← All story events Trigger Stories that fire on the Marriage Offer trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
A Cursed Elopement
- ▸ My foolish son must return the princess.gated byIndexSubjectgrantsBONUS_LEADER_INFLUENCED_BY_REMOVERemoveLeaderRelationship RELATIONSHIP_INFLUENCED_BY
- ▸ Keep the girl, as is our right.+6 LegitimacyRemembered: Player Offer (5 turns)Arranges a marriagegrantsBONUS_PLAYER_WAR_LEGITIMACYDiplomacyPlayerTo DIPLOMACY_WARiLegitimacy 6aeBonuses: BONUS_PLAYER_OFFERBONUS_EVENTOPTION_TRAIT_KIDNAPPED_MARRYiMarrySubject 2
- ▸ Release the princess, and exile my son.Gain trait: ExiledgrantsBONUS_GIVE_TRAIT_EXILEDaeAddTraits: TRAIT_EXILED
- ▸ The princess must be returned, but use this as a teachable moment for our wayward son.+40 XP to the charactergated byIndexSubjectgrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40
A Faithful Husband
- ▸ Wed the [religion] suitor, [character].Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_ACCEPTEDMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGEBONUS_EVENTOPTION_RELIGION_SUITOR_DIFF_OPTION_0_CHARACTER_1iMarrySubject 4◇ grants a memory no event currently keys off
- ▸ Take [character], the [religion] suitor, as your husband.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_ACCEPTEDMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_RELIGION_SUITOR_DIFF_OPTION_1_CHARACTER_2iMarrySubject 4◇ grants a memory no event currently keys off
- ▸ Refuse to marry either.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
A Faithful Husband
- ▸ Let them be wed!Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_RELIGION_SUITOR_FAMILY_OPTION_0_RELIGIONMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_RELIGION_SUITOR_OPTION_0_CHARACTER_2iMarrySubject 2◇ grants a memory no event currently keys off
- ▸ Refuse the marriage.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_RELIGION_SUITOR_FAMILY_NO_RELIGIONMemory MEMORYRELIGION_REFUSED_MARRIAGEBONUS_EVENTOPTION_RELIGION_SUITOR_FAMILY_NO_FAMILYMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
A Family Meal
- ▸ Use your shared faith to paint [character] as a dangerous radical.+1 Disciplinegated byLeaderSubject SUBJECT_CHARACTER_OF_STATE_RELIGIONgrantsBONUS_GAIN_DISCIPLINE_1aiRatings: RATING_DISCIPLINE=1
- ▸ Allow the marriage to go ahead.Gain trait: IntolerantRemembered: Marriage of my choosing (+80 opinion for 40 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_RELIGION_SUITOR_ZEALOT_YES_CHARACTER_0Memory MEMORYCHARACTER_ALLOWED_MARRIAGEaeAddTraits: TRAIT_INTOLERANTBONUS_MARRY_S1iMarrySubject 1◇ grants a memory no event currently keys off
- ▸ In no uncertain terms, tell [character] to leave.Leader relationship: Plotting Againstgated byLeaderSubject SUBJECT_NOT_ZEALOTgrantsBONUS_LEADER_PLOTTING_AGAINSTAddLeaderRelationship RELATIONSHIP_PLOTTING_AGAINST
A Little Pushback
- ▸ He will do it for the good of the nation.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITHBONUS_EVENTOPTION_A_LITTLE_PUSHBACK_YES_CHARACTER_2iMarrySubject 0
- ▸ We can find him a better match.Remembered: Didn't force a match on me (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Refused our suitor for your child (-40 opinion for 40 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_A_LITTLE_PUSHBACK_NO_CHARACTER_0Memory MEMORYCHARACTER_A_LITTLE_PUSHBACK_CHILDBONUS_EVENTOPTION_A_LITTLE_PUSHBACK_NO_CHARACTER_2Memory MEMORYFAMILY_A_LITTLE_PUSHBACK_FAMILY◇ grants a memory no event currently keys off
- ▸ Leverage our relationship with him to get him to agree. This provides an excellent lesson in statecraft.+40 XP to the charactergated byIndexSubjectgrantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40BONUS_EVENTOPTION_A_LITTLE_PUSHBACK_YES_CHARACTER_2iMarrySubject 0
A Self Made Man
- ▸ [character] and [character] shall be wed!Remembered (all families): Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)
+160Money+40/city↗ turn gated byLeaderSubjectNotAny SUBJECT_STRICT / SUBJECT_INTOLERANTgrantsBONUS_MARRY_S0iMarrySubject 0BONUS_EVENTOPTION_CHANCE_ENCOUNTERaeBonuses: BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTED_ALL, BONUS_MONEY_GAIN_AVERAGE◇ grants a memory no event currently keys off - ▸ Refuse the marriage.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
- ▸ Placate the families with shows of gratitude for their understanding.
-40Civics-10/city↗ turn
+160Money+40/city↗ turn gated byLeaderSubject SUBJECT_CHARACTER_CHARMINGgrantsBONUS_MARRY_S0iMarrySubject 0BONUS_EVENTOPTION_CHANCE_ENCOUNTER_CHARMaeBonuses: BONUS_CIVICS_LOSS_SMALL, BONUS_MONEY_GAIN_AVERAGE
An Oath of Support
- ▸ “Very well, I will swear this oath.”Leader relationship: Holds Favor From
+160Money+40/city↗ turnArranges a marriage grantsBONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROMBONUS_MONEY_GAIN_AVERAGEaiGlobalYieldsBase: YIELD_MONEY=160aiGlobalYieldsPer: YIELD_MONEY=40BONUS_EVENTOPTION_AN_OATH_OF_SUPPORT_MARRIAGE_YES_CHARACTER_2iMarrySubject 2↳ may trigger: Ancestral Oath, Bound by an Oath - ▸ Refuse to bind yourself to the [family] family.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Connections versus Relations
- ▸ Resolve100%Gain trait: UnpopularRemembered: Tribe Offer (5 turns)0%-1 LegitimacyRemembered: Tribe Offer (5 turns)Remembered (all families): Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grants100% BONUS_GIVE_TRAIT_UNPOPULARaeAddTraits: TRAIT_UNPOPULAR100% BONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFER100% BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 00% BONUS_TRIBE_MARRIAGEiLegitimacy -10% BONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFER0% BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTED_ALLMemoryAllFamilies MEMORYFAMILY_REFUSED_MARRIAGE0% BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ He shall marry [character].Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_REJECTEDMemory MEMORYTRIBE_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_ACCEPTEDMemory MEMORYFAMILY_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ He shall marry neither.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_REJECTEDMemory MEMORYTRIBE_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Connections versus Wealth
- ▸ He shall marry [character]
+240Money+60/city↗ turnRemembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this) grantsBONUS_MONEY_GAIN_LARGEaiGlobalYieldsBase: YIELD_MONEY=240aiGlobalYieldsPer: YIELD_MONEY=60BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0◇ grants a memory no event currently keys off - ▸ He shall marry [character]Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_ACCEPTEDMemory MEMORYFAMILY_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ He shall marry neither.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Courting Power
- ▸ Consider the [family] present and future secured.grantsBONUS_MARRY_SUBJECT_0iMarrySubject 0
- ▸ You do not have the leverage you think you do, [character].Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Daughter of [city]
- ▸ [character] ties would give the perfect pretext for bringing [city] into [rival].Progress ambition: Take City+6 LegitimacyRemembered: Player Offer (5 turns)grantsBONUS_GOAL_TAKE_CITYAmbition GOAL_TAKE_CITYBONUS_PLAYER_WAR_LEGITIMACYDiplomacyPlayerTo DIPLOMACY_WARiLegitimacy 6aeBonuses: BONUS_PLAYER_OFFERBONUS_MARRY_SUBJECT_0iMarrySubject 0
- ▸ Even [character] presence is a diplomatic disaster waiting to happen. We must tread carefully indeed.Gain trait: StressedgrantsBONUS_GIVE_TRAIT_STRESSEDaeAddTraits: TRAIT_STRESSED
Elephant Diplomacy
- ▸ The deal is done.grantsBONUS_MARRY_S0iMarrySubject 0BONUS_CONVERT_UNIT_S1iConvertUnitSubject 1
- ▸ This is too dear a price.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
- ▸ Send [character]
elephants untrained in the art of war. gated byLeaderSubject SUBJECT_DECEITFULgrantsBONUS_MARRY_S0iMarrySubject 0
Heart in Two
- ▸ I will marry for love!Remembered: Married other Family (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_MARRY_S0iMarrySubject 0BONUS_EVENTOPTION_HEART_IN_TWO_0Memory MEMORYFAMILY_MARRIAGE_OTHER◇ grants a memory no event currently keys off
- ▸ I will marry for duty.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITHBONUS_MARRY_S0iMarrySubject 0
- ▸ I will not be marrying at this time.Leader relationship: Estranged FromRemembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_LEADER_ESTRANGED_FROMAddLeaderRelationship RELATIONSHIP_ESTRANGED_FROMBONUS_EVENTOPTION_HEART_IN_TWO_1Memory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Improbable Tasks
- ▸ They must yoke a lion and boar to a chariot.(no gates or payload in XML)↳ may trigger: A Hand Withdrawn, A Hero Appears
- ▸ Only those who hunt an incredible beast will be allowed.(no gates or payload in XML)↳ may trigger: A Hand Withdrawn, A Hero Appears
- ▸ Send them to the
market for a cup of
wine. (no gates or payload in XML)↳ may trigger: A Hand Withdrawn, A Hero Appears
Impudent Match
- ▸ Send the heir away. He will forget him in time.Remembered: Prevented my desired match (-80 opinion for 20 turns)(no event currently keys off this)Remembered: Prevented my desired match (-80 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_IMPUDENT_MATCH_STOP_CHARACTER_0Memory MEMORYCHARACTER_MATCH_PREVENTBONUS_EVENTOPTION_IMPUDENT_MATCH_STOP_CHARACTER_1Memory MEMORYCHARACTER_MATCH_PREVENT◇ grants a memory no event currently keys off
- ▸ Let [rival] complain. I want the heir to be happy.Remembered (leader of you): Married one of our enemies (-80 opinion, permanent)(no event currently keys off this)grantsBONUS_EVENTOPTION_IMPUDENT_MATCH_ALLOW_CHARACTERiMarrySubject 0BONUS_EVENTOPTION_IMPUDENT_MATCH_ALLOW_PLAYERMemoryLeader MEMORYCHARACTER_IMPUDENT_MATCH◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Yes, ring the bells.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.(no gates or payload in XML)
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FOREIGN_NOMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FOREIGN_NOMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FOREIGN_NOMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ [character] is the best option.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FOREIGN_NOMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ This marriage is a matter of diplomacy, and above the [family]' petty squabbles.Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_ACCEPTEDMemory MEMORYPLAYER_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ We should not miss this opportunity to keep the families happy.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_ACCEPTEDMemory MEMORYFAMILY_ACCEPTED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Neither are suitable for [character].Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Agree to wed [character].Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_ACCEPTEDMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_MARRY_S1iMarrySubject 1◇ grants a memory no event currently keys off
- ▸ [character] will make a fine husband.Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_ACCEPTEDMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_MARRY_S1iMarrySubject 1◇ grants a memory no event currently keys off
- ▸ Reject their offer.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Yes, ring the bells.-1 LegitimacygrantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Rejected marriage proposal (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_NOMemory MEMORYTRIBE_MARRIAGE_OFFER_NO◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Ignore the [family]' intolerance and take [character] as husband.-1 LegitimacyRemembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_ACCEPTEDMemory MEMORYTRIBE_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Agree to marry into the [family].Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_REJECTEDMemory MEMORYTRIBE_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_ACCEPTEDMemory MEMORYFAMILY_ACCEPTED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Turn both away.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_REJECTEDMemory MEMORYTRIBE_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Yes, ring the bells.-1 LegitimacygrantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Rejected marriage proposal (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_NOMemory MEMORYTRIBE_MARRIAGE_OFFER_NO◇ grants a memory no event currently keys off
Marriage Offer
- ▸ Yes, ring the bells.-1 LegitimacygrantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ Go and pick the day.-1 LegitimacygrantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ No, not this time.Remembered: Rejected marriage proposal (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TRIBE_NOMemory MEMORYTRIBE_MARRIAGE_OFFER_NO◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.Remembered: Married other Family (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_YESiMarrySubject 0BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_OTHERMemory MEMORYFAMILY_MARRIAGE_OTHER◇ grants a memory no event currently keys off
- ▸ [character] is the best option.Remembered: Married other Family (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_OTHERMemory MEMORYFAMILY_MARRIAGE_OTHERBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Resolve100%Gain trait: Unpopular0%Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grants100% BONUS_GIVE_TRAIT_UNPOPULARaeAddTraits: TRAIT_UNPOPULAR0% BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_DECLINEMemory MEMORYFAMILY_MARRIAGE_DECLINE0% BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_DECLINEMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Offer
- ▸ [character] is the best option.Remembered: Married other Family (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_YESiMarrySubject 0BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_OTHERMemory MEMORYFAMILY_MARRIAGE_OTHER◇ grants a memory no event currently keys off
- ▸ [character] is the best option.Remembered: Married other Family (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_OTHERMemory MEMORYFAMILY_MARRIAGE_OTHERBONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_YESiMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Resolve100%Gain trait: Unpopular0%Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grants100% BONUS_GIVE_TRAIT_UNPOPULARaeAddTraits: TRAIT_UNPOPULAR0% BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_DECLINEMemory MEMORYFAMILY_MARRIAGE_DECLINE0% BONUS_EVENTOPTION_MARRIAGE_OFFER_TWO_FAMILIES_DECLINEMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
Marriage Proposal
- ▸ Sadly, marriage is not to be.Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_PROPOSAL_DECLINEMemory MEMORYFAMILY_MARRIAGE_DECLINE◇ grants a memory no event currently keys off
- ▸ I welcome the match!grantsBONUS_EVENTOPTION_MARRIAGE_PROPOSAL_MARRY_USiPolyMarrySubject 0
- ▸ My heir would make a good spouse.grantsBONUS_EVENTOPTION_MARRIAGE_PROPOSAL_MARRY_HEIRiMarrySubject 0
Marrying for Love
- ▸ I will marry [character].-6 LegitimacygrantsBONUS_EVENTOPTION_COVERT_MARRIAGE_LEADERiLegitimacy -6BONUS_EVENTOPTION_COVERT_MARRIAGEiMarrySubject 0
- ▸ I have a duty to make the best match for [rival].+1 DisciplineLeader relationship: Disappointed WithgrantsBONUS_GAIN_DISCIPLINE_1aiRatings: RATING_DISCIPLINE=1BONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Matchmaker
- ▸ "Beauteous and lovely youth."grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ Beauty is of the mind.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ I will marry when I am ready.(no gates or payload in XML)
Matchmaker
- ▸ [character] is a reasonable match.-1 LegitimacyRemembered: Tribe Offer (5 turns)grantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFERBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ [character] has much to offer.-1 LegitimacyRemembered: Tribe Offer (5 turns)grantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_TRIBE_PEACEDiplomacyTribe DIPLOMACY_PEACEaeBonuses: BONUS_TRIBE_OFFERBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ These are all mediocre choices.(no gates or payload in XML)
Matchmaker
- ▸ The [tribe] suitor is difficult to resist.-1 LegitimacyRemembered: Tribe Offer (5 turns)grantsBONUS_TRIBE_MARRIAGEiLegitimacy -1BONUS_EVENTOPTION_MATCHMAKER_2_OPTION_0_BARBARIANaeBonuses: BONUS_TRIBE_PEACE, BONUS_TRIBUTE_RECEIVE_ORDERS_AVERAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ The [family] family offers the best match.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ The [rival] is my favorite.grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ I have no interest in marrying.(no gates or payload in XML)
Midnight Meeting
- ▸ Do nothing. This does not feel right.grantsBONUS_MAYBE_TIMIDaiTraitProbDelay: TRAIT_TIMID=50
- ▸ Arrange to meet her in the gardens.(no gates or payload in XML)↳ may trigger: Ambush, A High Price
- ▸ Alert the
palace guard of this privacy breach. gated byPlayerSubject SUBJECT_PROFESSIONAL_ARMY↳ may trigger: Midnight Meeting
Only the Finest
- ▸ Resolve25%25%25%25%grants25% BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 025% BONUS_FAMILY_AMBITION_S2iAmbitionFamilySubject 2bAddAmbition 125% BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 025% BONUS_FAMILY_AMBITION_S2iAmbitionFamilySubject 2bAddAmbition 125% BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 025% BONUS_FAMILY_AMBITION_S2iAmbitionFamilySubject 2bAddAmbition 125% BONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 025% BONUS_FAMILY_AMBITION_S2iAmbitionFamilySubject 2bAddAmbition 1
- ▸ They shall marry, but I won't tolerate any frivolous wastes of the budget. High Discipline-1 Charismagated byLeaderSubjectAny SUBJECT_HIGH_DISCIPLINEgrantsBONUS_MARRY_SUBJECT_0iMarrySubject 0BONUS_LOSE_CHARISMA_1aiRatings: RATING_CHARISMA=-1BONUS_DISAPPOINTED_WITH_LEADER_SUBJECT_1AddRelationshipReverse: RELATIONSHIP_DISAPPOINTED_WITH=1
- ▸ There are better prospects for [character].Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
Protocol Marriage
- ▸ [character] will be a better match.Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_ACCEPTEDMemory MEMORYPLAYER_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ [character] will strengthen our relations with [rival].Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_ACCEPTEDMemory MEMORYPLAYER_ACCEPTED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Turn down both offers.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGEBONUS_EVENTOPTION_MARRIAGE_OFFER_NATION_REJECTEDMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
The Oligarch's Betrothed
- ▸ [character] is more suited to be a king.Leader relationship: Vengeful AgainstgrantsBONUS_LEADER_VENGEFUL_AGAINSTAddLeaderRelationship RELATIONSHIP_VENGEFUL_AGAINSTBONUS_MARRY_S0iMarrySubject 0
- ▸ I will not stand in the way of their marriage.Arranges a marriagegrantsBONUS_MARRY_S1iMarrySubject 1
- ▸ Who said anything about marriage?+1 CharismaLeader relationship: Suspicious OfArranges a marriagegated byLeaderSubject SUBJECT_WANTONgrantsBONUS_GAIN_CHARISMA_1aiRatings: RATING_CHARISMA=1BONUS_LEADER_SUSPICIOUS_OFAddLeaderRelationship RELATIONSHIP_SUSPICIOUS_OFBONUS_MARRY_S1iMarrySubject 1
To Wed a [title]
- ▸ Gladly accept to be joined in marriage.Remembered: Married our leader (+80 opinion for 80 turns)(no event currently keys off this)-4 LegitimacygrantsBONUS_EVENTOPTION_MARRIAGE_TRIBE_LEADER_YES_CHARACTER_0Memory MEMORYTRIBE_MARRIED_LEADERBONUS_EVENTOPTION_MARRIAGE_TRIBE_LEADER_YES_CHARACTER_1iLegitimacy -4iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Refuse the offer.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Under his Spell
- ▸ The marriage will go ahead.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITHBONUS_MARRY_S0iMarrySubject 0
- ▸ This power is dangerous, send [character] into exile.Leader relationship: Holds Favor FromgrantsBONUS_LEADER_HOLDS_FAVOR_FROMAddLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROMBONUS_UNLIKELY_CURSEaiTraitProbDelay: TRAIT_CURSED=5
Wayward Son
- ▸ Accept.Leader relationship: Owes Favor TograntsBONUS_LEADER_OWES_FAVOR_TOAddLeaderRelationship RELATIONSHIP_OWES_FAVOR_TOBONUS_MARRY_S0iMarrySubject 0
- ▸ Decline.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
Young and In Love
- ▸ Allow the match.Leader relationship: Influenced ByRemembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_LEADER_INFLUENCED_BYAddLeaderRelationship RELATIONSHIP_INFLUENCED_BYBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_REJECTEDMemory MEMORYFAMILY_REFUSED_MARRIAGEBONUS_MARRY_S0iMarrySubject 0◇ grants a memory no event currently keys off
- ▸ Refuse to entertain this marriage offer.Leader relationship: Disappointed WithRemembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITHBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_ACCEPTEDMemory MEMORYFAMILY_ACCEPTED_MARRIAGE◇ grants a memory no event currently keys off
[character] Price
- ▸ A fair price, all things considered.grantsBONUS_LEADER_HOLDS_FAVOR_FROM_REMOVERemoveLeaderRelationship RELATIONSHIP_HOLDS_FAVOR_FROMBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_YESiMarrySubject 0
- ▸ This is one request I cannot grant, [character].Remembered: Declined Marriage (-20 opinion for 20 turns)(no event currently keys off this)Gain trait: StressedgrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FAMILY_NOMemory MEMORYFAMILY_MARRIAGE_DECLINEBONUS_GIVE_TRAIT_STRESSEDaeAddTraits: TRAIT_STRESSED◇ grants a memory no event currently keys off
[religion] Suitor
- ▸ Agree to marry [character].Remembered: Accepted our offered suitor (+20 opinion for 20 turns)(no event currently keys off this)Arranges a marriagegrantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_ACCEPTEDMemory MEMORYRELIGION_ACCEPTED_MARRIAGEBONUS_EVENTOPTION_RELIGION_SUITOR_OPTION_0_CHARACTER_2iMarrySubject 2◇ grants a memory no event currently keys off
- ▸ Absolutely not.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_RELIGION_REJECTEDMemory MEMORYRELIGION_REFUSED_MARRIAGE◇ grants a memory no event currently keys off
[rival] wife?
- ▸ I shall wed [character].Gain trait: StressedLeader relationship: Conspiring WithgrantsBONUS_GIVE_TRAIT_STRESSEDaeAddTraits: TRAIT_STRESSEDBONUS_MARRY_AND_CONSPIREaeBonuses: BONUS_MARRY_S0, BONUS_LEADER_CONSPIRING_WITH
- ▸ I shall wed [character].grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_YESiMarrySubject 0
- ▸ Some things are more important than [rival] goodwill.Remembered: Refused to marry our offered suitor (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_MARRIAGE_OFFER_FOREIGN_NOMemory MEMORYPLAYER_REFUSED_MARRIAGE◇ grants a memory no event currently keys off