Every way to put Gracious on a character. 42 options grant it to your own court outright, and 11 more can roll it up. See Gracious for what it does, how to remove it, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be at least 7
Born with it
- Min age 7
- On the childhood adjective roll
Children can also inherit it, as described on Trait Inheritance.
Pick this option 48
Choosing the option gives the character the trait.
- "If [character] swears an oath of lifelong loyalty, he can be forgiven."the option does: +1 DisciplineLeader relationship: Influenced By-4 LegitimacyGain trait: Gracious
- "Offer a gift of Food to the struggling [rival]."the option does: Remembered: Gave us food during a drought (+40 opinion for 40 turns)Send to the target: +100 FoodGain trait: GraciousGain trait: Compassionate
- this branch: Gain trait: Gracious
- this branch: Gain trait: Gracious
- this branch: Gain trait: Gracious
- this branch: Gain trait: Gracious
- "This is a generous gift!"the option does: +120 Money (+30/city)Gain trait: Gracious
- "Sell it and give the proceeds to the poor."the option does: Gain trait: Gracious+80 Happiness (city)
- "Prepare to host the [rival] prince."the option does: Gain trait: GraciousCarries out Pacify City on the target
- "Banish the boy and his fool."the option does: Gain trait: FugitiveGain trait: Gracious
- "Nothing will come of it."the option does: Gains a random leader relationshipGain trait: Gracious
- "His craven display was ransom enough."the option does: Remembered: Returned the royal family (+40 opinion for 40 turns)Gain trait: Gracious
- "Let us celebrate an era of peace with gifts of food."the option does: Remembered (leader of you): You were generous for Peace (+40 opinion, permanent)Remembered: Player Offer (5 turns)Peace with the rival nationGain trait: Gracious-50 Food (-15/city)
- "Stay and help them reconstruct."the option does: Gain trait: Gracious+20 XP to the character
- "Join us, and we will protect you."the option does: Gain trait: Gracious
- "Send condolences to [rival]."the option does: Gain trait: Gracious
- "Return the boy to the [tribe]."the option does: Gain trait: GraciousRemembered: Returned royal hostage (+40 opinion for 20 turns)
- "I will never condone such barbarity."the option does: Remembered: Declined to slaughter prisoners (-20 opinion for 20 turns)Gain trait: Gracious-80 Training (-20/city)
- "I am grateful for our years together."the option does: Gain trait: Gracious
- "We must respect the faith of each of our people, for their strength is our strength."the option does: Gain trait: Gracious
- "You are really sure?"the option does: Gain trait: Living a Quiet LifeGain trait: Gracious
- "Demand an apology and release him."the option does: Gain trait: Gracious
- "These do not belong to us. See them returned to [rival]."the option does: Gain trait: GraciousRemembered: Returned the battle diary of our General (+20 opinion for 20 turns)
- "Show our appreciation."the option does: Gain trait: Gracious
- "Argue for forgiveness."the option does: Remembered: Refused to take revenge (-20 opinion for 80 turns)Gain trait: Gracious
- "I shall bind [character] to me and always be kind."the option does: Gain trait: GraciousLeader relationship: Owes Favor To
- "Very well, let them off."the option does: Remembered: Gave us mercy (+40 opinion for 20 turns)-5 LegitimacyGain trait: Gracious
- "Leave the lovers to their affair, and let them return."the option does: Remembered: Allowed lovers to escape (-40 opinion for 20 turns)Gain trait: Gracious
- "They need help, and we are in a position to provide it. It's as simple as that."the option does: Gain trait: Gracious-100 Food (-35/city)
- "We shall hold a state funeral for the deceased."the option does: -80 Money (-20/city)Gain trait: Gracious
- "We will shelter them."the option does: Gain trait: Gracious
- this branch: Gain trait: Gracious
- "Graciously accept the apology."the option does: -4 LegitimacyGain trait: Gracious
- "Welcome them with open arms."the option does: Gain trait: Gracious+20 Discontent (city) (every city)
- "Accept the proposed peace."the option does: Remembered (leader of you): Your friendliness has earned our trust (+40 opinion, permanent)Remembered: Player Offer (5 turns)Peace with the rival nationGain trait: Gracious
- "Offer a gift of food in thanks."the option does: Gain trait: Gracious-30 Food (-10/city)
- "Family is the only treasure worth pursuing."the option does: Gain trait: Gracious
- "Leave the tomb undisturbed."the option does: Gain trait: Gracious
- "Feed the poor to stave off a higher judgment."the option does: Gain trait: GraciousProgress ambition: Redemption
- "This is not a sign unless we accept it. Send the gifts back."the option does: Gain trait: TimidGain trait: Gracious
- "Let local children decorate it."the option does: Gain trait: Gracious-80 Money (-20/city)
- "The gods should be heard by everyone!"the option does: +1 Citizen+30โ300 Culture (by city tier)Gain trait: Gracious
- "We are above such petty rhetoric."the option does: +80 Discontent (city)-4 LegitimacyGain trait: Gracious
- "I will do nothing, rather than stoop to his level."the option does: Gain trait: GraciousLeader relationship: Plotting Against
- "The poorest of the poor."the option does: Gain trait: Gracious
- "I will compromise for the sake of good relations."the option does: Gain trait: Gracious
- "A delegation will bring him back to the capital."the option does: Gain trait: GraciousLoses trait: Ascetic
- "Let them come."the option does: Gain trait: Gracious
Pick this option, then roll for it 1
The roll happens on a later turn, not when you click.
- this branch: -1 CourageLeader relationship: Disappointed With20% chance next turn: becomes GraciousGain trait: Stressed
Pick this option, draw from a pool 5
The option draws one trait from a pool. Only traits the character can still take are in the draw, so your odds are one in the number still valid, and they improve as the character collects the rest of the pool.
- pool: Timid, Graciousthis branch: Your leader: no longer Vengeful against the targetGain a random trait
- "Smash a votive as a sign of your dedication to the gods."pool: Pious, Gracious, Intolerantthe option does: Gain a random trait
- "Grace and dignity are gifts from the gods."pool: Gracious, Eloquent, Extravagantthe option does: Gain a random trait
- "The gods are to be feared in all respects."pool: Gracious, Superstitiousthe option does: Gain a random trait
- "Alas, you have my sympathies. More wine?"pool: Affable, Drunk, Graciousthe option does: Gain a random trait