Old World Reference
Menu

Bullying Heir

6 events3 steps1 branch points

← All event chains

The Bullying Heir chain — 6 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.

Bullying Heir → Escalated Feud • Ignore it. Dominance is the natural order. Escalated Feud → Assassins Called Off • Sigh. Escalated Feud → Successful Assassination • Accept the bribe. Escalated Feud → Failed Assassination • Accept the bribe. Bullying Heir Household Bullying Heir Escalated Feud New Turn Escalated Feud Assassins Called Off New Turn Assassins Called Off Successful Assassinati… New Turn ×2 Successful Assassination — 2 variants Failed Assassination New Turn Failed Assassination

Step by step

  1. L0 Bullying Heir start Household
    “Ignore it. Dominance is the natural order.”Escalated Feud
  2. L1 Escalated Feud New Turn
    ⛓ follows Bullying Heir (Ignore it. Dominance is the natural order.)
    “Sigh.”Assassins Called Off
    “Accept the bribe.”Successful Assassination
    “Accept the bribe.”Failed Assassination
  3. L2 Assassins Called Off New Turn
    ⛓ follows Escalated Feud (Sigh.)
  4. L2 Successful Assassination ×2 variants New Turn
    ⛓ follows Escalated Feud (Accept the bribe.)
  5. L2 Failed Assassination New Turn
    ⛓ follows Escalated Feud (Accept the bribe.)