The The Civil War Continues chain — 8 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.
Step by step
- ↳ “For now, we can only wait for an opening.” / “Not every fighter for [character] can be a loyal one. Test that loyalty with a bounty on his head.” → The Civil War Continues
- ↳ “For now, we can only wait for an opening.” → The Civil War Continues
- ↳ “For now, we can only wait for an opening.” → The Civil War Continues↳ “Issue an ultimatum. If [character] is not promptly surrendered, the Usurper will burn along with the rest of the traitorous city.” → Nothing Left But Rubble↳ “Issue an ultimatum. If [character] is not promptly surrendered, the Usurper will burn along with the rest of the traitorous city.” → [character] Surrendered
- ⛓ follows The Civil War Continues (For now, we can only wait for an opening. / Not every fighter for [character] can be a loyal one. Test that loyalty with a bounty on his head.), Aid to the Rebels (For now, we can only wait for an opening.), The Civil War Continues (For now, we can only wait for an opening.)
- ⛓ follows The Civil War Continues (Issue an ultimatum. If [character] is not promptly surrendered, the Usurper will burn along with the rest of the traitorous city.)
- ⛓ follows The Civil War Continues (Issue an ultimatum. If [character] is not promptly surrendered, the Usurper will burn along with the rest of the traitorous city.)↳ “[character] shall die for his treason... slowly.” → Wits' End
- ⛓ follows [character] Surrendered ([character] shall die for his treason... slowly.)