE_CLEAR_TRIBESAmbition GOAL_THREE_TRIBE_CLEAREDaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_SIX_TRIBES_CLEAREDMemory MEMORYCHARACTER_CHOOSE_CLEAR_TRIBESAmbition GOAL_SIX_TRIBE_CLEAREDaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_EVENTOPTION_AMBITION_FINISHED_5_KILLS_5_KILLS_GENERALAmbition GOAL_5_KILLS_GENERALaiRatings: RATING_COURAGE=1◇ grants a memory no event currently keys off
- ▸ Resolve50%Progress ambition: Five PromotionsRemembered: Recent Ambition (7 turns)50%Progress ambition: Ten PromotionsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_FIVE_PROMOTIONSAmbition GOAL_FIVE_PROMOTIONSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_TEN_PROMOTIONSAmbition GOAL_TEN_PROMOTIONSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Six Barracks RangesRemembered: Recent Ambition (7 turns)50%Progress ambition: Two OfficersRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_SIX_BARRACKS_RANGESAmbition GOAL_SIX_BARRACKS_RANGESaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_TWO_OFFICERSAmbition GOAL_TWO_OFFICERSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Civic Trajectory
- ▸ Resolve50%Progress ambition: Four LawsRemembered: Recent Ambition (7 turns)50%Progress ambition: Eight LawsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_LAWS_FOURAmbition GOAL_FOUR_LAWSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_LAWS_EIGHTAmbition GOAL_EIGHT_LAWSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Eight TechsRemembered: Recent Ambition (7 turns)50%Progress ambition: Two WondersRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_EIGHT_TECHSAmbition GOAL_EIGHT_TECHSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_TWO_WONDERSAmbition GOAL_TWO_WONDERSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Four GovernorsRemembered: Recent Ambition (7 turns)50%Progress ambition: Eight GovernorsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_FOUR_GOVERNORSAmbition GOAL_FOUR_GOVERNORSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_EIGHT_GOVERNORSAmbition GOAL_EIGHT_GOVERNORSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Colonies
- ▸ Resolve50%Progress ambition: Seven CitiesRemembered: Recent Ambition (7 turns)50%Progress ambition: Ten CitiesRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_CITIES_SEVENAmbition GOAL_SEVEN_CITIESaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_CITIES_TENAmbition GOAL_TEN_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Reveal 40Remembered: Recent Ambition (7 turns)50%Progress ambition: Reveal 60Remembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_REVEAL_40Ambition GOAL_REVEAL_40aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_REVEAL_60Ambition GOAL_REVEAL_60aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve48%Progress ambition: Four Player LuxuriesRemembered: Recent Ambition (7 turns)48%Progress ambition: Six Family LuxuriesRemembered: Recent Ambition (7 turns)5%Progress ambition: Eight LuxuriesRemembered: Recent Ambition (7 turns)grants48% BONUS_AMBITION_FOUR_PLAYER_LUXURIESAmbition GOAL_FOUR_PLAYER_LUXURIESaeBonuses: BONUS_RECENT_AMBITION48% BONUS_AMBITION_SIX_FAMILY_LUXURIESAmbition GOAL_SIX_FAMILY_LUXURIESaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_EIGHT_LUXURIESAmbition GOAL_EIGHT_LUXURIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Demands of the Synod
- ▸ Accept their charge.Leader relationship: Influenced BygrantsBONUS_EVENTOPTION_DEMANDS_OF_THE_SYNOD_YES_RELIGIONAmbitionReligion GOAL_FOUR_TEMPLEBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ Give a vague answer about helping the religion.Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)grantsBONUS_MISSIONRESULT_HIGH_SYNOD_SUCCESSMemory MEMORYFAMILY_HIGH_SYNOD_SUCCESS◇ grants a memory no event currently keys off
Distribution of Power
- ▸ Resolve33%Progress ambition: TyrannyRemembered: Recent Ambition (7 turns)33%Progress ambition: Divine RuleRemembered: Recent Ambition (7 turns)33%Progress ambition: Four GovernorsRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_TYRANNYAmbition GOAL_TYRANNYaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_DIVINE_RULEAmbition GOAL_DIVINE_RULEaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_FOUR_GOVERNORSAmbition GOAL_FOUR_GOVERNORSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: SerfdomRemembered: Recent Ambition (7 turns)33%Progress ambition: Stone 1000Remembered: Recent Ambition (7 turns)33%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_SERFDOMAmbition GOAL_SERFDOMaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_PRODUCE_STONE_1000Ambition GOAL_STONE_1000aeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: ConstitutionRemembered: Recent Ambition (7 turns)33%Progress ambition: Legal CodeRemembered: Recent Ambition (7 turns)33%Progress ambition: Four Courthouse 1Remembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_CONSTITUTIONAmbition GOAL_CONSTITUTIONaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_LEGAL_CODEAmbition GOAL_LEGAL_CODEaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_FOUR_COURTHOUSE_1Ambition GOAL_FOUR_COURTHOUSE_1aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: PolytheismRemembered: Recent Ambition (7 turns)33%Progress ambition: ToleranceRemembered: Recent Ambition (7 turns)33%Progress ambition: 20 SpecialistsRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_POLYTHEISMAmbition GOAL_POLYTHEISMaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_TOLERANCEAmbition GOAL_TOLERANCEaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_20_SPECIALISTSAmbition GOAL_20_SPECIALISTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Drums of War
- ▸ Such conquests will energize the people.Progress ambition: Three Cities ForeignRemembered: Recent Ambition (7 turns)grantsBONUS_AMBITION_THREE_CITIES_FOREIGNAmbition GOAL_THREE_CITIES_FOREIGNaeBonuses: BONUS_RECENT_AMBITION
- ▸ We shall not deviate from the plan.-2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_CAPTURE_PLAYER_CITIES_NO_PLAYER_1iLegitimacy -2
Epic Expectations
- ▸ Resolve33%Progress ambition: 5 KillsRemembered: Recent Ambition (7 turns)33%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)33%Progress ambition: 5 Kills GeneralRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_5_KILLSAmbition GOAL_5_KILLSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_5_KILLS_GENERALAmbition GOAL_5_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Four Theater 1Remembered: Recent Ambition (7 turns)50%Progress ambition: Two PoetsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_FOUR_THEATER_1Ambition GOAL_FOUR_THEATER_1aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_TWO_POETSAmbition GOAL_TWO_POETSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Five DevelopingRemembered: Recent Ambition (7 turns)50%Progress ambition: Four StrongRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_FIVE_DEVELOPING_CITIESAmbition GOAL_FIVE_DEVELOPINGaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_FOUR_STRONG_CITIESAmbition GOAL_FOUR_STRONGaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Fair Quarry
- ▸ Resolve91%Progress ambition: EngineeringRemembered: Recent Ambition (7 turns)9%Progress ambition: AutarkyRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_LAW_ENGINEERINGAmbition GOAL_ENGINEERINGaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_LAW_AUTARKYAmbition GOAL_AUTARKYaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: 20 Urban ImprovementsRemembered: Recent Ambition (7 turns)9%Progress ambition: 50 Urban TilesRemembered: Recent Ambition (7 turns)1%Progress ambition: 100 Urban TilesRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_20_URBAN_IMPROVEMENTSAmbition GOAL_20_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_50_URBAN_TILESAmbition GOAL_50_URBAN_TILESaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_100_URBAN_TILESAmbition GOAL_100_URBAN_TILESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve0%Progress ambition: Four Theater 2Remembered: Recent Ambition (7 turns)45%Progress ambition: NecropolisRemembered: Recent Ambition (7 turns)45%Progress ambition: ApadanaRemembered: Recent Ambition (7 turns)5%Progress ambition: MausoleumRemembered: Recent Ambition (7 turns)5%Progress ambition: AcropolisRemembered: Recent Ambition (7 turns)grants0% BONUS_AMBITION_FOUR_THEATER_2Ambition GOAL_FOUR_THEATER_2aeBonuses: BONUS_RECENT_AMBITION45% BONUS_AMBITION_WONDER_NECROPOLISAmbition GOAL_NECROPOLISaeBonuses: BONUS_RECENT_AMBITION45% BONUS_AMBITION_WONDER_APADANAAmbition GOAL_APADANAaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_WONDER_MAUSOLEUMAmbition GOAL_MAUSOLEUMaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_WONDER_ACROPOLISAmbition GOAL_ACROPOLISaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Fire and Dust
⛓ Follows from: By Our Borders, Predestined Enemies?, Ancestral Claim, Vying for Favor
- ▸ Just wait until I take their cities.Progress ambition: Two Cities ForeignRemembered: Recent Ambition (7 turns)
+60Happinesseach city↗ turn grantsBONUS_AMBITION_TWO_CITIES_FOREIGNAmbition GOAL_TWO_CITIES_FOREIGNaeBonuses: BONUS_RECENT_AMBITIONBONUS_HAPPINESS_GAIN_SMALLaiCityYields: YIELD_HAPPINESS=60 - ▸ Kill them all.Progress ambition: Kill 10 EnemiesRemembered: Recent Ambition (7 turns)
+120Training+30/city↗ turn grantsBONUS_AMBITION_KILL_10_ENEMIESAmbition GOAL_KILL_10_ENEMIESaeBonuses: BONUS_RECENT_AMBITIONBONUS_TRAINING_GAIN_LARGEaiGlobalYieldsBase: YIELD_TRAINING=120aiGlobalYieldsPer: YIELD_TRAINING=30 - ▸ I will not add fuel to the fire.+1 DisciplinegrantsBONUS_GAIN_DISCIPLINE_1aiRatings: RATING_DISCIPLINE=1
Fledgling Bureaucracy
- ▸ Resolve91%Progress ambition: Four LawsRemembered: Recent Ambition (7 turns)9%Progress ambition: Eight LawsRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_LAWS_FOURAmbition GOAL_FOUR_LAWSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_LAWS_EIGHTAmbition GOAL_EIGHT_LAWSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Civics 2000Remembered: Recent Ambition (7 turns)50%Progress ambition: Six ForumsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_STOCKPILE_CIVICS_2000Ambition GOAL_CIVICS_2000aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_SIX_FORUMSAmbition GOAL_SIX_FORUMSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Two ScribesRemembered: Recent Ambition (7 turns)9%Progress ambition: Four Courthouse 1Remembered: Recent Ambition (7 turns)1%Progress ambition: Four Courthouse 2Remembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_TWO_SCRIBESAmbition GOAL_TWO_SCRIBESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_FOUR_COURTHOUSE_1Ambition GOAL_FOUR_COURTHOUSE_1aeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FOUR_COURTHOUSE_2Ambition GOAL_FOUR_COURTHOUSE_2aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Gain trait: Unavailable9%+2 Legitimacygrants91% BONUS_GIVE_TRAIT_UNAVAILABLEaeAddTraits: TRAIT_UNAVAILABLE9% BONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Gray Dust
- ▸ Resolve9%Progress ambition: Four StonecuttersRemembered: Recent Ambition (7 turns)1%Progress ambition: EngineeringRemembered: Recent Ambition (7 turns)90%Progress ambition: Four RepairedRemembered: Recent Ambition (7 turns)grants9% BONUS_AMBITION_FOUR_STONECUTTERSAmbition GOAL_FOUR_STONECUTTERSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_LAW_ENGINEERINGAmbition GOAL_ENGINEERINGaeBonuses: BONUS_RECENT_AMBITION90% BONUS_AMBITION_FOUR_REPAIREDAmbition GOAL_FOUR_REPAIREDaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Six Urban ImprovementsRemembered: Recent Ambition (7 turns)9%Progress ambition: 20 Urban ImprovementsRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_SIX_URBAN_IMPROVEMENTSAmbition GOAL_SIX_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_20_URBAN_IMPROVEMENTSAmbition GOAL_20_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve0%Progress ambition: Four Theater 1Remembered: Recent Ambition (7 turns)45%Progress ambition: PyramidsRemembered: Recent Ambition (7 turns)45%Progress ambition: Great ZigguratRemembered: Recent Ambition (7 turns)5%Progress ambition: NecropolisRemembered: Recent Ambition (7 turns)5%Progress ambition: ApadanaRemembered: Recent Ambition (7 turns)grants0% BONUS_AMBITION_FOUR_THEATER_1Ambition GOAL_FOUR_THEATER_1aeBonuses: BONUS_RECENT_AMBITION45% BONUS_AMBITION_WONDER_PYRAMIDSAmbition GOAL_PYRAMIDSaeBonuses: BONUS_RECENT_AMBITION45% BONUS_AMBITION_WONDER_ZIGGURATAmbition GOAL_GREAT_ZIGGURATaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_WONDER_NECROPOLISAmbition GOAL_NECROPOLISaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_WONDER_APADANAAmbition GOAL_APADANAaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Harvest and Hunt
- ▸ Resolve32%Progress ambition: Four FarmersRemembered: Recent Ambition (7 turns)32%Progress ambition: SerfdomRemembered: Recent Ambition (7 turns)32%Progress ambition: Four GranaryRemembered: Recent Ambition (7 turns)3%Progress ambition: Food 1000Remembered: Recent Ambition (7 turns)0%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)grants32% BONUS_AMBITION_FOUR_FARMERSAmbition GOAL_FOUR_FARMERSaeBonuses: BONUS_RECENT_AMBITION32% BONUS_AMBITION_LAW_SERFDOMAmbition GOAL_SERFDOMaeBonuses: BONUS_RECENT_AMBITION32% BONUS_AMBITION_FOUR_GRANARYAmbition GOAL_FOUR_GRANARYaeBonuses: BONUS_RECENT_AMBITION3% BONUS_AMBITION_PRODUCE_FOOD_1000Ambition GOAL_FOOD_1000aeBonuses: BONUS_RECENT_AMBITION0% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Four CitiesRemembered: Recent Ambition (7 turns)9%Progress ambition: Seven CitiesRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_CITIES_FOURAmbition GOAL_FOUR_CITIESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_CITIES_SEVENAmbition GOAL_SEVEN_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Six Urban ImprovementsRemembered: Recent Ambition (7 turns)9%Progress ambition: 20 Urban ImprovementsRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_SIX_URBAN_IMPROVEMENTSAmbition GOAL_SIX_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_20_URBAN_IMPROVEMENTSAmbition GOAL_20_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Hungry Forge
- ▸ Resolve50%Progress ambition: 5 KillsRemembered: Recent Ambition (7 turns)50%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_5_KILLSAmbition GOAL_5_KILLSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Wood 500Remembered: Recent Ambition (7 turns)50%Progress ambition: Wood 1000Remembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_PRODUCE_WOOD_500Ambition GOAL_WOOD_500aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_PRODUCE_WOOD_1000Ambition GOAL_WOOD_1000aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Six Barracks RangesRemembered: Recent Ambition (7 turns)9%Progress ambition: Four MinersRemembered: Recent Ambition (7 turns)1%Progress ambition: Iron 1000Remembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_SIX_BARRACKS_RANGESAmbition GOAL_SIX_BARRACKS_RANGESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_FOUR_MINERSAmbition GOAL_FOUR_MINERSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_PRODUCE_IRON_1000Ambition GOAL_IRON_1000aeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
National Constitution
- ▸ Resolve48%Progress ambition: Four LawsRemembered: Recent Ambition (7 turns)48%Progress ambition: Legal CodeRemembered: Recent Ambition (7 turns)5%Progress ambition: Eight LawsRemembered: Recent Ambition (7 turns)grants48% BONUS_AMBITION_LAWS_FOURAmbition GOAL_FOUR_LAWSaeBonuses: BONUS_RECENT_AMBITION48% BONUS_AMBITION_LAW_LEGAL_CODEAmbition GOAL_LEGAL_CODEaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_LAWS_EIGHTAmbition GOAL_EIGHT_LAWSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: ToleranceRemembered: Recent Ambition (7 turns)33%Progress ambition: PhilosophyRemembered: Recent Ambition (7 turns)33%Progress ambition: CalligraphyRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_TOLERANCEAmbition GOAL_TOLERANCEaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_PHILOSOPHYAmbition GOAL_PHILOSOPHYaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_LAW_CALLIGRAPHYAmbition GOAL_CALLIGRAPHYaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: Six ForumsRemembered: Recent Ambition (7 turns)33%Progress ambition: Four Courthouse 1Remembered: Recent Ambition (7 turns)33%Progress ambition: Two ScribesRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_SIX_FORUMSAmbition GOAL_SIX_FORUMSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_FOUR_COURTHOUSE_1Ambition GOAL_FOUR_COURTHOUSE_1aeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_TWO_SCRIBESAmbition GOAL_TWO_SCRIBESaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
No Room for Heathens
- ▸ Resolve90%Progress ambition: RevelationRemembered: Recent Ambition (7 turns)9%Progress ambition: Two MonksRemembered: Recent Ambition (7 turns)1%Progress ambition: Two PriestsRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_THEOLOGY_REVELATIONAmbition GOAL_REVELATIONaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_TWO_MONKSAmbition GOAL_TWO_MONKSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_TWO_PRIESTSAmbition GOAL_TWO_PRIESTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve48%Progress ambition: PilgrimageRemembered: Recent Ambition (7 turns)48%Progress ambition: Eight Religion SpreadRemembered: Recent Ambition (7 turns)5%Progress ambition: Four TempleRemembered: Recent Ambition (7 turns)grants48% BONUS_AMBITION_LAW_PILGRIMAGEAmbition GOAL_PILGRIMAGEaeBonuses: BONUS_RECENT_AMBITION48% BONUS_AMBITION_EIGHT_RELIGION_SPREADAmbition GOAL_EIGHT_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_FOUR_TEMPLEAmbition GOAL_FOUR_TEMPLEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: Holy WarRemembered: Recent Ambition (7 turns)1%Progress ambition: 15 KillsRemembered: Recent Ambition (7 turns)66%Progress ambition: Three Cities ForeignRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_LAW_HOLY_WARAmbition GOAL_HOLY_WARaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_15_KILLSAmbition GOAL_15_KILLSaeBonuses: BONUS_RECENT_AMBITION66% BONUS_AMBITION_THREE_CITIES_FOREIGNAmbition GOAL_THREE_CITIES_FOREIGNaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Relief of Harvest
- ▸ Resolve91%Progress ambition: Seven CitiesRemembered: Recent Ambition (7 turns)9%Progress ambition: Ten CitiesRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_CITIES_SEVENAmbition GOAL_SEVEN_CITIESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_CITIES_TENAmbition GOAL_TEN_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: 10 SpecialistsRemembered: Recent Ambition (7 turns)9%Progress ambition: 20 SpecialistsRemembered: Recent Ambition (7 turns)1%Progress ambition: 5 Elder SpecialistsRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_10_SPECIALISTSAmbition GOAL_10_SPECIALISTSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_20_SPECIALISTSAmbition GOAL_20_SPECIALISTSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_5_ELDER_SPECIALISTSAmbition GOAL_5_ELDER_SPECIALISTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)9%Progress ambition: 50 Goods TurnRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_PRODUCE_50_GOODS_TURNAmbition GOAL_50_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Renewed Hope?
⛓ Follows from: Calling for War, Fire and Dust, United Front
- ▸ Put the rivalry behind you and agree to peace between your nations.Remembered: Player Offer (5 turns)Leader relationship: Endeared To-5 LegitimacygrantsBONUS_PLAYER_PEACEDiplomacyPlayerFrom DIPLOMACY_PEACEaeBonuses: BONUS_PLAYER_OFFERBONUS_LEADER_ENDEARED_TOAddLeaderRelationship RELATIONSHIP_ENDEARED_TOBONUS_EVENTOPTION_RIVALS3_RENEWED_HOPE_PEACE_PLAYER_1iLegitimacy -5
- ▸ Make a speech, promising a period of peace and prosperity.Progress ambition: Three PeaceRemembered: Recent Ambition (7 turns)
+80Happinesseach city↗ turn grantsBONUS_AMBITION_THREE_PEACEAmbition GOAL_THREE_PEACEaeBonuses: BONUS_RECENT_AMBITIONBONUS_HAPPINESS_GAIN_AVERAGEaiCityYields: YIELD_HAPPINESS=80 - ▸ Make no commitments to peace.
+160Training+40/city↗ turn grantsBONUS_TRAINING_GAIN_HUGEaiGlobalYieldsBase: YIELD_TRAINING=160aiGlobalYieldsPer: YIELD_TRAINING=40↳ may trigger: No Surrender, Out of the Ashes
Servant of the People
- ▸ Resolve48%Progress ambition: Professional ArmyRemembered: Recent Ambition (7 turns)48%Progress ambition: Two Capture CitiesRemembered: Recent Ambition (7 turns)5%Progress ambition: One CapitalRemembered: Recent Ambition (7 turns)grants48% BONUS_AMBITION_LAW_PROFESSIONAL_ARMYAmbition GOAL_PROFESSIONAL_ARMYaeBonuses: BONUS_RECENT_AMBITION48% BONUS_AMBITION_CAPTURE_TWO_CITIESAmbition GOAL_TWO_CAPTURE_CITIESaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_CAPTURE_ONE_CAPITALAmbition GOAL_ONE_CAPITALaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve25%Progress ambition: Six Barracks RangesRemembered: Recent Ambition (7 turns)25%Progress ambition: Two OfficersRemembered: Recent Ambition (7 turns)25%Progress ambition: Four GeneralsRemembered: Recent Ambition (7 turns)25%Progress ambition: Eight GeneralsRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_SIX_BARRACKS_RANGESAmbition GOAL_SIX_BARRACKS_RANGESaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_TWO_OFFICERSAmbition GOAL_TWO_OFFICERSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_FOUR_GENERALSAmbition GOAL_FOUR_GENERALSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_EIGHT_GENERALSAmbition GOAL_EIGHT_GENERALSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Money 2000Remembered: Recent Ambition (7 turns)50%Progress ambition: Money 5000Remembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_STOCKPILE_MONEY_2000Ambition GOAL_MONEY_2000aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_STOCKPILE_MONEY_5000Ambition GOAL_MONEY_5000aeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Spoils of Labor
- ▸ Resolve90%Progress ambition: Food 1000Remembered: Recent Ambition (7 turns)9%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)1%Progress ambition: 50 Goods TurnRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_PRODUCE_FOOD_1000Ambition GOAL_FOOD_1000aeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_PRODUCE_50_GOODS_TURNAmbition GOAL_50_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve83%Progress ambition: Four GranaryRemembered: Recent Ambition (7 turns)8%Progress ambition: Eight Resource ImprovementsRemembered: Recent Ambition (7 turns)8%Gain trait: Cultivatorgrants83% BONUS_AMBITION_FOUR_GRANARYAmbition GOAL_FOUR_GRANARYaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_EIGHT_RESOURCE_IMPROVEMENTSAmbition GOAL_EIGHT_RESOURCE_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION8% BONUS_GIVE_TRAIT_CULTIVATORaeAddTraits: TRAIT_CULTIVATOR
- ▸ Resolve91%Progress ambition: 30 PopulationRemembered: Recent Ambition (7 turns)9%Progress ambition: 100 PopulationRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_30_POPULATIONAmbition GOAL_30_POPULATIONaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_100_POPULATIONAmbition GOAL_100_POPULATIONaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Taking Shape
- ▸ Resolve50%Progress ambition: Five WorkersRemembered: Recent Ambition (7 turns)50%Progress ambition: Seven CitiesRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_FIVE_WORKERSAmbition GOAL_FIVE_WORKERSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_CITIES_SEVENAmbition GOAL_SEVEN_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Six Urban ImprovementsRemembered: Recent Ambition (7 turns)50%Progress ambition: 20 Urban TilesRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_SIX_URBAN_IMPROVEMENTSAmbition GOAL_SIX_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_20_URBAN_TILESAmbition GOAL_20_URBAN_TILESaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve25%Progress ambition: TyrannyRemembered: Recent Ambition (7 turns)25%Progress ambition: ConstitutionRemembered: Recent Ambition (7 turns)25%Progress ambition: Six ForumsRemembered: Recent Ambition (7 turns)25%Progress ambition: Four GovernorsRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_LAW_TYRANNYAmbition GOAL_TYRANNYaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_LAW_CONSTITUTIONAmbition GOAL_CONSTITUTIONaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_SIX_FORUMSAmbition GOAL_SIX_FORUMSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_FOUR_GOVERNORSAmbition GOAL_FOUR_GOVERNORSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Architect
- ▸ We should increase production for future projects.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ I want to have more cities to build in.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Avenger
- ▸ I want to be remembered for peace, not for war.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ It is time for our armies to pursue grander prizes.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Brave Among Us
- ▸ Resolve91%Progress ambition: 30 PopulationRemembered: Recent Ambition (7 turns)9%Progress ambition: 100 PopulationRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_30_POPULATIONAmbition GOAL_30_POPULATIONaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_100_POPULATIONAmbition GOAL_100_POPULATIONaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve45%Progress ambition: Five MountedRemembered: Recent Ambition (7 turns)45%Progress ambition: Three SiegeRemembered: Recent Ambition (7 turns)5%Progress ambition: Five Longbowman CrossbowmanRemembered: Recent Ambition (7 turns)5%Progress ambition: Five Swordsman PikemanRemembered: Recent Ambition (7 turns)grants45% BONUS_AMBITION_FIVE_MOUNTEDAmbition GOAL_FIVE_MOUNTEDaeBonuses: BONUS_RECENT_AMBITION45% BONUS_AMBITION_THREE_SIEGEAmbition GOAL_THREE_SIEGEaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_FIVE_LONGBOWMAN_CROSSBOWMANAmbition GOAL_FIVE_LONGBOWMAN_CROSSBOWMANaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_FIVE_SWORDSMAN_PIKEMANAmbition GOAL_FIVE_SWORDSMAN_PIKEMANaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Two Capture CitiesRemembered: Recent Ambition (7 turns)9%Progress ambition: One CapitalRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_CAPTURE_TWO_CITIESAmbition GOAL_TWO_CAPTURE_CITIESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_CAPTURE_ONE_CAPITALAmbition GOAL_ONE_CAPITALaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Brilliant
- ▸ I shall build wonders like the world has never seen.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ Our cities shall shine like jewels.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Conquerer
- ▸ I need purpose, like fighting for faith.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ I shall not fall prey to a similar fate as befell these.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Devout
- ▸ The faithful will be as numerous as the stars.
+30Growtheach city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_GROWTH_GAIN_SMALLaiCityYields: YIELD_GROWTH=30 - ▸ My righteousness shall be felt through the law as well as the faith.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Drillmaster
- ▸ We will gain the support of the gods of [rival] for our wars.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ None shall compare to the
training of our armies.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Enlightened
- ▸ The best minds will be gathered together at my court.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ We will discover ever more of the world.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Explorer
- ▸ Gifts will make friends of those we have met on our travels.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ The earth shall yield its riches to our specialists.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Free People
- ▸ Resolve33%Progress ambition: Five MilitaryRemembered: Recent Ambition (7 turns)33%Progress ambition: Five RangedRemembered: Recent Ambition (7 turns)33%Progress ambition: Four GeneralsRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_FIVE_MILITARYAmbition GOAL_FIVE_MILITARYaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_FIVE_RANGEDAmbition GOAL_FIVE_RANGEDaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_FOUR_GENERALSAmbition GOAL_FOUR_GENERALSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve25%Progress ambition: ConstitutionRemembered: Recent Ambition (7 turns)25%Progress ambition: PolytheismRemembered: Recent Ambition (7 turns)25%Progress ambition: Legal CodeRemembered: Recent Ambition (7 turns)25%Progress ambition: ToleranceRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_LAW_CONSTITUTIONAmbition GOAL_CONSTITUTIONaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_LAW_POLYTHEISMAmbition GOAL_POLYTHEISMaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_LAW_LEGAL_CODEAmbition GOAL_LEGAL_CODEaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_LAW_TOLERANCEAmbition GOAL_TOLERANCEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve25%Progress ambition: Five WorkersRemembered: Recent Ambition (7 turns)25%Progress ambition: Six FestivalsRemembered: Recent Ambition (7 turns)25%Progress ambition: 10 SpecialistsRemembered: Recent Ambition (7 turns)25%Progress ambition: Two CourtiersRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_FIVE_WORKERSAmbition GOAL_FIVE_WORKERSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_SIX_FESTIVALSAmbition GOAL_SIX_FESTIVALSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_10_SPECIALISTSAmbition GOAL_10_SPECIALISTSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_TWO_COURTIERSAmbition GOAL_TWO_COURTIERSaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Intercessor
- ▸ This will be remembered as an age of trade and prosperity.+1 CaravangrantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_UNIT_CARAVANaiUnits: UNIT_CARAVAN=1
- ▸ We will use this quiet to research and experiment.
+20Science+5/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_SCIENCE_GAIN_SMALLaiGlobalYieldsBase: YIELD_SCIENCE=20aiGlobalYieldsPer: YIELD_SCIENCE=5 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Intrepid
- ▸ I will turn my gaze back home and develop our cities.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ Let us look beyond the earth and seek to understand the divine.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Keystone
- ▸ I will only accept the very best to work in my lands.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ I want to explore the military applications of such engineering.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Menacing Edge
- ▸ Resolve50%Progress ambition: Ten PromotionsRemembered: Recent Ambition (7 turns)50%Progress ambition: Two Max Level UnitRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_TEN_PROMOTIONSAmbition GOAL_TEN_PROMOTIONSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_TWO_MAX_LEVEL_UNITSAmbition GOAL_TWO_MAX_LEVEL_UNITaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Eight GeneralsRemembered: Recent Ambition (7 turns)9%Progress ambition: Reveal 40Remembered: Recent Ambition (7 turns)1%Progress ambition: Reveal 60Remembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_EIGHT_GENERALSAmbition GOAL_EIGHT_GENERALSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_REVEAL_40Ambition GOAL_REVEAL_40aeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_REVEAL_60Ambition GOAL_REVEAL_60aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve5%Progress ambition: Two Battering RamRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Siege TowerRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Akkadian ArcherRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Cimmerian ArcherRemembered: Recent Ambition (7 turns)5%Progress ambition: Two African ElephantRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Turreted ElephantRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Light ChariotRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Mounted LancerRemembered: Recent Ambition (7 turns)5%Progress ambition: Two HopliteRemembered: Recent Ambition (7 turns)5%Progress ambition: Two PhalangiteRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Palton CavalryRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Cataphract ArcherRemembered: Recent Ambition (7 turns)5%Progress ambition: Two HastatusRemembered: Recent Ambition (7 turns)5%Progress ambition: Two LegionaryRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Heavy ChariotRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Three Man ChariotRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Medjay ArcherRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Beja ArcherRemembered: Recent Ambition (7 turns)5%Progress ambition: Two Dmt WarriorRemembered: Recent Ambition (7 turns)5%Progress ambition: Two ShotelaiRemembered: Recent Ambition (7 turns)grants5% BONUS_AMBITION_TWO_BATTERING_RAMAmbition GOAL_TWO_BATTERING_RAMaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_SIEGE_TOWERAmbition GOAL_TWO_SIEGE_TOWERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_AKKADIAN_ARCHERAmbition GOAL_TWO_AKKADIAN_ARCHERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_CIMMERIAN_ARCHERAmbition GOAL_TWO_CIMMERIAN_ARCHERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_AFRICAN_ELEPHANTAmbition GOAL_TWO_AFRICAN_ELEPHANTaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_TURRETED_ELEPHANTAmbition GOAL_TWO_TURRETED_ELEPHANTaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_LIGHT_CHARIOTAmbition GOAL_TWO_LIGHT_CHARIOTaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_MOUNTED_LANCERAmbition GOAL_TWO_MOUNTED_LANCERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_HOPLITEAmbition GOAL_TWO_HOPLITEaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_PHALANGITEAmbition GOAL_TWO_PHALANGITEaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_PALTON_CAVALRYAmbition GOAL_TWO_PALTON_CAVALRYaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_CATAPHRACT_ARCHERAmbition GOAL_TWO_CATAPHRACT_ARCHERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_HASTATUSAmbition GOAL_TWO_HASTATUSaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_LEGIONARYAmbition GOAL_TWO_LEGIONARYaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_HEAVY_CHARIOTAmbition GOAL_TWO_HEAVY_CHARIOTaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_THREE_MAN_CHARIOTAmbition GOAL_TWO_THREE_MAN_CHARIOTaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_MEDJAY_ARCHERAmbition GOAL_TWO_MEDJAY_ARCHERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_BEJA_ARCHERAmbition GOAL_TWO_BEJA_ARCHERaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_DMT_WARRIORAmbition GOAL_TWO_DMT_WARRIORaeBonuses: BONUS_RECENT_AMBITION5% BONUS_AMBITION_TWO_SHOTLEAIAmbition GOAL_TWO_SHOTELAIaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Mighty
- ▸ We will make [rival] a beacon of civilization and law.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ We will train the most skilled people to drive our nation forward.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Old Gods
- ▸ Resolve90%Progress ambition: ToleranceRemembered: Recent Ambition (7 turns)9%Progress ambition: MythologyRemembered: Recent Ambition (7 turns)1%Progress ambition: Three PeaceRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_LAW_TOLERANCEAmbition GOAL_TOLERANCEaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_THEOLOGY_MYTHOLOGYAmbition GOAL_MYTHOLOGYaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_THREE_PEACEAmbition GOAL_THREE_PEACEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Divine RuleRemembered: Recent Ambition (7 turns)9%Progress ambition: OrthodoxyRemembered: Recent Ambition (7 turns)1%Progress ambition: Eight Religion SpreadRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_LAW_DIVINE_RULEAmbition GOAL_DIVINE_RULEaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_LAW_ORTHODOXYAmbition GOAL_ORTHODOXYaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_EIGHT_RELIGION_SPREADAmbition GOAL_EIGHT_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve62%Progress ambition: Eight ShrinesRemembered: Recent Ambition (7 turns)6%Progress ambition: Stone 1000Remembered: Recent Ambition (7 turns)1%Progress ambition: Two WondersRemembered: Recent Ambition (7 turns)31%Progress ambition: Two AcoyltesRemembered: Recent Ambition (7 turns)grants62% BONUS_AMBITION_EIGHT_SHRINESAmbition GOAL_EIGHT_SHRINESaeBonuses: BONUS_RECENT_AMBITION6% BONUS_AMBITION_PRODUCE_STONE_1000Ambition GOAL_STONE_1000aeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_TWO_WONDERSAmbition GOAL_TWO_WONDERSaeBonuses: BONUS_RECENT_AMBITION31% BONUS_AMBITION_TWO_ACOLYTESAmbition GOAL_TWO_ACOYLTESaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Path
- ▸ Resolve77%Progress ambition: OrthodoxyRemembered: Recent Ambition (7 turns)8%Progress ambition: PilgrimageRemembered: Recent Ambition (7 turns)8%Progress ambition: IconographyRemembered: Recent Ambition (7 turns)8%Progress ambition: Four MonasteryRemembered: Recent Ambition (7 turns)grants77% BONUS_AMBITION_LAW_ORTHODOXYAmbition GOAL_ORTHODOXYaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_LAW_PILGRIMAGEAmbition GOAL_PILGRIMAGEaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_LAW_ICONOGRAPHYAmbition GOAL_ICONOGRAPHYaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_FOUR_MONASTERYAmbition GOAL_FOUR_MONASTERYaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve57%Progress ambition: VenerationRemembered: Recent Ambition (7 turns)29%Progress ambition: GnosticismRemembered: Recent Ambition (7 turns)14%Progress ambition: RedemptionRemembered: Recent Ambition (7 turns)grants57% BONUS_AMBITION_THEOLOGY_VENERATIONAmbition GOAL_VENERATIONaeBonuses: BONUS_RECENT_AMBITION29% BONUS_AMBITION_THEOLOGY_GNOSTICISMAmbition GOAL_GNOSTICISMaeBonuses: BONUS_RECENT_AMBITION14% BONUS_AMBITION_THEOLOGY_REDEMPTIONAmbition GOAL_REDEMPTIONaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve83%Progress ambition: ToleranceRemembered: Recent Ambition (7 turns)8%Progress ambition: Two MonksRemembered: Recent Ambition (7 turns)8%Progress ambition: Two PriestsRemembered: Recent Ambition (7 turns)grants83% BONUS_AMBITION_LAW_TOLERANCEAmbition GOAL_TOLERANCEaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_TWO_MONKSAmbition GOAL_TWO_MONKSaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_TWO_PRIESTSAmbition GOAL_TWO_PRIESTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Four Religion SpreadRemembered: Recent Ambition (7 turns)9%Progress ambition: Eight Religion SpreadRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_FOUR_RELIGION_SPREADAmbition GOAL_FOUR_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_EIGHT_RELIGION_SPREADAmbition GOAL_EIGHT_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Pitted Land
- ▸ Resolve25%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)25%Progress ambition: 15 KillsRemembered: Recent Ambition (7 turns)25%Progress ambition: Two Capture CitiesRemembered: Recent Ambition (7 turns)25%Progress ambition: One CapitalRemembered: Recent Ambition (7 turns)grants25% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_15_KILLSAmbition GOAL_15_KILLSaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_CAPTURE_TWO_CITIESAmbition GOAL_TWO_CAPTURE_CITIESaeBonuses: BONUS_RECENT_AMBITION25% BONUS_AMBITION_CAPTURE_ONE_CAPITALAmbition GOAL_ONE_CAPITALaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)50%Progress ambition: 50 Goods TurnRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_PRODUCE_50_GOODS_TURNAmbition GOAL_50_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Seven CitiesRemembered: Recent Ambition (7 turns)50%Progress ambition: Ten CitiesRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_CITIES_SEVENAmbition GOAL_SEVEN_CITIESaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_CITIES_TENAmbition GOAL_TEN_CITIESaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Ready
- ▸ I will lead my forces in a rampage of destruction.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ My armies will provide stability during an age of
economic reform.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Settler
- ▸ We will train soldiers to protect our cities.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ I will use my skills to build our cities into the envy of the world.+20–200 Culture (by city tier)grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CULTURE_GAIN_SMALLaaiCultureYield: CULTURE_WEAK[YIELD_CULTURE=20], CULTURE_DEVELOPING[YIELD_CULTURE=40], CULTURE_STRONG[YIELD_CULTURE=80], CULTURE_LEGENDARY[YIELD_CULTURE=200]
- ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Strong
- ▸ I will gather people I can trust to be extensions of my will.
+40Civics+10/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_CIVICS_GAIN_SMALLaiGlobalYieldsBase: YIELD_CIVICS=40aiGlobalYieldsPer: YIELD_CIVICS=10 - ▸ A strong economy will support our people for generations to come.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Weak
- ▸ I will not rest until we take back our land.
+60Training+15/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_TRAINING_GAIN_SMALLaiGlobalYieldsBase: YIELD_TRAINING=60aiGlobalYieldsPer: YIELD_TRAINING=15 - ▸ Strengthen our armies so that none may stand before us.
+120Money+30/city↗ turn grantsBONUS_ADD_AMBITIONbAddAmbition 1BONUS_MONEY_GAIN_SMALLaiGlobalYieldsBase: YIELD_MONEY=120aiGlobalYieldsPer: YIELD_MONEY=30 - ▸ .+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
The Weight of Gold
- ▸ Resolve99%Progress ambition: Six TreasuriesRemembered: Recent Ambition (7 turns)1%Progress ambition: Four Market 2Remembered: Recent Ambition (7 turns)grants99% BONUS_AMBITION_SIX_TREASURIESAmbition GOAL_SIX_TREASURIESaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FOUR_MARKET_2Ambition GOAL_FOUR_MARKET_2aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve1%Progress ambition: 5 Kills GeneralRemembered: Recent Ambition (7 turns)90%Progress ambition: 15 KillsRemembered: Recent Ambition (7 turns)9%Progress ambition: 20 KillsRemembered: Recent Ambition (7 turns)grants1% BONUS_AMBITION_5_KILLS_GENERALAmbition GOAL_5_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION90% BONUS_AMBITION_15_KILLSAmbition GOAL_15_KILLSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_20_KILLSAmbition GOAL_20_KILLSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Five PromotionsRemembered: Recent Ambition (7 turns)9%Progress ambition: Two Max Level UnitRemembered: Recent Ambition (7 turns)1%Progress ambition: Five Swordsman PikemanRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_FIVE_PROMOTIONSAmbition GOAL_FIVE_PROMOTIONSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_TWO_MAX_LEVEL_UNITSAmbition GOAL_TWO_MAX_LEVEL_UNITaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FIVE_SWORDSMAN_PIKEMANAmbition GOAL_FIVE_SWORDSMAN_PIKEMANaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
United Front
⛓ Follows from: By Our Borders, Predestined Enemies?, Ancestral Claim, Vying for Favor
- ▸ We will strike against these rivals.Progress ambition: Kill 10 EnemiesRemembered: Declared War on us (-80 opinion for 40 turns)Remembered: Player Offer (5 turns)Remembered (all families): At war with our rivals (+40 opinion for 40 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_RIVALS2_REBELS_AT_WAR_YES_PLAYERAmbition GOAL_KILL_10_ENEMIESaeBonuses: BONUS_DECLARE_WAR_PLAYERBONUS_EVENTOPTION_RIVALS2_REBELS_AT_WAR_YES_TRIBEBONUS_EVENTOPTION_RIVALS2_REBELS_AT_WAR_YES_CHARACTERMemoryAllFamilies MEMORYFAMILY_WAR_WITH_RIVAL◇ may enable: The Sword of Damocles
- ▸ [rival] is not our enemy.Leader relationship: Estranged From-1 CouragegrantsBONUS_EVENTOPTION_RIVALS2_REBELS_AT_WAR_NO_TRIBEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_LEADER_ESTRANGED_FROMBONUS_LOSE_COURAGE_1aiRatings: RATING_COURAGE=-1
Urban Expansion
- ▸ Resolve50%Progress ambition: 20 Urban TilesRemembered: Recent Ambition (7 turns)50%Progress ambition: 20 Urban ImprovementsRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_20_URBAN_TILESAmbition GOAL_20_URBAN_TILESaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_20_URBAN_IMPROVEMENTSAmbition GOAL_20_URBAN_IMPROVEMENTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve40%Progress ambition: Legal CodeRemembered: Recent Ambition (7 turns)40%Progress ambition: Four LawsRemembered: Recent Ambition (7 turns)20%Progress ambition: EngineeringRemembered: Recent Ambition (7 turns)grants40% BONUS_AMBITION_LAW_LEGAL_CODEAmbition GOAL_LEGAL_CODEaeBonuses: BONUS_RECENT_AMBITION40% BONUS_AMBITION_LAWS_FOURAmbition GOAL_FOUR_LAWSaeBonuses: BONUS_RECENT_AMBITION20% BONUS_AMBITION_LAW_ENGINEERINGAmbition GOAL_ENGINEERINGaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve33%Progress ambition: Four StonecuttersRemembered: Recent Ambition (7 turns)33%Progress ambition: Stone 1000Remembered: Recent Ambition (7 turns)33%Progress ambition: 50 Goods TurnRemembered: Recent Ambition (7 turns)grants33% BONUS_AMBITION_FOUR_STONECUTTERSAmbition GOAL_FOUR_STONECUTTERSaeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_PRODUCE_STONE_1000Ambition GOAL_STONE_1000aeBonuses: BONUS_RECENT_AMBITION33% BONUS_AMBITION_PRODUCE_50_GOODS_TURNAmbition GOAL_50_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Vying for Favor
- ▸ Make peace with the tribe, no matter the cost.Remembered: Interfered with our diplomacy (-80 opinion for 40 turns)(no event currently keys off this)Remembered: Tribe Offer (5 turns)grantsBONUS_EVENTOPTION_RIVALS1_TRIBAL_COMPETITION_PEACE_PLAYER_0Memory MEMORYPLAYER_STOLE_TRIBEBONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFER◇ grants a memory no event currently keys off
- ▸ The diplomats use the fear of your name to make the [rival] back off.Remembered: Tribe Offer (5 turns)gated byLeaderSubject SUBJECT_CHARACTER_TERRIFYINGgrantsBONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFER
- ▸ Back down, for now.Remembered: Stayed out of our way in diplomacy (+40 opinion for 40 turns)(no event currently keys off this)Progress ambition: Tribe PeaceRemembered: Recent Ambition (7 turns)grantsBONUS_EVENTOPTION_RIVALS1_TRIBAL_COMPETITION_BACK_OFF_PLAYER_0Memory MEMORYPLAYER_STAYED_OUT_OF_WAYBONUS_EVENTOPTION_RIVALS1_TRIBAL_COMPETITION_BACK_OFF_TRIBEDiplomacySubjects: DIPLOMACY_PEACE=0BONUS_AMBITION_TRIBE_PEACEAmbition GOAL_TRIBE_PEACEaeBonuses: BONUS_RECENT_AMBITION◇ grants a memory no event currently keys off
War Goals
- ▸ Resolve13%+2 Heavy Infantry unitProgress ambition: Two Capture CitiesRemembered: Recent Ambition (7 turns)13%+1 Siege unitProgress ambition: One CapitalRemembered: Recent Ambition (7 turns)13%+2 Siege unitProgress ambition: Five Capture CitiesRemembered: Recent Ambition (7 turns)13%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 15 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 20 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 5 Kills GeneralRemembered: Recent Ambition (7 turns)13%Progress ambition: 10 Kills GeneralRemembered: Recent Ambition (7 turns)grants13% BONUS_WAR_GOAL_CAPTURE_TWO_CITIESaiBonusUnits: BONUSUNITCLASS_HEAVY_INFANTRY=2aeBonuses: BONUS_AMBITION_CAPTURE_TWO_CITIES13% BONUS_WAR_GOAL_CAPTURE_ONE_CAPITALaiBonusUnits: BONUSUNITCLASS_SIEGE=1aeBonuses: BONUS_AMBITION_CAPTURE_ONE_CAPITAL13% BONUS_WAR_GOAL_CAPTURE_FIVE_CITIESaiBonusUnits: BONUSUNITCLASS_SIEGE=2aeBonuses: BONUS_AMBITION_CAPTURE_FIVE_CITIES13% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_15_KILLSAmbition GOAL_15_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_20_KILLSAmbition GOAL_20_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_5_KILLS_GENERALAmbition GOAL_5_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_10_KILLS_GENERALAmbition GOAL_10_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve13%+2 Heavy Infantry unitProgress ambition: Two Capture CitiesRemembered: Recent Ambition (7 turns)13%+1 Siege unitProgress ambition: One CapitalRemembered: Recent Ambition (7 turns)13%+2 Siege unitProgress ambition: Five Capture CitiesRemembered: Recent Ambition (7 turns)13%Progress ambition: 10 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 15 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 20 KillsRemembered: Recent Ambition (7 turns)13%Progress ambition: 5 Kills GeneralRemembered: Recent Ambition (7 turns)13%Progress ambition: 10 Kills GeneralRemembered: Recent Ambition (7 turns)grants13% BONUS_WAR_GOAL_CAPTURE_TWO_CITIESaiBonusUnits: BONUSUNITCLASS_HEAVY_INFANTRY=2aeBonuses: BONUS_AMBITION_CAPTURE_TWO_CITIES13% BONUS_WAR_GOAL_CAPTURE_ONE_CAPITALaiBonusUnits: BONUSUNITCLASS_SIEGE=1aeBonuses: BONUS_AMBITION_CAPTURE_ONE_CAPITAL13% BONUS_WAR_GOAL_CAPTURE_FIVE_CITIESaiBonusUnits: BONUSUNITCLASS_SIEGE=2aeBonuses: BONUS_AMBITION_CAPTURE_FIVE_CITIES13% BONUS_AMBITION_10_KILLSAmbition GOAL_10_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_15_KILLSAmbition GOAL_15_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_20_KILLSAmbition GOAL_20_KILLSaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_5_KILLS_GENERALAmbition GOAL_5_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION13% BONUS_AMBITION_10_KILLS_GENERALAmbition GOAL_10_KILLS_GENERALaeBonuses: BONUS_RECENT_AMBITION
- ▸ We are in no position to accomplish any of these goals right now.-2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_NEW_PLAYER_WAR_NO_PLAYER_1iLegitimacy -2
Waste no Fear
- ▸ Resolve91%Progress ambition: DualismRemembered: Recent Ambition (7 turns)9%Progress ambition: Three PeaceRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_THEOLOGY_DUALISMAmbition GOAL_DUALISMaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_THREE_PEACEAmbition GOAL_THREE_PEACEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: Two MonksRemembered: Recent Ambition (7 turns)9%Progress ambition: Two PhilosophersRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_TWO_MONKSAmbition GOAL_TWO_MONKSaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_TWO_PHILOSOPHERSAmbition GOAL_TWO_PHILOSOPHERSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve83%Progress ambition: Four StrongRemembered: Recent Ambition (7 turns)8%Progress ambition: Eight Religion SpreadRemembered: Recent Ambition (7 turns)8%Progress ambition: Three LegendaryRemembered: Recent Ambition (7 turns)grants83% BONUS_AMBITION_FOUR_STRONG_CITIESAmbition GOAL_FOUR_STRONGaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_EIGHT_RELIGION_SPREADAmbition GOAL_EIGHT_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_THREE_LEGENDARY_CITIESAmbition GOAL_THREE_LEGENDARYaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Wildwood Companions
- ▸ Resolve90%Progress ambition: Four WoodcuttersRemembered: Recent Ambition (7 turns)1%Progress ambition: Five Longbowman CrossbowmanRemembered: Recent Ambition (7 turns)9%Progress ambition: AutarkyRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_FOUR_WOODCUTTERSAmbition GOAL_FOUR_WOODCUTTERSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FIVE_LONGBOWMAN_CROSSBOWMANAmbition GOAL_FIVE_LONGBOWMAN_CROSSBOWMANaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_LAW_AUTARKYAmbition GOAL_AUTARKYaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve91%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)9%Progress ambition: 50 Goods TurnRemembered: Recent Ambition (7 turns)grants91% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_PRODUCE_50_GOODS_TURNAmbition GOAL_50_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: MusaeumRemembered: Recent Ambition (7 turns)9%Progress ambition: Via Recta SoukRemembered: Recent Ambition (7 turns)1%Progress ambition: Four Market 1Remembered: Recent Ambition (7 turns)0%Progress ambition: Four Market 2Remembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_WONDER_MUSAEUMAmbition GOAL_MUSAEUMaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_WONDER_VIA_RECTA_SOUKAmbition GOAL_VIA_RECTA_SOUKaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FOUR_MARKET_1Ambition GOAL_FOUR_MARKET_1aeBonuses: BONUS_RECENT_AMBITION0% BONUS_AMBITION_FOUR_MARKET_2Ambition GOAL_FOUR_MARKET_2aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve99%Gain trait: Naturalist1%+2 Legitimacygrants99% BONUS_GIVE_TRAIT_NATURALISTaeAddTraits: TRAIT_NATURALIST1% BONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
Will of the Gods
- ▸ Resolve83%Progress ambition: IconographyRemembered: Recent Ambition (7 turns)8%Progress ambition: Eight Religion SpreadRemembered: Recent Ambition (7 turns)8%Progress ambition: Three PeaceRemembered: Recent Ambition (7 turns)grants83% BONUS_AMBITION_LAW_ICONOGRAPHYAmbition GOAL_ICONOGRAPHYaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_EIGHT_RELIGION_SPREADAmbition GOAL_EIGHT_RELIGION_SPREADaeBonuses: BONUS_RECENT_AMBITION8% BONUS_AMBITION_THREE_PEACEAmbition GOAL_THREE_PEACEaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve89%Progress ambition: Holy WarRemembered: Recent Ambition (7 turns)9%Progress ambition: Two AcoyltesRemembered: Recent Ambition (7 turns)1%Progress ambition: Two MonksRemembered: Recent Ambition (7 turns)1%Progress ambition: Two PriestsRemembered: Recent Ambition (7 turns)grants89% BONUS_AMBITION_LAW_HOLY_WARAmbition GOAL_HOLY_WARaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_TWO_ACOLYTESAmbition GOAL_TWO_ACOYLTESaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_TWO_MONKSAmbition GOAL_TWO_MONKSaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_TWO_PRIESTSAmbition GOAL_TWO_PRIESTSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve90%Progress ambition: Eight ShrinesRemembered: Recent Ambition (7 turns)9%Progress ambition: Four MonasteryRemembered: Recent Ambition (7 turns)1%Progress ambition: Four TempleRemembered: Recent Ambition (7 turns)grants90% BONUS_AMBITION_EIGHT_SHRINESAmbition GOAL_EIGHT_SHRINESaeBonuses: BONUS_RECENT_AMBITION9% BONUS_AMBITION_FOUR_MONASTERYAmbition GOAL_FOUR_MONASTERYaeBonuses: BONUS_RECENT_AMBITION1% BONUS_AMBITION_FOUR_TEMPLEAmbition GOAL_FOUR_TEMPLEaeBonuses: BONUS_RECENT_AMBITION
- ▸ I have something else in mind.+2 LegitimacygrantsBONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2
[rival] Wood
- ▸ Resolve50%Progress ambition: Wood 1000Remembered: Recent Ambition (7 turns)50%Progress ambition: Four WoodcuttersRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_PRODUCE_WOOD_1000Ambition GOAL_WOOD_1000aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_FOUR_WOODCUTTERSAmbition GOAL_FOUR_WOODCUTTERSaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Stone 1000Remembered: Recent Ambition (7 turns)50%Progress ambition: 20 Goods TurnRemembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_PRODUCE_STONE_1000Ambition GOAL_STONE_1000aeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_PRODUCE_20_GOODS_TURNAmbition GOAL_20_GOODS_TURNaeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve50%Progress ambition: Hanging GardensRemembered: Recent Ambition (7 turns)50%Progress ambition: MusaeumRemembered: Recent Ambition (7 turns)0%Progress ambition: Four Market 1Remembered: Recent Ambition (7 turns)grants50% BONUS_AMBITION_WONDER_HANGING_GARDENSAmbition GOAL_HANGING_GARDENSaeBonuses: BONUS_RECENT_AMBITION50% BONUS_AMBITION_WONDER_MUSAEUMAmbition GOAL_MUSAEUMaeBonuses: BONUS_RECENT_AMBITION0% BONUS_AMBITION_FOUR_MARKET_1Ambition GOAL_FOUR_MARKET_1aeBonuses: BONUS_RECENT_AMBITION
- ▸ Resolve99%Gain trait: Naturalist1%+2 Legitimacygrants99% BONUS_GIVE_TRAIT_NATURALISTaeAddTraits: TRAIT_NATURALIST1% BONUS_EVENTOPTION_AMBITION_FINISHED_OPTION_NOiLegitimacy 2