Every way to put Incubated on a character. 10 options grant it to your own court outright. See Incubated for what it does, how to remove it, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be alive
Born with it
- Removed after 3 turns
- Death risk 5% (Long), 10% (Standard), 15% (Realistic)
Children can also inherit it, as described on Trait Inheritance.
Pick this option 10
Choosing the option gives the character the trait.
- "Surely the gods will help."the option does: Gain trait: Incubated
- "Send him to a temple for a divine cure."the option does: Gain trait: IncubatedGain trait: Compassionate
- "Convince [character] to take care immediately."the option does: Gain trait: Incubated
- "I wish him a speedy recovery."the option does: Gain trait: Incubated
- "We must help this poor soul."the option does: Gain trait: Incubated
- "[character] must be Incubated at once!"the option does: Loses trait: InfectedGain trait: Incubated
- "Send him to a temple for care."the option does: Gain trait: Incubated
- "At least it is over now."the option does: Gain trait: IllGain trait: ImprisonedGain trait: Incubated
- "Send him to a home for the sick."the option does: Gain trait: Incubated
- "Several months at the temple will clear his head."the option does: Gain trait: IncubatedLoses trait: Ascetic+1 Discipline