Every way to put Fierce on a character. 10 options grant it to your own court outright, and 24 more can roll it up. See Fierce for what it does, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be at least 10
Born with it
- Min age 10
- On the childhood adjective roll
- Rolled for tribal characters
Children can also inherit it, as described on Trait Inheritance.
Pick this option 29
Choosing the option gives the character the trait.
- "I want to see my enemies grovel before me!"the option does: +2 CourageGain trait: FierceGain trait: Cunning+1 Siege unit+1 Ranged Infantry unit+1 Melee Cavalry unit
- "This was a bad idea. Let's never do it again."the option does: Gain trait: Fierce-1 Discipline
- "I will step down, as [character] wishes."the option does: Gain trait: Fierce+2 CourageThe target abdicates the throne
- this branch: Gain trait: Fierce
- "Show her the temple reliefs of queens smiting their enemies as an example to emulate."the option does: Gain trait: Fierce
- "Yes, the let ages ring with our legend."the option does: Gain trait: ProudGain trait: FierceGain trait: Besieger+1 Melee Cavalry unit
- "Be bold and aggressive."the option does: Gain trait: Fierce
- "I shall bind [character] to me and live without regrets."the option does: Gain trait: FierceLeader relationship: Owes Favor To
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- this branch: Gain trait: Fierce
- "Train with the army to increase morale."the option does: Gain trait: Fierce+120 Training (+30/city)
- "Prepare for a war that is surely prophesized."the option does: Gain trait: FierceProgress ambition: Professional Army
- "No! We will not!"the option does: Gain trait: Fierce
Pick this option, draw from a pool 5
The option draws one trait from a pool. Only traits the character can still take are in the draw, so your odds are one in the number still valid, and they improve as the character collects the rest of the pool.
- "When in doubt, use the fiendishly brutal plan first."pool: Ruthless, Fierce, Cruelthe option does: Gain a random trait
- "Tough times don't last; tough people do."pool: Tough, Fierce, Cruelthe option does: Gain a random trait
- "Ha! He really does take after his father!"pool: Fierce, Bloodthirsty, Cruelthe option does: Gain a random trait
- "A worthy challenge indeed! When do we start?"pool: Wounded, Poisoned, Tough, Fierce, Swiftthe option does: Gain a random traitRemembered: Participated in a sacred ritual (+80 opinion for 40 turns)
- "Go ahead with the training."pool: Severely Wounded, Tough, Fierce, Loyalthe option does: Gain a random trait
The event does it to you 1
The event grants it whichever option you pick.