Every event that can take Severely Ill off a character. 12 events remove it directly; the rest displace it by granting the opposite. See Severely Ill for what the trait does, or all traits.
Removal events 12
These take Severely Ill off directly (the option's bonus lists it in
aeRemoveTraits).
- Strange Medicine rolled variant weight 8
- The Crone weight 8
- Monkey Medicine weight 5
- Monkey Medicine: Cured! weight 5
- A Full Recovery weight 2
- Shrine of the Healing God Religion event pack weight 2
- Daughter of the Storm Temple rolled variant weight 1
- Do it Yourself weight 1
- Picture of Health weight 1
- The Mystic weight 1
- The Remedy weight 1
- Through the Fire rolled variant Religion event pack weight 1
A rolled variant is not a gamble: the game only offers the variant matching a trait
the character actually has (PlayerBonus.canDoBonusSingle rejects the others),
so for a character whose only such trait is Severely Ill, it is a targeted cure.