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๐ŸŽฒ High Synod

3 turns3 outcomes16 events

Meet with religious leaders to improve the Religion's Opinion Religion

Run by Ambassador Requires tech Metaphysics Duration 3 turns Cost 2 Orders Cost (opinion-scaled) 200 Money Events 16 events โ†“

Outcomes

When the mission completes, a 5-sided die picks one result, weighted as shown.

Religious Concord is Found 3 / 5 60%

The High Synod organized by [character] has improved our standing with the clergy.

Rating influence +24 ร— Wisdom
  • Remembered: Organized a successful High Synod (+40 opinion for 40 turns) (no event currently keys off this)
Religious Tensions are Worse 1 / 5 20%

The High Synod of [character] has ended prematurely in discord.

  • Remembered: Held a failed High Synod (-20 opinion for 20 turns) (no event currently keys off this)
High Synod Event 1 / 5 20%

The High Synod Mission of [character] has led to an event...

The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.

Events

โš  Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.

20% of the time (a 1/5 dice result) the mission fires an event instead of its normal reward: one of the 16 events below is drawn, and you pick a response. Bracketed names like [character] show the real names in game.

Spreading the Faith CM โœ“
  • โ–ธ We will consider sending Disciple to convert the [tribe] to [religion].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
[title] On Trial CM โœ“ Clergy AnyReligion Max Cautious
  • โ–ธ Apologize for any wrong-doings and humbly promise to do better.
    Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)-2 Legitimacy
    gated by
    LeaderSubjectNotAny SUBJECT_PROUD
    grants
    BONUS_MISSIONRESULT_HIGH_SYNOD_SUCCESS
    Memory MEMORYFAMILY_HIGH_SYNOD_SUCCESS
    BONUS_EVENTOPTION_LEADER_ON_TRIAL_APOLOGIZE_CHARACTER_2
    iLegitimacy -2
  • โ–ธ Blame any and all mistakes on [character].
    Remembered: Shifted the blame (+80 opinion for 40 turns)(no event currently keys off this)Leader relationship: Vengeful Against
    grants
    BONUS_EVENTOPTION_LEADER_ON_TRIAL_AVOID_BLAME_RELIGION
    Memory MEMORYRELIGION_SHIFTED_BLAME
    BONUS_LEADER_VENGEFUL_AGAINST
    AddLeaderRelationship RELATIONSHIP_VENGEFUL_AGAINST
  • โ–ธ Argue that any failure to follow doctrine reflects their own religious guidance.
    Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)
    gated by
    LeaderSubject SUBJECT_ORATOR
    grants
    BONUS_MISSIONRESULT_HIGH_SYNOD_SUCCESS
    Memory MEMORYFAMILY_HIGH_SYNOD_SUCCESS
  • โ–ธ Leave this charade of a council.
    grants
    BONUS_EVENTOPTION_LEADER_ON_TRIAL_REFUSE_CHARACTER_2
    iLegitimacy 3
A Faith Divided CM โœ“
  • โ–ธ Resolve
    25%
    Remembered: Stood up to rebellious clergy (+80 opinion for 40 turns)(no event currently keys off this)Begin project: Dissent ZoroastrianismBegin project: Dissent Zoroastrianism
    25%
    Remembered: Stood up to rebellious clergy (+80 opinion for 40 turns)(no event currently keys off this)Begin project: Dissent JudaismBegin project: Dissent Judaism
    25%
    Remembered: Stood up to rebellious clergy (+80 opinion for 40 turns)(no event currently keys off this)Begin project: Dissent ChristianityBegin project: Dissent Christianity
    25%
    Remembered: Stood up to rebellious clergy (+80 opinion for 40 turns)(no event currently keys off this)Begin project: Dissent ManichaeismBegin project: Dissent Manichaeism
    grants
    25% BONUS_EVENTOPTION_SCHISM_OF_FAITH_OPTION_0_RELIGION
    Memory MEMORYRELIGION_REBELLIOUS_CLERGY
    25% BONUS_EVENTSTORY_ZOROASTRIAN_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_ZOROASTRIANISM
    25% BONUS_EVENTSTORY_ZOROASTRIAN_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_ZOROASTRIANISM
    25% BONUS_EVENTOPTION_SCHISM_OF_FAITH_OPTION_0_RELIGION
    Memory MEMORYRELIGION_REBELLIOUS_CLERGY
    25% BONUS_EVENTSTORY_JEWISH_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_JUDAISM
    25% BONUS_EVENTSTORY_JEWISH_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_JUDAISM
    25% BONUS_EVENTOPTION_SCHISM_OF_FAITH_OPTION_0_RELIGION
    Memory MEMORYRELIGION_REBELLIOUS_CLERGY
    25% BONUS_EVENTSTORY_CHRISTIAN_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_CHRISTIANITY
    25% BONUS_EVENTSTORY_CHRISTIAN_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_CHRISTIANITY
    25% BONUS_EVENTOPTION_SCHISM_OF_FAITH_OPTION_0_RELIGION
    Memory MEMORYRELIGION_REBELLIOUS_CLERGY
    25% BONUS_EVENTSTORY_MANICHAEISM_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_MANICHAEISM
    25% BONUS_EVENTSTORY_MANICHAEISM_DISSENT_CITY
    aeAddProjects: PROJECT_DISSENT_MANICHAEISM
  • โ–ธ Agree to the demands of the [religion] faction.
    Free theology: the event's theology
    grants
    BONUS_EVENTOPTION_A_FAITH_DIVIDED_OPTION_1_RELIGION
    aeReligionBonuses: BONUS_DISCONTENT_GAIN_TINY
    BONUS_EVENTOPTION_A_FAITH_DIVIDED_OPTION_1_THEOLOGY
    bFreeTheology 1
Demands of the Synod CM โœ“ Turn 5+ Religion Min Cautious
  • โ–ธ Accept their charge.
    Starts ambition: Control Four TempleLeader relationship: Influenced By
    grants
    BONUS_EVENTOPTION_DEMANDS_OF_THE_SYNOD_YES_RELIGION
    AmbitionReligion GOAL_FOUR_TEMPLE
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
  • โ–ธ Give a vague answer about helping the religion.
    Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_MISSIONRESULT_HIGH_SYNOD_SUCCESS
    Memory MEMORYFAMILY_HIGH_SYNOD_SUCCESS
A Stone of Fire CM โœ“
  • โ–ธ Leave the philosopher to his fate.
    Remembered: Executed the impious philosopher (+80 opinion for 20 turns)(no event currently keys off this)The character is killed
    grants
    BONUS_EVENTOPTION_A_STONE_OF_FIRE_OPTION_0_RELIGION
    Memory MEMORYRELIGION_IMPIOUS_PHILOSOPHER_KILL
    BONUS_KILL_CHARACTER
    bKillCharacter 1
  • โ–ธ Encourage the sentence to be exile instead.
    Remembered: Exiled the impious philosopher (+20 opinion for 40 turns)(no event currently keys off this)Gain trait: ExiledLeader relationship: Endeared To
    grants
    BONUS_EVENTOPTION_A_STONE_OF_FIRE_OPTION_1_RELIGION
    Memory MEMORYRELIGION_IMPIOUS_PHIOLOSOPHER_EXILE
    BONUS_EVENTOPTION_A_STONE_OF_FIRE_OPTION_1_CHARACTER_0
    AddLeaderRelationship RELATIONSHIP_ENDEARED_TO
    aeAddTraits: TRAIT_EXILED
  • โ–ธ Recruit the philosopher to your court.
    Gain a Court ScholarLeader relationship: Vengeful Against
    grants
    BONUS_MAKE_GREAT_SCIENTIST
    MakeCourtier COURTIER_SCIENTIST
    BONUS_LEADER_VENGEFUL_AGAINST
    AddLeaderRelationship RELATIONSHIP_VENGEFUL_AGAINST
Charged with Corruption CM โœ“ Max UpsetReligionSchemerReligion Head State
  • โ–ธ [character] is to be deposed, stripped of all titles and sent to exile.
    Gain trait: ExiledYour character becomes head of your state religion
    grants
    BONUS_GIVE_TRAIT_EXILED
    aeAddTraits: TRAIT_EXILED
    BONUS_EVENTOPTION_CHARGED_WITH_CORRUPTION_OPTION_0_RELIGION
    iHeadReligionSubject 1
    aeReligionBonuses: BONUS_DISCONTENT_GAIN_TINY
  • โ–ธ [character] is right, he deserves a fair trial.
    Leader relationship: Vengeful AgainstLeader relationship: Influenced By
    grants
    BONUS_LEADER_VENGEFUL_AGAINST
    AddLeaderRelationship RELATIONSHIP_VENGEFUL_AGAINST
    BONUS_LEADER_INFLUENCED_BY
    AddLeaderRelationship RELATIONSHIP_INFLUENCED_BY
  • โ–ธ Pay bribes for the charges to be dropped and stability restored. Corrupt / Schemer
    Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)-160Money-40/cityโ†— turn
    gated by
    LeaderSubjectAny SUBJECT_CORRUPT / SUBJECT_SCHEMER
    grants
    BONUS_MISSIONRESULT_HIGH_SYNOD_SUCCESS
    Memory MEMORYFAMILY_HIGH_SYNOD_SUCCESS
    BONUS_MONEY_LOSS_AVERAGE
    aiGlobalYieldsBase: YIELD_MONEY=-160
    aiGlobalYieldsPer: YIELD_MONEY=-40
Food for The Faithful CM โœ“
  • โ–ธ We will make a donation of Foodfood to the [religion].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)-100Food-35/cityโ†— turn
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_FOOD_LOSS_HUGE
    aiGlobalYieldsBase: YIELD_FOOD=-100
    aiGlobalYieldsPer: YIELD_FOOD=-35
  • โ–ธ We have no resources to spare.
    Gain trait: Cruel
    grants
    BONUS_GIVE_TRAIT_CRUEL
    aeAddTraits: TRAIT_CRUEL
Funds for The High Synod CM โœ“
  • โ–ธ We will make a donation to the [religion].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)-320Money-80/cityโ†— turn
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_MONEY_LOSS_HUGE
    aiGlobalYieldsBase: YIELD_MONEY=-320
    aiGlobalYieldsPer: YIELD_MONEY=-80
  • โ–ธ Our initial gesture is sufficient for now.
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20
Higher Expectations one choice: Adopts the event's religion as state religion CM โœ“
  • โ–ธ I have seen the light! [religion] will become our State Religion.
    Adopts the event's religion as state religion
    grants
    BONUS_STATE_RELIGION
    bStateReligion 1
  • โ–ธ Our initial gesture is sufficient for now.
    Remembered: Disrespected our beliefs (-20 opinion for 40 turns)(no event currently keys off this)+20 XP to the character
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_BAD
    Memory MEMORYRELIGION_RELIGION_OPINION_BAD
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20
Holy Stone CM โœ“
  • โ–ธ We will finance repairs for the [religion] High Synod.
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)-100Stone-35/cityโ†— turn
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_STONE_LOSS_HUGE
    aiGlobalYieldsBase: YIELD_STONE=-100
    aiGlobalYieldsPer: YIELD_STONE=-35
  • โ–ธ We have no Stonestone to spare.
    Remembered: Disrespected our beliefs (-20 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_BAD
    Memory MEMORYRELIGION_RELIGION_OPINION_BAD
Homes for The Faithful CM โœ“
  • โ–ธ We will make a donation of building supplies to the [religion].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)-100Wood-35/cityโ†— turn
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_WOOD_LOSS_HUGE
    aiGlobalYieldsBase: YIELD_WOOD=-100
    aiGlobalYieldsPer: YIELD_WOOD=-35
  • โ–ธ We have no Woodwood to spare.
    Gain trait: Cruel
    grants
    BONUS_GIVE_TRAIT_CRUEL
    aeAddTraits: TRAIT_CRUEL
In Heaven, as on Earth CM โœ“ AugustineChristianity
As it opens, before you choose Remembered: Organized a successful High Synod (+40 opinion for 40 turns)(no event currently keys off this)
  • โ–ธ Use this newfound fervor to recruit disciples.
    +1 Disciples of the religion
    grants
    BONUS_EVENTOPTION_IN_HEAVEN_AS_ON_EARTH_OPTION_0_RELIGION
    iSpreadUnits 1
  • โ–ธ Offer your aid to spread the city of God on earth.
    Leader relationship: Endeared ToStarts ambition: Spread Religion Religion (x8)
    grants
    BONUS_LEADER_ENDEARED_TO
    AddLeaderRelationship RELATIONSHIP_ENDEARED_TO
    BONUS_EVENTOPTION_IN_HEAVEN_AS_ON_EARTH_OPTION_1_RELIGION
    AmbitionReligion GOAL_EIGHT_RELIGION_SPREAD_SPECIFIC
Peace Among The Faithful CM โœ“ Ambassador
  • โ–ธ We will seek better relations with the [rival].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)Carries out National Peace on the rival nation
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_EVENTOPTION_HIGH_SYNOD_PEACE_MISSION
    Mission MISSION_PLAYER_PEACE
    iMissionSubject 1
  • โ–ธ We have no desire to change our diplomatic relationship with the [rival].
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20
The Cadaver Synod CM โœ“ Religion Head CadaverAmbassador
  • โ–ธ [character] must be struck from the records.
    Remembered: Condemned the cadaver (+20 opinion for 80 turns)(no event currently keys off this)The late character is granted the title False Leader
    grants
    BONUS_EVENTOPTION_THE_CADAVER_SYNOD_GUILTY_RELIGION
    Memory MEMORYRELIGION_CONDEMNED_CADAVER
    BONUS_EVENTOPTION_THE_CADAVER_SYNOD_GUILTY_CHARACTER_1
    SetTitle TITLE_FALSE_LEADER
  • โ–ธ Side with the dissenting voice.
    Remembered: Pardoned the cadaver (-40 opinion for 80 turns)(no event currently keys off this)Free theology: Redemption
    grants
    BONUS_EVENTOPTION_THE_CADAVER_SYNOD_INNOCENT_RELIGION
    Memory MEMORYRELIGION_PARDONED_CADAVER
    BONUS_EVENTOPTION_THE_CADAVER_SYNOD_INNOCENT_PLAYER
    FreeTheology THEOLOGY_REDEMPTION
The Favored Family CM โœ“ Leader No Religion
As it opens, before you choose Remembered: Showed devotion to the faith (+20 opinion for 20 turns)(no event currently keys off this)
  • โ–ธ The court will do all it can for the [family] family in the name of [religion]
    Remembered: Showed devotion to the faith (+20 opinion for 20 turns)(no event currently keys off this)Remembered: Received gift from ruler (+20 opinion for 40 turns)(no event currently keys off this)-240Money-60/cityโ†— turn
    grants
    BONUS_EVENTOPTION_DEVOTED_FAMILY_OPTION_0_RELIGION
    Memory MEMORYRELIGION_SHOWED_DEVOTION
    BONUS_EVENTOPTION_DEVOTED_FAMILY_OPTION_0_FAMILY
    Memory MEMORYFAMILY_RECEIVED_GIFT
    BONUS_MONEY_LOSS_LARGE
    aiGlobalYieldsBase: YIELD_MONEY=-240
    aiGlobalYieldsPer: YIELD_MONEY=-60
  • โ–ธ We cannot lend our support right now.
    (no gates or payload in XML)
The High Synod CM โœ“
  • โ–ธ We will further intertwine our fate with the [religion].
    Remembered: Honored our beliefs (+40 opinion for 40 turns)(no event currently keys off this)-2 Legitimacy
    grants
    BONUS_EVENTOPTION_RELIGION_OPINION_GOOD
    Memory MEMORYRELIGION_RELIGION_OPINION_GOOD
    BONUS_HIGH_SYNOD
    iLegitimacy -2
  • โ–ธ Our initial gesture is sufficient for now.
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20