Every way to put Strict on a character. 39 options grant it to your own court outright, and 25 more can roll it up. See Strict for what it does, how to remove it, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be at least 10
Born with it
- Min age 10
- On the childhood adjective roll
- Rolled for tribal characters
Children can also inherit it, as described on Trait Inheritance.
Pick this option 61
Choosing the option gives the character the trait.
- "[character] betrayed [rival], and the penalty for that is death."the option does: The character is killedGain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- "They are right, your duty is to [rival]."the option does: Leader relationship: Disappointed WithGain trait: Strict
- "[character] is free to leave but they will not marry. I have not been keeping a watchful enough eye on [character]."the option does: Leader relationship: Estranged FromGain trait: Strict
- ""We didn't want your Tribute anyway. It will be more fun to crush you in battle.""the option does: Remembered: Declared War on us (-80 opinion for 40 turns)Remembered: Player Offer (5 turns)You declare war on the rival nation+20 XP to the characterGain trait: Strict
- "They dare to think themselves our equal?"the option does: Remembered (leader of you): The gods have touched you with madness! (+40 opinion for 20 turns)Remembered: Declared War on us (-80 opinion for 40 turns)Remembered: Player Offer (5 turns)You declare war on the rival nation+6 Legitimacy+1 CourageGain trait: Strict
- "They dare to think themselves our equal?"the option does: Remembered (leader of you): The gods have touched you with madness! (+40 opinion for 20 turns)Remembered: Declared War on us (-80 opinion for 40 turns)Remembered: Player Offer (5 turns)You declare war on the rival nation+6 Legitimacy+1 CourageGain trait: Strict
- "They dare to think themselves our equal?"the option does: Remembered (leader of you): The gods have touched you with madness! (+40 opinion for 20 turns)Remembered: Declared War on us (-80 opinion for 40 turns)Remembered: Player Offer (5 turns)You declare war on the rival nation+6 Legitimacy+1 CourageGain trait: Strict
- "Hold [character] responsible for the writings."the option does: Remembered: Threatened us (-80 opinion for 20 turns)Gain trait: StrictThe character is killed
- "We can't allow a precedent like this to be set. Execute these swine."the option does: Gain trait: Strict+240 Money (+60/city)Remembered: Punished our soldiers for looting (-40 opinion for 20 turns)
- "Admonish [character] for his behavior."the option does: Gain trait: StrictRemembered: Admonished me in public (-40 opinion for 20 turns)
- "You do not refuse your King."the option does: Gain trait: ImprisonedGain trait: Strict
- "Head to the training grounds with [character] to work off some of your shared frustration training your troops."the option does: Gain trait: Strict
- "Remove [character] for this terrible mistake."the option does: Gain trait: SlightedResign as CouncilGain trait: Strict
- "Stay out there [character]! You didn't think exploring would be easy, did you?"the option does: +60 XP to the characterGain trait: Pathfinder+20 XP to the characterGain trait: Strict
- "The people are ours to rule as we see fit."the option does: Gain trait: Strict
- "Arrest them for disturbing the peace."the option does: Gain trait: StrictRemembered: Repressed ascetic movement (+40 opinion for 20 turns)
- "These crimes cannot go unpunished."the option does: A unit is killed+2 LegitimacyGain trait: Strict
- "Only the weak succumb to such maladies."the option does: Gain trait: StrictLeader relationship: Disappointed With
- "I shall bind [character] to me and never waver."the option does: Gain trait: StrictLeader relationship: Owes Favor To
- "Recall [character] and stop any thought of [religion]."the option does: Remembered: Stopped me exploring (-80 opinion for 20 turns)Gain trait: Returning HomeGain trait: Strict
- "Punish the guards for this lack in judgment."the option does: Gain trait: Strict
- "Put that energy into your training."the option does: Gain trait: Strict
- "Though [character] wants to be on the front lines, he should help train more troops."the option does: Gain trait: Strict
- "[city] does not dictate national law."the option does: 1 rebel unit appear+80 Training (+20/city)Gain trait: Strict
- "He will be punished for his crimes and banished."the option does: Gain trait: StrictGain trait: ExiledLeader relationship: Vengeful Against
- "Our people need thicker skin."the option does: -4 LegitimacyGain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- this branch: Gain trait: Strict
- "Have him disciplined for his words."the option does: Leader relationship: Disappointed WithGain trait: Strict
- "Everyone is making sacrifices."the option does: Gain trait: Strict+4 OrdersRemembered: Refused to support new treasury (-20 opinion for 40 turns)
- "Order your guards to kill the monkey."the option does: Gain trait: StrictGain trait: Bitter
- "[character] will receive a criminal's rites."the option does: Remembered: Denied the remains of a fallen relative (-20 opinion for 20 turns)Gain trait: Strict+40 XP to the character
- "Return them to their captors."the option does: Gain trait: Strict
- this branch: Gain trait: StrictGain trait: Cruel
- "We shall not kill for sport, but [character] shall be exiled."the option does: Gain trait: StrictLeader relationship: Disappointed WithGain trait: Exiled
- "[character] may be gone, but the marriage stands."the option does: Leader relationship: Disappointed WithGain trait: Strict
- "[character] may be gone, but the marriage stands."the option does: Leader relationship: Disappointed WithGain trait: Strict
- "He should use a strict system of rewards and punishments."the option does: Gain trait: Strict
- "A sufficiently disciplined and wealthy court is a necessity, not bigger muscles."the option does: -1 CourageGain trait: Strict
- "Hire [character] and quietly add him to Court. Direct him to focus [character]'s education on discipline."the option does: Gain a Court Soldier-160 Money (-40/city)Gain trait: Strict
- "Scold [character] for abandoning his formal studies."the option does: +1 DisciplineGain trait: Strict
- "Admonish [character] for his recklessness."the option does: Leader relationship: Estranged FromGain trait: Strict
Pick this option, then roll for it 2
The roll happens on a later turn, not when you click.
- "I will not stand for such insubordination."the option does: 25% chance next turn: becomes StrictGain trait: SlightedLeave Unit
- "To dwell on such things is its own folly."the option does: -1 Happiness level50% chance next turn: becomes Strict
Pick this option, draw from a pool 1
The option draws one trait from a pool. Only traits the character can still take are in the draw, so your odds are one in the number still valid, and they improve as the character collects the rest of the pool.
- "Let us pray he does not break under the strain."pool: Strict, Intolerant, Wantonthe option does: Gain a random trait