Old World Reference
Menu

📜 Unit Promotion Events

3 events

← All story events Trigger Events that fire on the Unit Promotion trigger.

How yield rewards scale ↗ turn

A yield reward like +40 Science +10/city ↗turn grows with your cities and the turn. You receive:

(base + per-city × your cities) × turn multiplier

  • Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
  • Turn multiplier is ×1 up to turn 60, then turn ÷ 60: ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.

Each chip shows the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. For example, +40 Science +10/city with 4 cities pays 80 in the early game, 120 at turn 90 and 160 at turn 120. The mission pages also have a live calculator. The game's "Tiny", "Small", "Average" and "Large" rewards are shown here as their real numbers.

⚠ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight. Community tracking bears this out.

The Painted Demons Unit Promotion · Fierce CM ✓
25% to appear Once per game Unit UsLeader UsPlayer Us TerrifyingNot Unit Has Name
  • ▸ Go forth and spread fear!
    The unit gains HighlanderThe unit is renamed The Painted Demons
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_PAINTED_WARRIORS
    UnitName TEXT_BONUS_EVENTOPTION_NAMED_UNIT_PAINTED_WARRIORS
    aeEffectUnits: EFFECTUNIT_HIGHLANDER
  • ▸ No, such titles will distract from their Trainingtraining.
    +80 XP to the unit
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_BLANK
    iXPUnit 80

✎ Josh Unsworth

The Silver Shields Unit Promotion · Guard3 CM ✓ Turn 20+
50% to appear Once per game Unit UsUsPlayer Us Unit MeleeNot Unit Needs GeneralNot Unit Has Name
  • ▸ Honor those who defend [rival].
    The unit gains ShieldbearerThe unit is renamed The Silver Shields
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_SILVER_SHIELDS
    UnitName TEXT_BONUS_EVENTOPTION_NAMED_UNIT_SILVER_SHIELDS
    aeEffectUnits: EFFECTUNIT_SHIELDBEARER
  • ▸ No, such titles will distract from their Trainingtraining.
    +80 XP to the unit
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_BLANK
    iXPUnit 80

✎ Josh Unsworth Background reading ↗

The Warriors of God Unit Promotion · Brave CM ✓
20% to appear Once per game Unit UsReligion StatePlayer Us Religion WorldNot Unit Has Name
  • ▸ Go forth in the name of God!
    The unit gains AdeptThe unit is renamed The Warriors of GodConverts to the target religion
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_WARRIORS_OF_GOD
    UnitName TEXT_BONUS_EVENTOPTION_NAMED_UNIT_WARRIORS_OF_GOD
    aeEffectUnits: EFFECTUNIT_ADEPT
    BONUS_EVENTOPTION_CONVERT_S0
    iConvertReligionSubject 0
  • ▸ No, such titles will distract from their Trainingtraining.
    +80 XP to the unit
    grants
    BONUS_EVENTOPTION_NAMED_UNIT_BLANK
    iXPUnit 80

✎ Josh Unsworth