← All story events Trigger Stories that fire on the Tribe Truce Offer trigger.
How yield rewards scale ↗ turn
A yield reward like +40 Science +10/city ↗turn is not a flat number. The amount you actually receive is:
(base + per-city × your cities) × turn multiplier
- Per-city adds that much for every city you own (the rival's cities for Steal-Research-style effects).
- Turn multiplier is ×1 up through turn 60, then ×(turn ÷ 60) after — ×1.5 at turn 90, ×2 at turn 120, ×3.3 at turn 200.
The number on each chip is the ×1 (base) value. Hover a yield chip for a cities × turn table of the real reward. Example — +40 Science +10/city with 4 cities: 80 early game → 120 at turn 90 → 160 at turn 120. The mission pages also have a live calculator. ("Tiny / Small / Average / Large" in the game are just preset base/per tiers — shown here as their real numbers.)
⚠ Weights are not in-game odds. Each story is gated by character/empire conditions (some hidden in-game), so its real frequency is filtered in ways the XML can't predict — community analytics differ a lot from raw weights. Treat the weight as the XML knob, not a probability.
Dissention in the Ranks
- ▸ I would rather preserve my relationship with [character] than continue this war, so yes. We will call an end to the fighting.+20 XP to the characterRemembered: Tribe Offer (5 turns)Remembered: Heeded our advice (+20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20BONUS_TRIBE_TRUCEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_TRIBE_OFFERBONUS_OF_THE_FAITH_HAPPY_RELIGIOUS_LEADERMemory MEMORYCHARACTER_OF_THE_FAITH_HAPPY_RELIGIOUS_LEADER◇ grants a memory no event currently keys off
- ▸ I am not interested in anything [character] has to say on the matter. The war against the [tribe] ends when I say it ends.+40 XP to the characterRemembered: Refused to heed our advice (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_XP_CHARACTER_AVERAGEiXPCharacter 40BONUS_DISSATISFIED_LEADERMemory MEMORYCHARACTER_DISSATISFIED_LEADER◇ grants a memory no event currently keys off
Mercy for the Weak
- ▸ Yes. Let there be an end to the fighting. They are beaten.+2 Legitimacy+1 CharismaRemembered: Tribe Offer (5 turns)grantsBONUS_MERCY_FOR_THE_WEAK_LEGITIMACYiLegitimacy 2BONUS_GAIN_CHARISMA_1aiRatings: RATING_CHARISMA=1BONUS_TRIBE_TRUCEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_TRIBE_OFFER
- ▸ There will be no mercy. After all, what is best in life?+20 XP to the characterRemembered (all families): Refused to heed the wisdom of your vassals (-20 opinion for 20 turns)(no event currently keys off this)grantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20BONUS_MERCY_FOR_THE_WEAK_ANGRY_FAMILIESMemoryAllFamilies MEMORYFAMILY_MERCY_FOR_THE_WEAK_REFUSED_TRUCE◇ grants a memory no event currently keys off
Securing Peace
- ▸ Make it happen.-1 LegitimacyRemembered: Tribe Offer (5 turns)grantsBONUS_TRIBE_PEACE_LEGITIMACYDiplomacyTribe DIPLOMACY_PEACEiLegitimacy -1aeBonuses: BONUS_TRIBE_OFFER↳ may trigger: Furious Emissary
- ▸ This feels wrong.Remembered: Refused our helpful offer (-40 opinion for 20 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_SECURING_PEACE_NOMemory MEMORYFAMILY_SECURING_PEACE_NO◇ grants a memory no event currently keys off
The World Under Siege
- ▸ This is not a fight worth fighting.Remembered: Tribe Offer (5 turns)-1 CouragegrantsBONUS_TRIBE_TRUCEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_TRIBE_OFFERBONUS_LOSE_COURAGE_1aiRatings: RATING_COURAGE=-1
- ▸ Brace for impact.Begin project: Improvised Defences
-4Orders↗ turn grantsBONUS_PROJECT_IMPROVISED_DEFENCESaeAddProjects: PROJECT_IMPROVISED_DEFENCESBONUS_ORDERS_LOSS_SMALLaiGlobalYieldsBase: YIELD_ORDERS=-4 - ▸ We will meet them,
stone for
stone. +2 Onager
-120Training-30/city↗ turn
-75Wood-25/city↗ turn grantsBONUS_UNITCLASS_SIEGE_TWOaiUnits: UNIT_ONAGER=2BONUS_TRAINING_LOSS_LARGEaiGlobalYieldsBase: YIELD_TRAINING=-120aiGlobalYieldsPer: YIELD_TRAINING=-30BONUS_WOOD_LOSS_LARGEaiGlobalYieldsBase: YIELD_WOOD=-75aiGlobalYieldsPer: YIELD_WOOD=-25 - ▸ They call those siege weapons?+1 Mangonel
-160Training-40/city↗ turn
-100Wood-35/city↗ turn gated byLeaderSubject SUBJECT_ENGINEERgrantsBONUS_UNIT_MANGONELaiUnits: UNIT_MANGONEL=1BONUS_TRAINING_LOSS_HUGEaiGlobalYieldsBase: YIELD_TRAINING=-160aiGlobalYieldsPer: YIELD_TRAINING=-40BONUS_WOOD_LOSS_HUGEaiGlobalYieldsBase: YIELD_WOOD=-100aiGlobalYieldsPer: YIELD_WOOD=-35
Tribal Truce Offer
- ▸ So be it.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ We will certainly assist you in making sure [rival] understands our deal correctly.Remembered: Tribe Offer (5 turns)
-240Money-60/city↗ turn grantsBONUS_TRIBE_TRUCEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_TRIBE_OFFERBONUS_MONEY_LOSS_LARGEaiGlobalYieldsBase: YIELD_MONEY=-240aiGlobalYieldsPer: YIELD_MONEY=-60 - ▸ Begone! See if your allies remember you when we burn your fortresses!+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Yes, the fighting must end.12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)15%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)grants12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_CIVICSaeBonuses: BONUS_TRIBUTE_RECEIVE_CIVICS_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_TRAININGaeBonuses: BONUS_TRIBUTE_RECEIVE_TRAINING_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_SCIENCEaeBonuses: BONUS_TRIBUTE_RECEIVE_SCIENCE_SMALL, BONUS_TRIBE_TRUCE15% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_MONEYaeBonuses: BONUS_TRIBUTE_RECEIVE_MONEY_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_FOODaeBonuses: BONUS_TRIBUTE_RECEIVE_FOOD_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_WOODaeBonuses: BONUS_TRIBUTE_RECEIVE_IRON_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_IRONaeBonuses: BONUS_TRIBUTE_RECEIVE_WOOD_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_STONEaeBonuses: BONUS_TRIBUTE_RECEIVE_STONE_SMALL, BONUS_TRIBE_TRUCE
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Yes, the fighting must end.Remembered: Tribe Offer (5 turns)grantsBONUS_TRIBE_TRUCEDiplomacyTribe DIPLOMACY_TRUCEaeBonuses: BONUS_TRIBE_OFFER
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Yes, the fighting must end.12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)15%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)grants12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_CIVICSaeBonuses: BONUS_TRIBUTE_RECEIVE_CIVICS_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_TRAININGaeBonuses: BONUS_TRIBUTE_RECEIVE_TRAINING_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_SCIENCEaeBonuses: BONUS_TRIBUTE_RECEIVE_SCIENCE_SMALL, BONUS_TRIBE_TRUCE15% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_MONEYaeBonuses: BONUS_TRIBUTE_RECEIVE_MONEY_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_FOODaeBonuses: BONUS_TRIBUTE_RECEIVE_FOOD_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_WOODaeBonuses: BONUS_TRIBUTE_RECEIVE_IRON_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_IRONaeBonuses: BONUS_TRIBUTE_RECEIVE_WOOD_SMALL, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_LOSING_YES_STONEaeBonuses: BONUS_TRIBUTE_RECEIVE_STONE_SMALL, BONUS_TRIBE_TRUCE
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Resolve12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)15%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)grants12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_CIVICSaeBonuses: BONUS_TRIBUTE_RECEIVE_CIVICS_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_TRAININGaeBonuses: BONUS_TRIBUTE_RECEIVE_TRAINING_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_SCIENCEaeBonuses: BONUS_TRIBUTE_RECEIVE_SCIENCE_LARGE, BONUS_TRIBE_TRUCE15% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_MONEYaeBonuses: BONUS_TRIBUTE_RECEIVE_MONEY_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_FOODaeBonuses: BONUS_TRIBUTE_RECEIVE_FOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_WOODaeBonuses: BONUS_TRIBUTE_RECEIVE_IRON_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_IRONaeBonuses: BONUS_TRIBUTE_RECEIVE_WOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_ROUTED_YES_STONEaeBonuses: BONUS_TRIBUTE_RECEIVE_STONE_LARGE, BONUS_TRIBE_TRUCE
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Resolve12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)15%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)grants12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_CIVICSaeBonuses: BONUS_TRIBUTE_GIVE_CIVICS_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_TRAININGaeBonuses: BONUS_TRIBUTE_GIVE_TRAINING_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_SCIENCEaeBonuses: BONUS_TRIBUTE_GIVE_SCIENCE_LARGE, BONUS_TRIBE_TRUCE15% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_MONEYaeBonuses: BONUS_TRIBUTE_GIVE_MONEY_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_FOODaeBonuses: BONUS_TRIBUTE_GIVE_FOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_WOODaeBonuses: BONUS_TRIBUTE_GIVE_WOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_IRONaeBonuses: BONUS_TRIBUTE_GIVE_IRON_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_TRIUMPHANT_YES_STONEaeBonuses: BONUS_TRIBUTE_GIVE_STONE_LARGE, BONUS_TRIBE_TRUCE
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20
Tribal Truce Offer
- ▸ Resolve12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)15%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)12%Remembered: Tribe Offer (5 turns)grants12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_CIVICSaeBonuses: BONUS_TRIBUTE_GIVE_CIVICS_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_TRAININGaeBonuses: BONUS_TRIBUTE_GIVE_TRAINING_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_SCIENCEaeBonuses: BONUS_TRIBUTE_GIVE_SCIENCE_LARGE, BONUS_TRIBE_TRUCE15% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_MONEYaeBonuses: BONUS_TRIBUTE_GIVE_MONEY_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_FOODaeBonuses: BONUS_TRIBUTE_GIVE_FOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_WOODaeBonuses: BONUS_TRIBUTE_GIVE_WOOD_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_IRONaeBonuses: BONUS_TRIBUTE_GIVE_IRON_LARGE, BONUS_TRIBE_TRUCE12% BONUS_EVENTOPTION_TRIBE_TRUCE_OFFER_WINNING_YES_STONEaeBonuses: BONUS_TRIBUTE_GIVE_STONE_LARGE, BONUS_TRIBE_TRUCE
- ▸ No, the terms are unacceptable.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20