Every way to put Impious on a character. 20 options grant it to your own court outright, and 3 more can roll it up. See Impious for what it does, how to remove it, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be at least 12
- requires EVENTPACK_RELIGION
Born with it
- Min age 12
- On the childhood adjective roll
- Rolled for tribal characters
Children can also inherit it, as described on Trait Inheritance.
Pick this option 21
Choosing the option gives the character the trait.
- "Have the land resettled, it is nothing but superstition."the option does: +50 Growth (city)Gain trait: Impious
- "Declare it is no crime to share the Mysteries."the option does: Gain trait: LoyalGain trait: Impious
- "Ignore the โcurseโ."the option does: Gain trait: Impious
- "Refuse to let your actions be guided by the gods."the option does: Gain trait: Impious
- "Give a slight reprimand, allowing [character] to continue in his impious ways."the option does: Gain trait: ImpiousLeader relationship: Influenced By
- "Maybe there is some wisdom to his arguments..."the option does: Gain trait: ImpiousGain a Court Minister
- "We will burn their gods to the ground."the option does: +6 LegitimacyRemembered: Player Offer (5 turns)The rival nation declares war on youGain trait: Impious
- "We will burn their gods to the ground."the option does: +6 LegitimacyRemembered: Player Offer (5 turns)The rival nation declares war on youGain trait: Impious
- "We will burn their gods to the ground."the option does: +6 LegitimacyRemembered: Player Offer (5 turns)The rival nation declares war on youGain trait: Impious
- "We will burn their gods to the ground."the option does: +6 LegitimacyRemembered: Player Offer (5 turns)The rival nation declares war on youGain trait: Impious
- "Deny the role of the gods and instead encourage the scientists of [rival]."the option does: Gain trait: ImpiousAcquire random Technology
- "Refuse to accept [character] ways."the option does: Gain trait: Impious
- "Refuse to condemn [character] for his ideas."the option does: Leader relationship: Influenced ByGain trait: Impious
- "Outlaw the worship of these twin gods."the option does: +80 Training (+20/city)Gain trait: Impious
- "If the Gods truly willed it, how could I possibly stand in the way?"the option does: Gain trait: Impious
- "Let the world know of [character] impiety."the option does: Gain trait: Impious
- "Bid him to break up the remains of the statue for resources."the option does: Gain trait: ImpiousBegin project: Jade
- "Your duty is to this family before!"the option does: +2 LegitimacyGain trait: Impious
- "Declaim the gods' ability to take anything from you."the option does: Gain trait: Impious
- "Agree with [character] statement."the option does: Leader relationship: Endeared ToGain trait: Impious
- "Cave in this pagan site."the option does: Gain trait: Impious+50 Stone (+15/city)
Pick this option, draw from a pool 3
The option draws one trait from a pool. Only traits the character can still take are in the draw, so your odds are one in the number still valid, and they improve as the character collects the rest of the pool.
- "Agree to the teaching, good memory will take [character] far."pool: Intelligent, Poet, Impiousthe option does: Gain a random trait
- "Priests be damned, force your way into the spring."pool: Cursed, Impious, Superstitiousthe option does: Loses trait: Severely IllGain a random trait
- "Take hold of yourself, such visions are likely some form of battle madness."pool: Ill, Impious, Warlikethe option does: +1 DisciplineGain a random trait