Old World Reference
Menu

🧹 Removing Foolish

5 remove outright35 by replacement

Every event that can take Foolish off a character. 5 events remove it directly; the rest displace it by granting the opposite. Gaining Educated or Intelligent clears it. See Foolish for what the trait does, or all traits.

Removal events 5

These take Foolish off directly (the option's bonus lists it in aeRemoveTraits).

A rolled variant is not a gamble: the game only offers the variant matching a trait the character actually has (PlayerBonus.canDoBonusSingle rejects the others), so for a character whose only such trait is Foolish, it is a targeted cure.

Replacement events 35

These grant a trait that displaces Foolish (aeTraitReplaces). The arrow names the trait gained.