Every event that can take Superstitious off a character. There is no event that removes it outright — the only way is to gain an opposing trait, below. Gaining Educated or Intelligent clears it. See Superstitious for what the trait does, or all traits.
Replacement events 35
These grant a trait that displaces Superstitious (aeTraitReplaces). The arrow
names the trait gained.
- Inspired by Holy Site Christianity of [city] → Educated rolled variant weight 10
- Inspired by Holy Site Judaism of [city] → Educated rolled variant weight 10
- Inspired by Holy Site Manichaeism of [city] → Educated rolled variant weight 10
- Inspired by Holy Site Zoroastrianism of [city] → Educated rolled variant weight 10
- Duel of Fates → Intelligent weight 8
- Map Dispute → Educated weight 6
- Our Conservative Elders → Intelligent weight 4
- [character]'s Miraculous Return → Intelligent rolled variant weight 4
- A Memory for the Gods → Educated Religion event pack weight 2
- An Address to Young Minds → Educated Religion event pack weight 2
- Heaven and Earth → Educated weight 2
- The Laws of our God → Educated Religion event pack weight 2
- Winters to Come → Intelligent weight 2
- Airy and Mendacious → Educated weight 1
- Ancient Lessons → Educated weight 1
- Ascension → Intelligent weight 1
- Baseless Accusations → Intelligent weight 1
- Be Prepared → Intelligent weight 1
- Companionship → Intelligent weight 1
- Companionship → Educated weight 1
- Dreams of the Dead → Intelligent rolled variant weight 1
- Eager for Combat → Educated weight 1
- Governor School → Educated weight 1
- Homecoming → Intelligent weight 1
- Inspired by the Court → Intelligent / Educated rolled variant weight 1
- Lovesick → Educated weight 1
- Neighbors → Intelligent weight 1
- Political Questions → Intelligent weight 1
- Sexagesimal Numbers → Educated weight 1
- Sponsor a Laboratory → Intelligent weight 1
- The Abacus → Educated weight 1
- The Aspirations of [character] → Intelligent rolled variant Behind the Throne weight 1
- The Riddle of the Sphinx → Intelligent weight 1
- The Undiscovered World → Educated rolled variant weight 1
- Valuable Experience → Educated weight 1