Every way to put Unpopular on a character. 10 options grant it to your own court outright, and 18 more can roll it up. See Unpopular for what it does, how to remove it, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be at least 10
- requires EVENTPACK_SCANDAL
Born with it
- Min age 10
Children can also inherit it, as described on Trait Inheritance.
Pick this option 26
Choosing the option gives the character the trait.
- this branch: Leader relationship: Endeared ToGain trait: Unpopular
- "Call for guards."the option does: Leader relationship: Disappointed WithGain trait: StressedGain trait: Unpopular
- this branch: Progress ambition: Tribe AllianceGain trait: Unpopular
- this branch: Gain trait: UnpopularRemembered: Tribe Offer (5 turns)Peace with the rival nation
- "Utter foolishness, to even consider such a thing."the option does: Gain trait: Unpopular
- this branch: Gain trait: ProsperousGain trait: Unpopular
- "Do not mistake me for some figurehead."the option does: Gain trait: Unpopular
- "Despite all your supporters, the only things you bring to the table are duplicity, and your own set of enemies."the option does: Gain trait: Unpopular
- "Keep [character] on the sidelines."the option does: Gain trait: Unpopular
- this branch: Gain trait: UnpopularGain a Court MinisterFree law: Philosophy
- this branch: Gain trait: Unpopular
- this branch: Gain trait: Unpopular
- this branch: Gain trait: Unpopular
- "If we want to advance [rival] into a glorious new age, something has to change."the option does: Free law: CentralizationGain trait: Unpopular
- this branch: Gain trait: Unpopular
- this branch: Gain trait: RuthlessGain trait: Unpopular+75 Stone (+25/city)+75 Iron (+25/city)+75 Wood (+25/city)
- this branch: Gain trait: Unpopular
- this branch: Remembered: Denied an opportunity (-20 opinion for 40 turns)Gain trait: Unpopular
- "Avoid him."the option does: Gain trait: Unpopular
- "This is not a discussion. [character] will be the next king of [rival]."the option does: Gain trait: Unpopular+1 Discipline
- this branch: Gain trait: Unpopular
- this branch: Gain trait: UnpopularLeader relationship: Endeared To
- "To prepare for hard times, we must enforce migration to new and fertile lands."the option does: +1 SettlerGain trait: Unpopular
- this branch: Gain trait: RighteousGain trait: Unpopular
- "You have courage, I'll grant you that. I will give you ten days to be gone from [rival] for good. Be grateful for my mercy."the option does: Gain trait: ExiledGain trait: StressedGain trait: Unpopular
- this branch: Gain trait: Unpopular
Pick this option, then roll for it 2
The roll happens on a later turn, not when you click.
- "In time, [rival] and the court will come round."the option does: 50% chance next turn: becomes Unpopular
- "In time, [rival] and the court will come round."the option does: 50% chance next turn: becomes Unpopular